Difference between revisions of "Hammer and Anvil"
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==Setting== | ==Setting== | ||
* '''[[Anvil Vale Calendar|Vale Calendar]]''' • '''[[Anvil Vale History|Vale History]]''' • '''[[Folk of the Anvil Vale|Folk of the Vale]]''' • '''[[Heroes of the Anvil Vale|Heroes of the Vale]]''' | * '''[[Anvil Vale Calendar|Vale Calendar]]''' • '''[[Anvil Vale History|Vale History]]''' • '''[[Folk of the Anvil Vale|Folk of the Vale]]''' • '''[[Heroes of the Anvil Vale|Heroes of the Vale]]''' | ||
− | === | + | ===Anvil Vale=== |
− | The dwarven | + | The Anvil Vale is widely regarded as the ancestral home of the dwarven peoples of the lands, the place of their ancient creation and the old halls of their ''Urram Athair'' (the ancestor-heroes who are said to have founded each of the Great Clans of the dwarrofolk). In ancient days, the great Hammer Peak was home to the ''Dwarro-Crún'', the one true ruler of dwarrokind, but those days are lost to legend. Dwarven legend claims that the Last ''Dwarro-Crún'' slumbers within the stone at the roots of Hammer Peak, and will awaken to save their people when their need is greatest. |
− | + | ||
− | + | The Vale is more than home to the dwarrofolk, however. Long ago the ''Dwarro-Crún'' took refugees fleeing outland cataclysms into the protection of their shield, and this is a tradition the dwarrofolk maintain to this day. Human, gnomish, and halfling settlements can be found throughout the Vale. By and large, these settlements are agricultural in origin, providing ample food for Mount & Vale (the colloquial term used by Valefolk to refer to both the dwarven citadels in the Starfrost mountains and the settlements of the Vale proper). These settlements usually run alongside the Silver River, which runs out of the mountains and feeds Loch Winter, in the south of the Vale. | |
− | + | ||
===The [[Undervale]]=== | ===The [[Undervale]]=== | ||
The subterranean world beneath the Vale • '''[[Anvil Vale Underdark Lore|Underdark Lore]]:''' Lore about the underdark | The subterranean world beneath the Vale • '''[[Anvil Vale Underdark Lore|Underdark Lore]]:''' Lore about the underdark |
Revision as of 03:59, 2 September 2018
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Player Characters
• Anvil Vale •
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The Dwarrow-Lands of the North
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• Locations •
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The Mountain Citadels
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The Anvil Vale
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Great Gate • Grimmisold • The Grinnirwood • Hammergate • Lochside • Loch Winter • The Silver River • The Thanewall • The Thanewood • Thörgrinnir |
The Undervale
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Beyond the Thanewall
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• Icons of the Vale •
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The Dwarves of the Citadels
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The Folk of the Vale
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The Primal Four
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Foreign Powers
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Monsters & Horrors
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• Life in the Vale •
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Languages • Craftworks • Calendar • History • Folk • Heroes • Hamlets • Religion • Towns • Underdark Lore
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• House Rules •
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- Alaric, a Mountain Dwarf Ranger specializing in hunting creatures of the dark; played by Greg
- Rumli, an odd, orphaned dwarf with unusual abilities; played by Chillos
Character Creation
- We are using: three core rulebooks, Xanathar's Guide to Everything, Volo's Guide to Monsters, Mordenkainen's Tome of Foes, Sword Coast Adventurer's Guide, select Unearthed Arcana PDFs (notably the Rangers Revised), select DM's Guide resources (notably Solve et Coagula, Clerics of Lesser Domains, Faiths of Faerun, Additional Archetypes, Roadside Backgrounds, and several other individual archetypes)
- Standard point buy for abilities.
- Characters start at 5th level.
- Characters receive full hit points through 3rd level.
- Characters begin with magic items: 4 common items, 2 uncommon items, 1 rare item.
- Any of these may be "cashed in" for three exhaustible items of that same rarity (potions, scrolls, etc).
- Common items may also be "cashed in" to place minor magical properties (see charts at the beginning of the section on magic items, DMG) onto higher-powered items, or onto otherwise mundane items.
NPCs & Organizations
- Anvil Vale Icons: The icons whose influence pervades the Anvil Vale.
Setting
Anvil Vale
The Anvil Vale is widely regarded as the ancestral home of the dwarven peoples of the lands, the place of their ancient creation and the old halls of their Urram Athair (the ancestor-heroes who are said to have founded each of the Great Clans of the dwarrofolk). In ancient days, the great Hammer Peak was home to the Dwarro-Crún, the one true ruler of dwarrokind, but those days are lost to legend. Dwarven legend claims that the Last Dwarro-Crún slumbers within the stone at the roots of Hammer Peak, and will awaken to save their people when their need is greatest.
The Vale is more than home to the dwarrofolk, however. Long ago the Dwarro-Crún took refugees fleeing outland cataclysms into the protection of their shield, and this is a tradition the dwarrofolk maintain to this day. Human, gnomish, and halfling settlements can be found throughout the Vale. By and large, these settlements are agricultural in origin, providing ample food for Mount & Vale (the colloquial term used by Valefolk to refer to both the dwarven citadels in the Starfrost mountains and the settlements of the Vale proper). These settlements usually run alongside the Silver River, which runs out of the mountains and feeds Loch Winter, in the south of the Vale.
The Undervale
The subterranean world beneath the Vale • Underdark Lore: Lore about the underdark
Resources
- Blank Character Template: For wiki character pages.
- Hammer and Anvil House Rules: House Rules for this campaign