Difference between revisions of "Elves of Oriand"

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{| class="wikitable" style="margin-left: auto; margin-right: 0px; border="1" style="border-collapse:collapse"" width="950px"
 
{| class="wikitable" style="margin-left: auto; margin-right: 0px; border="1" style="border-collapse:collapse"" width="950px"
| [[Image:SunElves.jpg|left|150px]]|| '''Cool Name (Sun Elves)'''<br>
+
| [[Image:SunElves.jpg|left|150px]]|| '''Arrahnor (Sun Elves)'''<br>
  
 
Brief Discription<br>
 
Brief Discription<br>
 
Other Stuff<br>
 
Other Stuff<br>
*Something important: stuff.
+
*Something important: Arrahnorian stuff.
 
*Traits & Adjustments: See entry for Human in the Players Handbook. You may choose to either use the standard Ability Score Increase or the Variant Human Trait.
 
*Traits & Adjustments: See entry for Human in the Players Handbook. You may choose to either use the standard Ability Score Increase or the Variant Human Trait.
 
*Languages: You can speak, read, and write Elven and one extra language of your choice.
 
*Languages: You can speak, read, and write Elven and one extra language of your choice.
Line 10: Line 10:
  
 
|-
 
|-
| [[Image:MoonElves.jpg|left|150px]]|| '''Cool Name (Moon Elves)'''<br>
+
| [[Image:MoonElves.jpg|left|150px]]|| '''Ithyll (Moon Elves)'''<br>
  
 
Brief Discription<br>
 
Brief Discription<br>
 
Other Stuff<br>
 
Other Stuff<br>
*Something important: stuff.
+
*Something important: Ithyllian stuff.
 
*Traits & Adjustments: See entry for Human in the Players Handbook. You may choose to either use the standard Ability Score Increase or the Variant Human Trait.
 
*Traits & Adjustments: See entry for Human in the Players Handbook. You may choose to either use the standard Ability Score Increase or the Variant Human Trait.
 
*Languages: You can speak, read, and write Elven and one extra language of your choice.
 
*Languages: You can speak, read, and write Elven and one extra language of your choice.
Line 32: Line 32:
  
 
|-
 
|-
| [[Image:WoodElves.jpg|left|150px]]|| '''Cool Name (Wood Elves)'''<br>
+
| [[Image:WoodElves.jpg|left|150px]]|| '''Ouraeni (Wood Elves)'''<br>
  
 
Brief Discription<br>
 
Brief Discription<br>
 
Other Stuff<br>
 
Other Stuff<br>
*Something important: stuff.
+
*Something important: Ouraenian stuff.
*Traits & Adjustments: See entry for Human in the Players Handbook. You may choose to either use the standard Ability Score Increase or the Variant Human Trait.
+
*Traits & Adjustments: See entry for Wood Elves in the Players Handbook. You may choose to either use the standard Ability Score Increase or the Variant Human Trait.
 
*Languages: You can speak, read, and write Elven and one extra language of your choice.
 
*Languages: You can speak, read, and write Elven and one extra language of your choice.
 
Medium length wrap-up paragraph.
 
Medium length wrap-up paragraph.
  
 
|-
 
|-
| [[Image:SeaElves.jpg|left|150px]]|| '''Cool Name (Sea Elves)'''<br>
+
| [[Image:SeaElves.jpg|left|150px]]|| '''Dorran (Sea Elves)'''<br>
  
 
Brief Discription<br>
 
Brief Discription<br>
 
Other Stuff<br>
 
Other Stuff<br>
*Something important: stuff.
+
*Something important: Dorrani stuff.
 
*Traits & Adjustments: See entry for Human in the Players Handbook. You may choose to either use the standard Ability Score Increase or the Variant Human Trait.
 
*Traits & Adjustments: See entry for Human in the Players Handbook. You may choose to either use the standard Ability Score Increase or the Variant Human Trait.
 
*Languages: You can speak, read, and write Elven and one extra language of your choice.
 
*Languages: You can speak, read, and write Elven and one extra language of your choice.
Line 55: Line 55:
  
 
*Religion: Words go here.
 
*Religion: Words go here.
*Traits & Adjustments: Choose between Kyanna (feline), Nezorah (canine) and Slyth (rodent) sub-species.  
+
*Traits & Adjustments: Choose between Brog (Bear), Muin (Stag), Faerin (Canine) Draug (Wolf), Thoron (Eagle), and Craeben (Corvid) sub-species.  
 
**Dexterity and Constitution is increased by 1.
 
**Dexterity and Constitution is increased by 1.
***Kyanna gain an additional +1 to Dexterity.
+
***Brog gain a +1 to Strength.
***Nezorah gain a +1 to Strength.
+
***Muin gain an additional +1 to Constitution
***Slyth gain a +1 to Intelligence.
+
***Draug and Faerin gain an additional +1 to Dexterity
 +
***Thoron gain a +1 to Wisdom.
 +
***Craeben gain a +1 to Charisma
 
