Difference between revisions of "Aashah"
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|Class=Rogue/Assassin | |Class=Rogue/Assassin | ||
|Background=Outlander (Bountyhunter) | |Background=Outlander (Bountyhunter) | ||
− | |Alignment= | + | |Alignment=Lawful Neutral |
− | |Patron Deity= | + | |Patron Deity=Ethraeus |
|Inspiration=7 | |Inspiration=7 | ||
|Ability Scores=Strength 15(2), Dexterity 20(5), Constitution 15(2), Intelligence 15(2), Wisdom 10(0), Charisma 14(2) | |Ability Scores=Strength 15(2), Dexterity 20(5), Constitution 15(2), Intelligence 15(2), Wisdom 10(0), Charisma 14(2) | ||
|Proficiency Bonus=2 | |Proficiency Bonus=2 | ||
− | |Saving Throws= | + | |Saving Throws=Dexterity, Intelligence |
− | |Skills=Athletics, Deception, | + | |Skills=Athletics, Deception*, Acrobatics, Investigation, Perception, Stealth*, Survival |
− | |Tools=Thieves Tools, Disguise Kit, Poisoners Kit | + | |Tools=Thieves Tools, Disguise Kit, Poisoners Kit, 1 musical instrument |
− | |Languages=Thieves cant, Common, | + | |Languages=Thieves cant, Common, Elvish, Primordial (Ingan) |
|Armor=Light Armor | |Armor=Light Armor | ||
− | |Weapons= Simple Weapons, Long sword, hand cross-bow, | + | |Weapons= Simple Weapons, Long sword, short swords, rapiers, hand cross-bow, |
|Traits= 2d6 Sneak Attack ; Expertise +4 ; Superior Dark Vision (120ft) ; Dancing Lights and Faerie Fire at-will w/o expending spell slots. | |Traits= 2d6 Sneak Attack ; Expertise +4 ; Superior Dark Vision (120ft) ; Dancing Lights and Faerie Fire at-will w/o expending spell slots. | ||
− | |Armor Class= | + | |Armor Class=16 |
|Initiative= +5 | |Initiative= +5 | ||
|Speed=35 | |Speed=35 | ||
− | |Feats= | + | |Feats=Mobile: Speed +10; more info below |
|Attacks=(cantrips) ; (1st lvl spells) ; (2nd lvl spells) | |Attacks=(cantrips) ; (1st lvl spells) ; (2nd lvl spells) | ||
− | |Hit Points= | + | |Hit Points=38 |
− | |Hit Dice=4d8 | + | |Hit Dice=4d8 |
− | |Personality= | + | |Personality='''COLD:'''It is difficult to break past my tough exterior. |
− | |Ideals= | + | |Ideals='''STALWART:'''Everyone must have a purpose in life. |
− | |Bonds= | + | |Bonds='''MOTHER:'''I do what must be done to ensure my mother's safety. |
− | |Flaws= | + | |Flaws='''SUSPICIOUS:'''I am slow to trust others and often think people are up to something. |
}} | }} | ||
__NOTOC__ | __NOTOC__ | ||
− | ''''' | + | '''''Revenge is a dish best served cold.''''' -Shakespear |
==ORIGIN== | ==ORIGIN== | ||
− | + | ||
==APPEARANCE== | ==APPEARANCE== | ||
Line 44: | Line 44: | ||
*'''Trance''' | *'''Trance''' | ||
− | |||
− | |||
===CLASS TRAITS=== | ===CLASS TRAITS=== | ||
+ | *Cunning Action: | ||
+ | *Assassinate: | ||
+ | *Sneak Attack: | ||
+ | *Expertise: | ||
===SPECIALTY TRAITS=== | ===SPECIALTY TRAITS=== | ||
Line 53: | Line 55: | ||
===BACKGROUND TRAITS=== | ===BACKGROUND TRAITS=== | ||
+ | *Outlander (BountyHunter): Wanderer Feature~Can always recall the layout of terrain, settlements, and features around you. Can find food and fresh water for yourself and up to 5 other people each provided that the land offers berries, small game, water, and so forth. | ||
==Feats== | ==Feats== | ||
