Difference between revisions of "WTAF Journal"

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|+ align="bottom" style="caption-side: bottom" | '''Group Experience'''
 
|+ align="bottom" style="caption-side: bottom" | '''Group Experience'''
 
|-
 
|-
|'''Group Practical Experience:''' 3      
+
|'''Group Practical Experience:''' 4      
 
|-
 
|-
|'''Group Practical Beats:''' 1    
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|'''Group Practical Beats:''' 3    
 
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|-
 
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* Ghosts can be destroyed by burning their bones.
 
* Ghosts can be destroyed by burning their bones.
 
* There are ways to trap ghosts
 
* There are ways to trap ghosts
 +
 +
== Cryptids ==
 +
* Some Cryptids turn into "Stone" when they die - Sewer Beast
 +
* Some Cryptids can heal with fire - Sewer Beast
 +
* Some Cryptids are very territorial (seen via Strop marks) - Sewer Beast
 +
* SOme Cryptids have natural armor - Sewer beast

Revision as of 23:03, 25 March 2015

Group Experience
Group Practical Experience: 4
Group Practical Beats: 3

These are the notes accumulated by the Hunters of Danford House, regarding the monsters they have faced.


Vampires

  • Vampires are real.
  • Vampires consume the blood of the living.
  • Guns are not particularly effective against Vampires.
  • Fire is extremely effective against vampires.
  • Vampires rot when they are dead.
  • Vampires can be supernaturally fast.
  • Silver is very effective against vampires.
  • Some vampires are more resistant to silver then others.
  • Vampires touch can bliss you out.
  • Holy Water can be effective against vampires.

Ghosts

  • Using Salt Shot against ghosts can cause them to disipate.
  • Salt will not stop environmental attacks from ghosts.
  • Ghosts can be destroyed by burning their bones.
  • There are ways to trap ghosts

Cryptids

  • Some Cryptids turn into "Stone" when they die - Sewer Beast
  • Some Cryptids can heal with fire - Sewer Beast
  • Some Cryptids are very territorial (seen via Strop marks) - Sewer Beast
  • SOme Cryptids have natural armor - Sewer beast