**Darkvision 60'
 
**Darkvision 60'
**Bite Attack: you ca make a bite attack as an action. This is a melee weapon attack that uses Strength for its attack roll and damage bonus and deals 1d6 piercing damage. If this attack hits a target that is your size or smaller, the target is also grappled.
+
**'''Shapeshifting''': As an action, polymorph into animal form w/o expending spell slots.
**Claw Attack: you can make an unarmed strike as a bonus action. You can use your Dexterity for its attack roll and damage bonus, and this attack deals slashing damage.
+
**Brog gain advantage on all Strength checks.
**Cathian gain advantage on all sight and smell based Perception rolls.
+
**Muin gain advantage on all Constitution checks.
**Cathian always have advantage on social rolls dealing with animals of your sub-species type.
+
**Thoron gain advantage on all Perception checks.
*Languages: You can speak, read, and write Laeo and one extra language of your choice.  
+
**Craeben gain advantage on all Persuasion checks.
 +
**Faerin and Draug gain advantage on all sight and smell based Perception rolls.
 +
**Lythari Elves always have advantage on social rolls dealing with animals of your sub-species type.
 +
*Languages: You can speak, read, and write Elven and one extra language of your choice.  
  
 
|-
 
|-
| [[Image:StarElves.jpg|left|150px]]|| '''Cool Name (Star Elves)'''<br>
+
| [[Image:StarElves.jpg|left|150px]]|| '''Aeleen (Star Elves)'''<br>
  
 
Brief Discription<br>
 
Brief Discription<br>

Revision as of 04:37, 2 February 2016

SunElves.jpg
Arrahnor (Sun Elves)

Brief Discription
Other Stuff

  • Something important: Arrahnorian stuff.
  • Traits & Adjustments: See entry for Human in the Players Handbook. You may choose to either use the standard Ability Score Increase or the Variant Human Trait.
  • Languages: You can speak, read, and write Elven and one extra language of your choice.

Medium length wrap-up paragraph.

MoonElves.jpg
Ithyll (Moon Elves)

Brief Discription
Other Stuff

  • Something important: Ithyllian stuff.
  • Traits & Adjustments: See entry for Human in the Players Handbook. You may choose to either use the standard Ability Score Increase or the Variant Human Trait.
  • Languages: You can speak, read, and write Elven and one extra language of your choice.

Medium length wrap-up paragraph.

AvarielElves.jpg
Avariel (Sky Elves)

Brief Discription
Other Stuff

  • Something important: The Avariel are a very rare race, said to have been whipped out during the binding of Tiamat. Unknown to 98% of the inhabitants of Oriand, a last stronghold of Avariel live in a floating city far up above the sacred sea.
  • Traits & Adjustments: See entry for Human in the Players Handbook. You may choose to either use the standard Ability Score Increase or the Variant Human Trait.
  • Languages: You can speak, read, and write Elven and one extra language of your choice.

Medium length wrap-up paragraph.

(NOTE: A DC 30 History Check for any PC in Oriand to know of the Avariel, outside of the Avariellian Stronghold.)

WoodElves.jpg
Ouraeni (Wood Elves)

Brief Discription
Other Stuff

  • Something important: Ouraenian stuff.
  • Traits & Adjustments: See entry for Wood Elves in the Players Handbook. You may choose to either use the standard Ability Score Increase or the Variant Human Trait.
  • Languages: You can speak, read, and write Elven and one extra language of your choice.

Medium length wrap-up paragraph.

SeaElves.jpg
Dorran (Sea Elves)

Brief Discription
Other Stuff

  • Something important: Dorrani stuff.
  • Traits & Adjustments: See entry for Human in the Players Handbook. You may choose to either use the standard Ability Score Increase or the Variant Human Trait.
  • Languages: You can speak, read, and write Elven and one extra language of your choice.

Medium length wrap-up paragraph.

LythariElves.jpg
Lythari (Shifter Elves)
  • Religion: Words go here.
  • Traits & Adjustments: Choose between Brog (Bear), Muin (Stag), Faerin (Canine) Draug (Wolf), Thoron (Eagle), and Craeben (Corvid) sub-species.
    • Dexterity and Constitution is increased by 1.
      • Brog gain a +1 to Strength.
      • Muin gain an additional +1 to Constitution
      • Draug and Faerin gain an additional +1 to Dexterity
      • Thoron gain a +1 to Wisdom.
      • Craeben gain a +1 to Charisma
    • Darkvision 60'
    • Shapeshifting: As an action, polymorph into animal form w/o expending spell slots.
    • Brog gain advantage on all Strength checks.
    • Muin gain advantage on all Constitution checks.
    • Thoron gain advantage on all Perception checks.
    • Craeben gain advantage on all Persuasion checks.
    • Faerin and Draug gain advantage on all sight and smell based Perception rolls.
    • Lythari Elves always have advantage on social rolls dealing with animals of your sub-species type.
  • Languages: You can speak, read, and write Elven and one extra language of your choice.
StarElves.jpg
Aeleen (Star Elves)

Brief Discription
Other Stuff

  • Something important: stuff.
  • Traits & Adjustments: See entry for Human in the Players Handbook. You may choose to either use the standard Ability Score Increase or the Variant Human Trait.
  • Languages: You can speak, read, and write Elven and one extra language of your choice.

Medium length wrap-up paragraph.

WildElves.jpg
Cool Name (Wild Elves)

Brief Discription
Other Stuff

  • Something important: stuff.
  • Traits & Adjustments: See entry for Human in the Players Handbook. You may choose to either use the standard Ability Score Increase or the Variant Human Trait.
  • Languages: You can speak, read, and write Elven and one extra language of your choice.

Medium length wrap-up paragraph.

DarkElves(Drow).jpg
Drow (Dark Elves)

Brief Discription
Other Stuff

  • Something important: stuff.
  • Traits & Adjustments: See entry for Dark Elf (Drow) in the Players Handbook. You may choose to either use the standard Ability Score Increase or the Variant Human Trait.
  • Languages: You can speak, read, and write Elven and one extra language of your choice.

Medium length wrap-up paragraph.