Difference between revisions of "Talk:Ravimarga"
From OakthorneWiki
Jump to navigationJump to searchLine 1: | Line 1: | ||
Art notes: | Art notes: | ||
− | Ravimarga | + | ==Ravimarga== |
* can only see from a distance (like fog?) ..so a close up of a solar system/planet wouldn't show it (maybe just a hint of a flicker far enough away). | * can only see from a distance (like fog?) ..so a close up of a solar system/planet wouldn't show it (maybe just a hint of a flicker far enough away). | ||
* looks like a string of fiery ...solar flares from afar | * looks like a string of fiery ...solar flares from afar | ||
− | Suns | + | ==Suns== |
* | * | ||
* | * | ||
− | + | ==Worlds== | |
+ | (For some reason, I'm preferring the term "worlds" to "planets", but that's much more of a writing thing than anything else.. :) ) | ||
*General: | *General: | ||
** can see settlements (few) on dark side | ** can see settlements (few) on dark side | ||
** "golden glow" because of solar energy. | ** "golden glow" because of solar energy. | ||
− | + | ==Moons== | |
+ | (how many are potentially habitable, and therefore worth working out?) | ||
** '''JDC:''' I would like moons to have settlements, yeah. Right now, the notion is that the closer to a sun a body is, the more "life" it has. Central theme is "Sun = Life" so that if a world is close enough to have life, so can its moons. The further a world is out from the sun, the thinner its atmosphere. | ** '''JDC:''' I would like moons to have settlements, yeah. Right now, the notion is that the closer to a sun a body is, the more "life" it has. Central theme is "Sun = Life" so that if a world is close enough to have life, so can its moons. The further a world is out from the sun, the thinner its atmosphere. | ||
− | Sunships (maybe move to different page) | + | ==Sunships== |
− | + | (maybe move to different page) | |
* Sails: Red/gold/burnt sails | * Sails: Red/gold/burnt sails | ||
* Hull/deck Textures: wood panel, rusty/burnt metal. Glass? | * Hull/deck Textures: wood panel, rusty/burnt metal. Glass? |
Revision as of 12:56, 26 August 2015
Art notes:
Contents
Ravimarga
- can only see from a distance (like fog?) ..so a close up of a solar system/planet wouldn't show it (maybe just a hint of a flicker far enough away).
- looks like a string of fiery ...solar flares from afar
Suns
Worlds
(For some reason, I'm preferring the term "worlds" to "planets", but that's much more of a writing thing than anything else.. :) )
- General:
- can see settlements (few) on dark side
- "golden glow" because of solar energy.
Moons
(how many are potentially habitable, and therefore worth working out?)
- JDC: I would like moons to have settlements, yeah. Right now, the notion is that the closer to a sun a body is, the more "life" it has. Central theme is "Sun = Life" so that if a world is close enough to have life, so can its moons. The further a world is out from the sun, the thinner its atmosphere.
Sunships
(maybe move to different page)
- Sails: Red/gold/burnt sails
- Hull/deck Textures: wood panel, rusty/burnt metal. Glass?