Difference between revisions of "SW Weapons Ranged Slugthrowers"

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__NOTOC__
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==Ranged (Light) Weapons==
 
{| border="0" cellpadding="5" cellspacing="0" align="center"  
 
{| border="0" cellpadding="5" cellspacing="0" align="center"  
 
|-style="background:black; color:white"  
 
|-style="background:black; color:white"  
|'''RANGED (LIGHT) WEAPONS'''
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|'''Weapons'''
 
|'''Skill'''
 
|'''Skill'''
 
|'''Dam'''
 
|'''Dam'''
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|Accurate 1, Limited Ammo 5
 
|Accurate 1, Limited Ammo 5
 
|DC42
 
|DC42
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|}
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 +
==Ranged (Heavy) Weapons==
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{| border="0" cellpadding="5" cellspacing="0" align="center"
 
|-style="background:black; color:white"  
 
|-style="background:black; color:white"  
|'''RANGED (HEAVY) WEAPONS'''
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|'''Weapons'''
 
|'''Skill'''
 
|'''Skill'''
 
|'''Dam'''
 
|'''Dam'''
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|Autofire, Inaccurate 1; Out of Ammo [[Image:Threat-result.png|12px]][[Image:Threat-result.png|12px]]
 
|Autofire, Inaccurate 1; Out of Ammo [[Image:Threat-result.png|12px]][[Image:Threat-result.png|12px]]
 
|DC42
 
|DC42
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|-
 
|-
 
|Imperial Heavy Repeater
 
|Imperial Heavy Repeater
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|Autofire, Cumbersome 4, Prime Shot (all ammo: Blast 7, Concussive 1, lose Autofire)
 
|Autofire, Cumbersome 4, Prime Shot (all ammo: Blast 7, Concussive 1, lose Autofire)
 
|FiB47
 
|FiB47
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|-
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|Rivet Gun (Tool)
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|Light
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|4
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|3
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|Engaged
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|4
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|1
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|900cr/1
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|Ensnare 1, Inaccurate 2, Limited Ammo 1<br>'''Top-Loading Magazine (Attachment):''' ''50cr/1 • 1 HP'' Removes Limited Ammo 1 quality<br>'''Balanced Barrel (Attachment):''' ''150cr/3 • 1 HP'' Increase range to Short; Mods: Inaccurate -1 (x2)
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|SM45
  
 
|-style="background:paleturquoise"
 
|-style="background:paleturquoise"
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|Blast 4, Limited Ammo 5, Linked 1, Vicious 2
 
|Blast 4, Limited Ammo 5, Linked 1, Vicious 2
 
| SoR105
 
| SoR105
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|-
 
|-
 
|Selonian Shard Shooter
 
|Selonian Shard Shooter
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|Autofire, Pierce 1
 
|Autofire, Pierce 1
 
|SoF95
 
|SoF95
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|-style="background:paleturquoise"
 
|-style="background:paleturquoise"
 
|Slugthrower Rifle
 
|Slugthrower Rifle
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|Cumbersome 2
 
|Cumbersome 2
 
|AoRCore173, EoECore160, FaDCore168
 
|AoRCore173, EoECore160, FaDCore168
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|-
 
|-
 
|Verpine Shatter Rifle
 
|Verpine Shatter Rifle
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|Knockdown, Pierce 4; Fragile [[Image:Threat-result.png|12px]][[Image:Threat-result.png|12px]] or [[Image:Despair-result.png|12px]] inflicts 1 step of damage
 
|Knockdown, Pierce 4; Fragile [[Image:Threat-result.png|12px]][[Image:Threat-result.png|12px]] or [[Image:Despair-result.png|12px]] inflicts 1 step of damage
 
| SoR105
 
| SoR105
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|-style="background:paleturquoise"
 
|-style="background:paleturquoise"
 
|Vodran Hunting Rifle
 
|Vodran Hunting Rifle
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|Cumbersome 2
 
|Cumbersome 2
 
|LoNH101
 
|LoNH101
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|}
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==Gunnery Weapons==
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{| border="0" cellpadding="5" cellspacing="0" align="center"
 
|-style="background:black; color:white"  
 
|-style="background:black; color:white"  
|'''GUNNERY WEAPONS'''
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|'''Weapons'''
 
|'''Skill'''
 
|'''Skill'''
 
|'''Dam'''
 
|'''Dam'''

