Difference between revisions of "Careless Whisper Magic Item Costs"
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*Spell Scroll (3rd Level)- 400gp | *Spell Scroll (3rd Level)- 400gp | ||
*Staff of the Adder (attunement)- 450gp | *Staff of the Adder (attunement)- 450gp | ||
+ | |||
+ | ==Rare, Very Rare, and Legendary Magic Items== | ||
+ | To purchase Rare, Very Rare, or Legendary magic items in Sharn a character will need to use the "Buying a Magic Item" Downtime Action. | ||
+ | |||
+ | '''Cost:''' 50gp + 7 days • '''Complications:''' 10% per week | ||
+ | * Generally, this action involves putting the word out that you're interested in buying items, and getting a list of currently available items. It is harder to secure specific items, however. | ||
+ | * The cost above is just to get a chance to roll to see what is available. | ||
+ | ** Gain a +1 bonus to Resolution Check for each 7 days additionally spent. | ||
+ | ** Gain a +1 bonus to Resolution Check for each 100gp additionally spent. | ||
+ | ** Bonus cannot exceed +10. | ||
+ | * '''Resolution Check:''' ''Charisma (Persuasion)'' +5 check. | ||
+ | * '''Seeking a Specific Item:''' If you are seeking a specific item, roll for resolution and consult with the DM to see if the item is available based on the result. If available, the cost will be 2d10 × 1,000gp for a rare item, (1d4 + 1) × 10,000gp for a very rare item, and 2d6 × 25,000gp for a legendary item |
Revision as of 18:31, 15 September 2019
Common Magic Items
- Armor of Gleaming (+armor cost)- 115gp
- Bead of Bourishment (20)- 60gp
- Bead of Refreshment (20)- 60gp
- Boots of False Tracks- 135gp
- Candle of the Deep- 55gp
- Cast-off Armor (+armor cost)- 150gp
- Charlatan’s Die (attunement)- 150gp
- Cloak of Billowing- 115gp
- Cloak of Many Fashions- 115gp
- Clockwork Amulet- 150gp
- Clothes of Mending- 115gp
- Dark Shard Amulet (attunement by warlock)- 100gp
- Dread Helm - 115gp
- Ear Horn of Hearing- 150gp
- Enduring Spell Book - 150gp
- Ersatz Eye (attunement) - 80gp
- Hat of Vermin- 135gp
- Hat of Wizardry (attunement by wizard)- 100gp
- Heward’s Handy Spice pouch- 115gp
- Horn of Silent Alarm- 150gp
- Instrument of Illusions (attunement)- 100gp
- Instrument of Scribing (attunement)- 100gp
- Lock of Trickery- 100gp
- Moon-touched Sword (+cost of sword)- 100gp
- Mystery Key- 85gp
- Orb of Direction- 135gp
- Orb of Time- 135gp
- Perfume of Bewitching- 85gp
- Pipe of Smoke Monsters- 115gp
- Pole of Angling- 115gp
- Pole of Collapsing- 135gp
- Pot of Awakening- 85gp
- Potion of Climbing- 75gp
- Potion of Healing- 50gp
- Rope of Mending- 135gp
- Ruby of the War Mage (attunement)- 100gp
- Shield of Expression- 115gp
- Smouldering Armor (+armor cost)- 115gp
- Spell Scroll (cantrip)- 25gp
- Spell Scroll (1st level)- 50gp
- Staff of Adornment- 115gp
- Staff of Bird Calls- 135gp
- Staff of Flowers- 115gp
- Talking Doll (attunement)- 115gp
- Tankard of Sobriety- 115gp
- Unbreakable Arrows- 135gp
- Veteran’s Cane- 75gp
- Walloping Ammunition- 75gp
- Wand of Conducting- 115gp
- Wand of Pyrotechnics- 150gp
- Wand of Scowls- 135gp
- Wand of Smiles- 135gp
Uncommon Magic Items
- Adamantine Armor (+armor cost)- 750gp
- Alchemy jug- 700gp
- Ammunition +1- 250gp
- Amulet of Proof Against Detection and Loctation (attunement)- 475gp
