Difference between revisions of "Durash"
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===SPECIALTY TRAITS=== | ===SPECIALTY TRAITS=== | ||
− | + | *'''Features''' Spellcasting, Divine Domain, Channel Divinity (1/rest), Divine Domain feature | |
===BACKGROUND TRAITS=== | ===BACKGROUND TRAITS=== |
Revision as of 21:42, 23 January 2016
Durash
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Race: Half-Elf, Class: Cleric Background: Urchin, Alignment: Chaotic Good Patron Deity: Ollandra Factions: {{{Factions}}} |
Ability Scores
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Strength 11(0), Dexterity 16(3), Constitution 16(3), Intelligence 13(1), Wisdom 17(3), Charisma 18(4) |
Proficiencies
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Bonus: {{{Bonus}}} Saving Throws: Wisdom (5), Charisma (6) Skills: Insight (5), Medicine (5), Perception (5), Persuasion (6), Sleight of Hand (5), Stealth (5) Tools: Languages: Common, Elvish, Dwarven Armor: Weapons: Simple Weapons, Shields |
Traits
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Dark Vision, Fae Ancestry, Channel Divinity (Domain: Trickery), Blessing of the Trickster, City Secrets |
Feats
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Combat
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Attacks: (cantrips) ; (1st lvl spells) ; (2nd lvl spells) Armor Class: Light & Medium, Initiative: 3, Speed: 30' Hit Points: 29, Hit Dice: 3d8 |
Social
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Personality Traits: I sleep w/ my back to a wall or a tree, with everything I own wrapped in a small bag clutched to my heart. I occasionally take moments of sanctuary by secluding in higher parts of the city. Ideals: Change. Those who are low are raised up; the lofty and mighty are cast down. Change is the nature of things. Bonds: I owe a debt that I can never possibly repay to the person who took pity on me. Flaws: It's not stealing if I need it more than someone else. |
ORIGIN
Durash has no knowledge of his biological mother or father——indeed, he's always viewed Korhash as his true parent. Within the Sandstone walls enchanted and woven with rich magicks, and enhanced with mud, the builders created the proverbial womb that brought him into this world.
Within some hidden cloud of memories deep within him, Durash can still hear the man's blood-curdling screams; he feels flashes of fire, and pain. Although he doesn't remember this, he was sold into bond-slavery to Bliss at the age of four. The Headmatron assigned to "mother" him into the establishment was named Terra.
Terra felt a great love for Durash, and it was mostly reciprocal; he knew she, unlike Korhash, was a stepmother of sorts. The lifeblood of the city beat in his veins after all, but he did listen to her, let her impact him and help him grow into the teen he is today. When Durash was of an undisclosed age, a certain Korhashi nobleman was attending a grand banquet being held in honor of Balinor the Hunter-God, for that season had been plentiful in beastmeat, poultry, etc.
As was expected, all of the children, Headmatrons, and Bliss' Kadeshes and Kedeshahs were in attendance. At one point in the evening, when the revelry was just about to begin, after all their bellies had been filled and fine wines had been drank, Durash walked boldly up to the nobleman's group of seating on the dais. As he ascended the stair, his hips took on a particular sway and he pulled all eyes to him, magnetically drawn to the sudden energy. He crossed the space to the rounded couchseats…and began to dance quite lasciviously on the Korhashi nobleman's lap. Although the noble looked mostly uncomfortable and very much put-upon, the youth could still feel the strained arousal every time he brushed up against the much older man's lap.
At this point it was Terra who arose from her own client with a start and, with outstretched hand, rapidly closed the distance to pull the young boy aside, lovingly, for a reprimand. But even she could feel the sensuality coming from a boy so young, and she kept it in mind for when he was more of age.
Later, at the age of 13 (will complete)
APPEARANCE
TRAITS
RACIAL TRAITS (Half-Elf)
- Size Medium
- Speed 30' walking.
- Dark Vision See in dim light up to 60' as if bright light, in darkness as if dim light. Cannot discern color.
- Fey Ancestry Advantage on saving throws against charmed; cannot be put to sleep by magic.
CLASS TRAITS
SPECIALTY TRAITS
- Features Spellcasting, Divine Domain, Channel Divinity (1/rest), Divine Domain feature
BACKGROUND TRAITS
Feats
Records
Resources
- Moneys:
- Carried Equipment:
- Stored Equipment:
- Lifestyle:
Other Important Individuals
EXPERIENCE POINTS
Last Updated
01.17.2016