Difference between revisions of "Aldimar"
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|Intelligence=•• | |Intelligence=•• | ||
|Wits=•• | |Wits=•• | ||
− | |Archery= | + | |Archery= |
|Athletics= •• | |Athletics= •• | ||
|Awareness= • | |Awareness= • | ||
− | |Brawl= | + | |Brawl= |
|Bureaucracy= • | |Bureaucracy= • | ||
− | |Craft= | + | |Craft= |
− | |Dodge= | + | |Dodge= |
|Integrity= ••• | |Integrity= ••• | ||
|Investigation= • | |Investigation= • |
Revision as of 13:24, 4 November 2015
Aldimar
|
Concept: The Melancholy Prince, Caste: None Anima: None |
Attributes
| |||||||
Strength | ••• | Charisma | •• | Perception | •• | ||
Dexterity | ••• | Manipulation | •• | Intelligence | •• | ||
Stamina | ••• | Appearance | ••• | Wits | •• |
Other Traits
|
Willpower: {{{Willpower}}} |
Merits: {{{Merits}}} |
Flaws: {{{Flaws}}} |
Exaltation Traits
|
Essence: {{{Essence}}} • Personal Motes: {{{Personal}}} • Peripheral Motes: {{{Peripheral}}} • Invested Motes: {{{Invested}}} |
{{{CasteAnima}}} |
Limit: {{{Limit}}} • Limit Trigger: {{{LimitTrigger}}} |
Intimacies
|
Minor (+2) • Major (+3) • Defining (+4)
|
Principles
|
{{{Principles}}} |
Ties
|
{{{Ties}}} |
Combat Traits
|
Health Levels: {{{Health}}} |
Soak: {{{ArmorType}}} Natural: {{{NaturalSoak}}} • Armored: {{{ArmoredSoak}}} • Total: {{{TotalSoak}}} • Hardness: {{{Hardness}}} |
Defenses: Parry: {{{Parry}}} • Evasion: {{{Evasion}}} • Resolve: {{{Resolve}}} • Guile: {{{Guile}}} |
Weapons
| ||||
Weapon | Accuracy | Damage | Defense | Overw |
{{{Wpn1}}} | {{{Acc1}}} | {{{Dam1}}} | {{{Def1}}} | {{{Ovr1}}} |
Tags: | {{{Tag1}}} | |||
{{{Wpn2}}} | {{{Acc2}}} | {{{Dam2}}} | {{{Def2}}} | {{{Ovr2}}} |
Tags: | {{{Tag2}}} | |||
{{{Wpn3}}} | {{{Acc3}}} | {{{Dam3}}} | {{{Def3}}} | {{{Ovr3}}} |
Tags: | {{{Tag3}}} | |||
{{{Wpn4}}} | {{{Acc4}}} | {{{Dam4}}} | {{{Def4}}} | {{{Ovr4}}} |
Tags: | {{{Tag4}}} |
Charms
|
{{{Charms}}} |
Experience
|
General
|
Experience Total: {{{ExperienceTotal}}} Experience Unspent: {{{UnspentExperience}}} |
Solar
|
Experience Total: {{{SolarExperienceTotal}}} Experience Unspent: {{{UnspentSolarExperience}}} |
Crafting
|
Experience Total: {{{CraftingExperienceTotal}}} Experience Unspent: {{{UnspentCraftingExperience}}} |