Revision as of 13:29, 19 December 2017

Ranged (Light) Weapons

Weapons Skill Dam Crit Range Encum HP Cost & Rarity Qualities Sourcebook
Golan Arms NX-14 Needler Light 5 Short 1 1 650cr/7R Pierce 3; Concealed Setback-die.png; negate all Setback-die.png from personal deflector shield EV41
Kelvarek Consolidated Arms KD-30 "Dissuader" Pistol Light 4 5 Short 2 0 350cr/6 Pierce 2, Vicious 1; Hit targets take one additional wound at beginning of his turn for two rounds, ignoring soak LoNH101
Malaxan FWG-5 Flechette Pistol Light 6 3 Short 1 2 825cr/7R Guided 3, Limited Ammo 3 FC42
Prax Arms Stealth-2VX Palm Shooter Light 1 5 Short 0 0 500cr/5 Limited Ammo 3; Concealed Setback-die.pngSetback-die.png; Darts can be loaded with 1 dose of poisons LoNH101
Slugthrower Pistol Light 4 5 Short 1 0 100cr/3 AoRCore173, EoECore160, FaDCore168
SH-9 Slugthrower Pistol Light 4 5 Short 1 0 250cr/4 Limited Ammo 5, Pierce 2, Concealed Setback-die.png, Silent Setback-die.png FiB47
Talus Ironworks ASP-9 Autopistol Light 4 5 Short 1 0 150cr/4 Autofire SoF95
Verpine Shatter PIstol Light 8 3 Medium 1 2 15,000cr/8 Knockdown, Pierce 2; Fragile Threat-result.pngThreat-result.png or Despair-result.png inflicts 1 step of damage SoR105
Xet Industries Model C "Fiver" Self-Defense Pistol Light 5 4 Short 2 1 200cr/4 Accurate 1, Limited Ammo 5 DC42

Ranged (Heavy) Weapons

Weapons Skill Dam Crit Range Encum HP Cost & Rarity Qualities Sourcebook
Adostic Arms 8-Gauge Scatter Gun Heavy 7 6 Short 3 2 500cr/4 Blast 3, Knockdown FC42
Berserker Rifle Heavy 7 4 Medium 4 0 500cr/5R Burn 1, Cumbersome 3, Disorient 1 FiB47
Coronet Arms Mark V "Sand Panther" Hunting Rifle Heavy 7 5 Long 5 2 1750cr/7 Accurate 1, Cumbersome 2 SoF95
Czerka Arms KS-23 Hammer Heavy 8 4 Short 5 4 1500cr/5 Blast 6, Knockdown EtU38
Czerka Arms Model 38 Sharpshooter's Rifle Heavy 8 3 Extreme 5 4 3000cr/6 Accurate 2, Pierce 3; lose Accurate 2 unless fitted: Mechanics Difficulty-die.pngDifficulty-die.pngDifficulty-die.png; Detonator ammo (450cr): Remove Pierce 3, add Blast 5, Knockdown EtU38
Czerka Arms Model 57 "Homesteader" Hunting Rifle Heavy 7 5 Long 5 4 500cr/6 Accurate 1; Detonator Ammo (450cr/7): add Burn 4, Knockdown SS42
Field Sports Model 77 Air Rifle Heavy 6 Long 3 3 1100cr/6 Pierce 4, Stun Damage; SmartTranq ammo (500cr): when hit, Resilience Difficulty-die.pngDifficulty-die.png or take 5 Strain, plus 1 per Threat-result.png EtU38
Glunok Fyr Assault Carbine Heavy 6 5 Short 4 1 250cr/4 Autofire, Inaccurate 1; Out of Ammo Threat-result.pngThreat-result.png DC42
Imperial Heavy Repeater Heavy 8 4 Medium 5 2 1500cr/7R Autofire, Cumbersome 4, Prime Shot (all ammo: Blast 7, Concussive 1, lose Autofire) FiB47
Rivet Gun (Tool) Light 4 3 Engaged 4 1 900cr/1 Ensnare 1, Inaccurate 2, Limited Ammo 1
Top-Loading Magazine (Attachment): 50cr/1 • 1 HP Removes Limited Ammo 1 quality
Balanced Barrel (Attachment): 150cr/3 • 1 HP Increase range to Short; Mods: Inaccurate -1 (x2)
SM45
Salus DF-D1 Duo-Flechette Rifle Heavy 9 3 Short 3 3 1000cr/5R Blast 4, Limited Ammo 5, Linked 1, Vicious 2 SoR105
Selonian Shard Shooter Heavy 5 3 Medium 4 2 1600cr/7 Autofire, Pierce 1 SoF95
Slugthrower Rifle Heavy 7 5 Medium 5 1 250cr/3 Cumbersome 2 AoRCore173, EoECore160, FaDCore168
Verpine Shatter Rifle Heavy 12 3 Extreme 3 3 30,000cr/8 Knockdown, Pierce 4; Fragile Threat-result.pngThreat-result.png or Despair-result.png inflicts 1 step of damage SoR105
Vodran Hunting Rifle Heavy 7 4 Long 4 2 800cr/7 Cumbersome 2 LoNH101

Gunnery Weapons

Weapons Skill Dam Crit Range Encum HP Cost & Rarity Qualities Sourcebook
Verpine Heavy Shatter Rifle Gunnery 15 2 Extreme 4 4 45,000cr/8 Accurate 2, Knockdown, Pierce 6; Fragile Threat-result.pngThreat-result.png or Despair-result.png inflicts 1 step of damage SoR105