Difference between revisions of "Zolfen"

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|Career=Hired Gun
 
|Career=Hired Gun
 
|Specializations=Marauder(1st), Force Emergent (2nd)
 
|Specializations=Marauder(1st), Force Emergent (2nd)
|OtherTraits='''Motivations:''' Comrades & Survival
+
|OtherTraits='''Motivations:''' Comrades
'''Morality:''' 50<br>'''Emotional Strengths:''' Bravery<br>'''Emotional Weaknesses:''' Obstinance<br>
+
'''Morality:''' 55<br>'''Emotional Strengths:''' Bravery<br>'''Emotional Weaknesses:''' Obstinance<br>
 
'''Duty:''' Support
 
'''Duty:''' Support
 
|Brawn=3
 
|Brawn=3
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|Survival= - (C)
 
|Survival= - (C)
 
|Vigilance= 2 (C)
 
|Vigilance= 2 (C)
|Talents= Toughened, Frenzied Attack, Feral Strength, Indistinguuishable, Sleight of Mind I
+
|Talents= Toughened, Frenzied Attack, Feral Strength, Indistinguuishable, Sleight of Mind I, Grit I
 
|ForcePowers= Enhance (Base, Control (Resilience), Control (Brawl)
 
|ForcePowers= Enhance (Base, Control (Resilience), Control (Brawl)
 
|Soak=3
 
|Soak=3
|Armor=1
+
|Armor=2
|RangedDefense=0
+
|RangedDefense=1
 
|MeleeDefense=0
 
|MeleeDefense=0
 
|WoundThreshold=16
 
|WoundThreshold=16
|StrainThreshold=13
+
|StrainThreshold=14
 
|Weapons=
 
|Weapons=
|EarnedXP= (Racial 80 • Bonus 60 • Current Game )
+
|EarnedXP= (Racial 80 • Bonus 60 • Current Game 25)
|SpentXP=  
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|SpentXP= 15
 
|}}
 
|}}
  
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==Experience Expenditures==
 
==Experience Expenditures==
 
'''Starting XP''' 140 (80 Racial/10 Middle Morality/50 Bonus)
 
'''Starting XP''' 140 (80 Racial/10 Middle Morality/50 Bonus)
 +
*Grit I (Force Emergent): 15xp
 +
 
==Personages==
 
==Personages==
 
{| align="none" border="0" style="background: white"
 
{| align="none" border="0" style="background: white"

Revision as of 16:34, 26 February 2017

Jink Zolfen
Yb jink.JPG
Species: Selonian • Career: Hired Gun • Specializations: Marauder(1st), Force Emergent (2nd)
Motivations: Comrades

Morality: 55
Emotional Strengths: Bravery
Emotional Weaknesses: Obstinance
Duty: Support

Characteristics
Brawn 3 Agility 3 Intellect 2
Cunning 1 Willpower 3 Presence 1
Skills
General Skills
Skill (Char) Rating Spacer2.jpg Skill (Char) Rating
Astrogation (Int) - Spacer2.jpg Athletics (Brn) 1 (C)
Charm (Prs) - Spacer2.jpg Coercion (Will) 1 (C)
Computers (Int) - Spacer2.jpg Cool (Prs) -
Coordination (Agl) 1 Spacer2.jpg Deception (Cun) -
Discipline (Will) 1 (C) Spacer2.jpg Leadership (Prs) -
Mechanics (Int) - Spacer2.jpg Medicine (Int) -
Negotiation (Prs) - Spacer2.jpg Perception (Cun) -
Pilot:Planetary (Agl) - (C) Spacer2.jpg Pilot:Space (Agl) -
Resilience (Brn) 2 (C) Spacer2.jpg Skullduggery (Cun) -
Stealth (Agl) 2 Spacer2.jpg Streetwise (Cun) -
Survival (Cun) - (C) Spacer2.jpg Vigilance (Will) 2 (C)
Combat Skills
Skill (Char) Rating Spacer2.jpg Skill (Char) Rating
Brawl (Brn) 2 (C) Spacer2.jpg Gunnery (Agl) -
Lightsaber (Brn) - Spacer2.jpg Melee (Brn) - (C)
Ranged:Light (Agl) - (C) Spacer2.jpg Ranged:Heavy (Agl) -
Knowledge Skills
Skill (Char) Rating Spacer2.jpg Skill (Char) Rating
Core Worlds (Int) - Spacer2.jpg Education (Int) -
Lore (Int) - Spacer2.jpg Outer Rim (Int) -
Underworld (Int) - Spacer2.jpg Warfare (Int) -
Xenology (Int) - Spacer2.jpg
Talents
Toughened, Frenzied Attack, Feral Strength, Indistinguuishable, Sleight of Mind I, Grit I
The Force
Force Rating: 1
Force Powers: Enhance (Base, Control (Resilience), Control (Brawl)
Combat
Soak: 3 • Armor: 2
Ranged Defense: 1 • Melee Defense: 0
Wound Threshold: 16 • Strain Threshold: 14
Weapons
Experience Points
Earned: (Racial 80 • Bonus 60 • Current Game 25)
Spent Experience
15

Background

Words go here.

Weapons & Gear

Encumbrance Threshold: xx/xx
Heavy clothing, Comlink, Breathmask, Backpack, Utility Belt, Datapad, Binders


Kezi Tail Spike
2 Triumph
2 Advantages

Experience Expenditures

Starting XP 140 (80 Racial/10 Middle Morality/50 Bonus)

  • Grit I (Force Emergent): 15xp

Personages

Dua-nunb.jpg
Dua Nunb
Combat Trainer • Sullust Resistance
Dua Nunb is a member of the Sullust Resistance, and probably the first person who wasn't Viebbas that Jink became close to. She began your training in unarmed combat, teaching you the basis, and then finding good holovids of Selonian combat styles to help you take advantage of your biological strengths. Dua Nunb is a mother, and frequently included you in playtime and the like, assuaging your Selonian longing to belong to a family unit without ever speaking of it.