− | + | '''*Mobile:''' Speed increases by 10 feet. When you use the dash action, difficult terrain doesn't cost you extra movement on that turn. When you make a melee attack against a creature, you don't provoke opportunity attacks from that creature for the rest of the turn, whether you hit or not. | |
==Records== | ==Records== | ||
Line 63: | Line 66: | ||
==Resources== | ==Resources== | ||
* '''Moneys:''' | * '''Moneys:''' | ||
− | * '''Carried Equipment:''' | + | * '''Carried Equipment:''' |
+ | **Leather Armor | ||
**''Necklace of Sunlight's Blessing: While wearing this necklace your character gains advantage on attack rolls that rely on sight when character is in direct sunlight. (Uncommon magical item)'' | **''Necklace of Sunlight's Blessing: While wearing this necklace your character gains advantage on attack rolls that rely on sight when character is in direct sunlight. (Uncommon magical item)'' | ||
* '''Stored Equipment:''' | * '''Stored Equipment:''' |
Revision as of 22:23, 3 March 2016
Aashah
|
Race: Drow, Class: Rogue/Assassin Background: Outlander (Bountyhunter), Alignment: Lawful Neutral Patron Deity: Ethraeus Factions: {{{Factions}}} |
Ability Scores
|
Strength 15(2), Dexterity 20(5), Constitution 15(2), Intelligence 15(2), Wisdom 10(0), Charisma 14(2) |
Proficiencies
|
Bonus: {{{Bonus}}} Saving Throws: Dexterity, Intelligence Skills: Athletics, Deception*, Acrobatics, Investigation, Perception, Stealth*, Survival Tools: Thieves Tools, Disguise Kit, Poisoners Kit, 1 musical instrument Languages: Thieves cant, Common, Elvish, Primordial (Ingan) Armor: Light Armor Weapons: Simple Weapons, Long sword, short swords, rapiers, hand cross-bow, |
Traits
|
2d6 Sneak Attack ; Expertise +4 ; Superior Dark Vision (120ft) ; Dancing Lights and Faerie Fire at-will w/o expending spell slots. |
Feats
|
Mobile: Speed +10; more info below |
Combat
|
Attacks: (cantrips) ; (1st lvl spells) ; (2nd lvl spells) Armor Class: 16, Initiative: +5, Speed: 35 Hit Points: 38, Hit Dice: 4d8 |
Social
|
Personality Traits: COLD:It is difficult to break past my tough exterior. Ideals: STALWART:Everyone must have a purpose in life. Bonds: MOTHER:I do what must be done to ensure my mother's safety. Flaws: SUSPICIOUS:I am slow to trust others and often think people are up to something. |
Revenge is a dish best served cold. -Shakespear
ORIGIN
APPEARANCE
TRAITS
RACIAL TRAITS (Drow)
- Superior Dark Vision 120ft.
- Trance
CLASS TRAITS
- Cunning Action:
- Assassinate:
- Sneak Attack:
- Expertise:
SPECIALTY TRAITS
BACKGROUND TRAITS
- Outlander (BountyHunter): Wanderer Feature~Can always recall the layout of terrain, settlements, and features around you. Can find food and fresh water for yourself and up to 5 other people each provided that the land offers berries, small game, water, and so forth.
Feats
*Mobile: Speed increases by 10 feet. When you use the dash action, difficult terrain doesn't cost you extra movement on that turn. When you make a melee attack against a creature, you don't provoke opportunity attacks from that creature for the rest of the turn, whether you hit or not.
Records
Resources
- Moneys:
- Carried Equipment:
- Leather Armor
- Necklace of Sunlight's Blessing: While wearing this necklace your character gains advantage on attack rolls that rely on sight when character is in direct sunlight. (Uncommon magical item)
- Stored Equipment:
- Lifestyle:
Other Important Individuals
EXPERIENCE POINTS
Last Updated
01.19.2016