Difference between revisions of "Template:Castle Ward Businesses"

From OakthorneWiki
Jump to navigationJump to search
Line 5: Line 5:
 
* '''Dathchant Engravings:''' ''Shop ([[Everyday_Writings_in_the_Realms#Eyehouses|Eyeshop]])''
 
* '''Dathchant Engravings:''' ''Shop ([[Everyday_Writings_in_the_Realms#Eyehouses|Eyeshop]])''
 
* '''Diloontier's Apothecary:''' ''Shop (Apothecary)''
 
* '''Diloontier's Apothecary:''' ''Shop (Apothecary)''
* '''The Golden Key:''' ''Shop (Locks) (4c)'' Ansilver the Locksmith ([[Southern Street of the Sword]])
+
* '''The Golden Key:''' ''Shop (Locks) (4c)'' Ansilver the Locksmith
* '''Halambar Lute & Harps:''' ''Shop (Stringed Musical Instruments) (4c)'' The premiere place to find any stringed instrument of the Realms (expect to pay dearly for quality). It is also host to a magical harp that sings by itself and is rumored to have connections to the Harpers in some capacity. ([[Southern Street of the Sword]])
+
* '''Halambar Lute & Harps:''' ''Shop (Stringed Musical Instruments) (4c)'' The premiere place to find any stringed instrument of the Realms (expect to pay dearly for quality). It is also host to a magical harp that sings by itself and is rumored to have connections to the Harpers in some capacity.
* '''Halls of Hilmer:''' ''Shop (Armor) (4c)''. Master Armorer Hilmer's shop is hard to miss due to its front of polished plate armor. He sells custom-made armor that is without parallel on the Sword Coast. The shop features practice rooms for trying out his armor. ([[Southern Street of the Sword]])
+
* '''Halls of Hilmer:''' ''Shop (Armor) (4c)''. Master Armorer Hilmer's shop is hard to miss due to its front of polished plate armor. He sells custom-made armor that is without parallel on the Sword Coast. The shop features practice rooms for trying out his armor.
** '''Hilmer Warehouse:''' ''Warehouse (Halls of Hilmer)'' ([[Southern Street of the Sword]])
+
** '''Hilmer Warehouse:''' ''Warehouse (Halls of Hilmer)''
 
* '''[[Kreis' Fine Wine and Spirits]]:''' ''Import/Export (Spirits)'' An import business run by [{Tyrannus Adarbrent]].
 
* '''[[Kreis' Fine Wine and Spirits]]:''' ''Import/Export (Spirits)'' An import business run by [{Tyrannus Adarbrent]].
 
* '''Mother Tamra's House of Graces:''' ''School (Grace, Etiquette, Comportment)'' A "finishing school" that caters to young ladies of ambitious families, being taught how to wash and groom themselves, how to develop a fashion sense and how to keep a wardrobe looking fresh (including washing and sewing for repairs), etiquette and carriage (how to walk, sit, hold one's hands, etc), how to write polite messages, how to politely and with dignity encourage or discourage social entreaties, dancing and the right things to say in difficult situations.
 
* '''Mother Tamra's House of Graces:''' ''School (Grace, Etiquette, Comportment)'' A "finishing school" that caters to young ladies of ambitious families, being taught how to wash and groom themselves, how to develop a fashion sense and how to keep a wardrobe looking fresh (including washing and sewing for repairs), etiquette and carriage (how to walk, sit, hold one's hands, etc), how to write polite messages, how to politely and with dignity encourage or discourage social entreaties, dancing and the right things to say in difficult situations.

Revision as of 18:23, 8 March 2019

  • Baltorr's Rare & Wondrous Treasures: Shop (Curios) and Warehouse (4c). A curio and coin shop owned by an expert on coins and military markings.
  • Crommor's Warehouse: Warehouse
  • The Curious Past: Shop (Historical Curios & Books)
  • Danimar Fine Wines: Shop (Wine) (3c - 4c). The Danimar family are one of the oldest holders of licenses by House Melshimber to sell its wines in the city of Waterdeep. They do a brisk business in both the imported and domestic Melshimber vintages.
  • Dathchant Engravings: Shop (Eyeshop)
  • Diloontier's Apothecary: Shop (Apothecary)
  • The Golden Key: Shop (Locks) (4c) Ansilver the Locksmith
  • Halambar Lute & Harps: Shop (Stringed Musical Instruments) (4c) The premiere place to find any stringed instrument of the Realms (expect to pay dearly for quality). It is also host to a magical harp that sings by itself and is rumored to have connections to the Harpers in some capacity.
  • Halls of Hilmer: Shop (Armor) (4c). Master Armorer Hilmer's shop is hard to miss due to its front of polished plate armor. He sells custom-made armor that is without parallel on the Sword Coast. The shop features practice rooms for trying out his armor.
    • Hilmer Warehouse: Warehouse (Halls of Hilmer)
  • Kreis' Fine Wine and Spirits: Import/Export (Spirits) An import business run by [{Tyrannus Adarbrent]].
  • Mother Tamra's House of Graces: School (Grace, Etiquette, Comportment) A "finishing school" that caters to young ladies of ambitious families, being taught how to wash and groom themselves, how to develop a fashion sense and how to keep a wardrobe looking fresh (including washing and sewing for repairs), etiquette and carriage (how to walk, sit, hold one's hands, etc), how to write polite messages, how to politely and with dignity encourage or discourage social entreaties, dancing and the right things to say in difficult situations.
  • The Market: The largest open area of the city that plays host to hundreds of stalls and camped vendors able to sell nearly anything in the Realms, and many thieves to relieve one of same.
  • Nureene's Marvelous Masks: Shop (Masks)
  • Old Knot Shop: Shop
  • Olmhazan's Jewels: Shop (Jewelry) (4c)
  • Paethier's Pipeweed: Shop (Tobacco)
  • Phalantar's Philtres & Components: Shop (Herbs and Medicines) (4c). A small shop for medicinal herbs and ingredients for oils, perfumes and potions. It is said that Phalantar allegedly supports adventuring companies in exchange for the rare substances he sells here.
  • Rebeleigh's Elegant Headware: Shop (Hats)
  • Sorynth's Silverware: Shop (Silver Goods)
  • "Sharkroar" Horth Sharlark's Broadsheets: Printer (Broadsheets)
  • Velstrode the Venturer's: Shop (Adventuring Goods)