Difference between revisions of "George Talents"
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:'''Novice''': You notice things others do not. Choose one ofthe following Perception focuses: Empathy or Seeing. If you fail a Perception test with your chosen focus, you can reroll it, but you must keep the result of the second roll.<br> | :'''Novice''': You notice things others do not. Choose one ofthe following Perception focuses: Empathy or Seeing. If you fail a Perception test with your chosen focus, you can reroll it, but you must keep the result of the second roll.<br> | ||
:'''Journeyman''': Analysis of your observation often leads to insight. You can perform the That Makes Me Wonder exploration stunt for -1 SP.<br> | :'''Journeyman''': Analysis of your observation often leads to insight. You can perform the That Makes Me Wonder exploration stunt for -1 SP.<br> | ||
− | :'''Master''': Nothing escapes your scrutiny. You can perform The Object of Your Attention exploration stunt for -1 SP. In addition, the stunt gives you a +2 bonus instead of the | + | :'''Master''': Nothing escapes your scrutiny. You can perform The Object of Your Attention exploration stunt for -1 SP. In addition, the stunt gives you a +2 bonus instead of the usual +1. |
− | usual +1. | ||
==PSYCHIC== | ==PSYCHIC== |
Latest revision as of 22:39, 2 November 2016
OBSERVATION
Class: Any.
Requirement: You must have Perception 2 or higher.
- You have an eye for detail.
- Novice: You notice things others do not. Choose one ofthe following Perception focuses: Empathy or Seeing. If you fail a Perception test with your chosen focus, you can reroll it, but you must keep the result of the second roll.
- Journeyman: Analysis of your observation often leads to insight. You can perform the That Makes Me Wonder exploration stunt for -1 SP.
- Master: Nothing escapes your scrutiny. You can perform The Object of Your Attention exploration stunt for -1 SP. In addition, the stunt gives you a +2 bonus instead of the usual +1.
PSYCHIC
Class: Adept.
Requirement: None.
- You can learn and use psychic arcana.
- Novice: You can use the Psychic Contact, Psychic Shield, and Second Sight arcana. If you already know Psychic Shield and Second Sight, you gain one other psychic arcanum in their place.
- Journeyman: You gain two additional psychic arcana.
- Master: You gain two additional psychic arcana.
VISIONARY
Class: Adept.
Requirement: None.
You can learn and use visionary arcana.
- Novice: You can use the Psychic Shield, Second Sight, and Visions arcana. If you already know Psychic Shield and Second Sight, you gain one other visionary arcanum in their place.
- Journeyman: You gain two additional visionary arcana.
- Master: You gain two additional visionary arcana