Difference between revisions of "Rona Bellavina"
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|Background=N/A | |Background=N/A | ||
|SocialClass=N/A | |SocialClass=N/A | ||
− | |Calling=''The | + | |Calling= ''The Hanged Man'' (Inner peace) |
− | |Destiny=''Queen of | + | |Destiny=''Queen of Chalices'' (Devoted) |
− | |Fate='' | + | |Fate=''Eight of Chalices'' (Stubborn) |
− | |Conviction= | + | |Conviction=4 |
|Corruption=0 | |Corruption=0 | ||
Line 18: | Line 18: | ||
|Communication=-1 | |Communication=-1 | ||
− | |CommFavored= | + | |CommFavored=X |
|CommFocus= | |CommFocus= | ||
Revision as of 23:44, 8 August 2017
Rona Bellavina
|
Race: Rhy-wolf, Class: Expert 3 Background: N/A, Social Class: N/A Calling: The Hanged Man (Inner peace) Destiny: Queen of Chalices (Devoted) Fate: Eight of Chalices (Stubborn) Conviction: 4 • Corruption: 0 |
Abilities
|
Accuracy |
X | 3
|
Focuses: Bite | ||
Communication |
X | -1
|
Focuses: | ||
Constitution |
3
| |
Focuses: | ||
Dexterity |
X | 3
|
Focuses: Stealth | ||
Fighting |
2
| |
Focuses: | ||
Intelligence |
2
| |
Focuses: | ||
Perception |
X | 3
|
Focuses: Smelling | ||
Strength |
4
| |
Focuses: | ||
Willpower |
1
| |
Focuses: |
Combat Traits
| ||||
Health | Speed | Defense | Armor | Penalty |
45 | 12 | None | 0 | |
Move: 12 • Charge: 6 • Run: 24 |
Attacks
| ||||
Attack | Roll | Damage | Range | Other |
Bite | Accuracy+2 | 1d6+7 | Melee | |
Brawling | Accuracy+2 | 1d3+4 | Melee | |
Handy object | Accuracy+2 | 1d6+4 | Melee | |
{{{Attack4}}} | {{{Roll4}}} | {{{Damage4}}} | {{{Range4}}} | {{{Other4}}} |
Class Powers
|
Bite Weapons Group • Nightvision |
Talents
|
Psychic (N), Scouting (N), Tooth and Claw (J) |
Specializations
|
None |
Arcana
|
Psychic: Psychic Contact, Psychic Shield, Second Sight |
Possessions
|
Companions
|
{{{Companions}}} |
History
Goals
Racial & Adept Class Powers
- Nightvision
- Weapons Groups: Bite.
Talents
- Psychic: Novice
- Scouting: Novice
- Tooth and Claw: Journeyman
Specializations
None (Future Assassin)
Arcana
- Psychic Contact
- Psychic Shield
- Second Sight
Possessions
Relationships
Advancement
2nd Level
- Increased Accuracy from 2 to 3.
- Gained Stunt Bonus (Pierce Armor or Taunt combat stunts for 1 SP instead of the usual 2)
- Gained focus
3rd Level
- Increased Strength from 3 to 4.
- Upgraded Tooth and Claw talent from Novice to Journeyman
- Gained focus