- Bag of Holding- 1000gp
- Bag of Tricks- 625gp
- Boots of Elvenkind- 750gp
- Boots of Striding and Springing (attunement)- 475gp
- Boots of the Winterlands (attunement)- 575gp
- Bracers of Archery (attunement)- 550gp
- Brooch of Shielding (attunement)-550gp
- Cap of Water Breathing- 625gp
- Circlet of Blasting- 700gp
- Cloak of Elvenkind (attunement)- 475gp
- Cloak of protection (attunement)- 450gp
- Cloak of the Manta Ray- 775gp
- Decanter of Endless Water- 750gp
- Ever Smoking Bottle- 625gp
- Deck of Illusions (34 cards)- 400gp
- Driftglobe - 800gp
- Dust of Disappearance - 375gp
- Dust of Dryness- 325gp
- Dust of Sneezing and Choking- 375gp
- Elemental Gem- 650gp
- Eyes of Charming (attunement)- 360gp
- Eyes of Minute Seeing- 625gp
- Eyes of the Eagle (attunement)- 450gp
- Figurine of Wondrous Power (Silver Raven)- 625gp
- Gauntlets of Ogre Power (attunement)- 600gp
- Gem of Brightness- 625gp
- Gloves of Missile Snaring (attunement)- 450gp
- Gloves of Swimming and Climbing (attunement)- 475gp
- Gloves of Thievery- 950gp
- Goggles of Night- 625gp
- Hat of Disguise (attunement)- 350gp
- Headband of Intellect (attunement)- 600gp
- Helm of Comprehending Languages- 700gp
- Helm of Telepathy (attunement)- 425gp
- Immovable Rod- 625gp
- Instrument of the Bards – Doss Lute (attunement)- 675gp
- Instrument of the Bards – Fochlucan Bandore (attunement)- 540gp
- Instrument of the Bards – Mac-Fuirmidh Cittern (attunement)- 625gp
- Javelin of Lightning- 625gp
- Keoghtom’s Ointment (5 doses)- 375gp
- Lantern of Revealing- 750gp
- Mariner’s Armor (+armor cost)- 750gp
- Medallion of Thoughts (attunement)- 425gp
- Mithral Armor (+armor cost)- 625gp
- Necklace of Adaption (attunement)- 525gp
- Oil of Slipperiness- 450gp
- Pearl of Power (attunement)- 450gp
- Periapt of Health- 750gp
- Periapt of Wound Closure (attunement)- 450gp
- Philtre of Love- 375gp
- Pipes of Haunting- 625gp
- Pipes of the Sewers (attunement)- 375gp
- Potion of Animal Friendship- 300gp
- Potion of Fire Breath- 375gp
- Potion of Hill Giant Strength - 425gp
- Potion of Growth- 375gp
- Potion of Greater Healing- 200gp
- Potion of Resistance- 375gp
- Potion of Water Breathing- 300gp
- Quiver of Ehlonna- 1000gp
- Ring of Jumping (attunement)- 375gp
- Ring of Mind Shielding (attunement)- 575gp
- Ring of Swimming- 625gp
- Ring of Warmth (attunement)- 450gp
- Ring of Water Walking- 625gp
- Robe of Useful Items- 500gp
- Rod of the Pact Keeper +1 (attunement)- 450gp
- Rope of Climbing- 625gp
- Saddle of the Cavalier- 625gp
- Sending Stones (per pair)- 800gp
- Sentinel Shield- 750gp
- Shield +1- 750gp
- Slippers of Spider Climbing (attunement)- 450gp
- Spell Scroll (2nd Level)- 350gp
- Spell Scroll (3rd Level)- 400gp
- Staff of the Adder (attunement)- 450gp
Rare, Very Rare, and Legendary Magic Items
To purchase Rare, Very Rare, or Legendary magic items in Sharn a character will need to use the "Buying a Magic Item" Downtime Action.
Cost: 50gp + 7 days • Complications: 10% per week
- Generally, this action involves putting the word out that you're interested in buying items, and getting a list of currently available items. It is harder to secure specific items, however.
- The cost above is just to get a chance to roll to see what is available.
- Gain a +1 bonus to Resolution Check for each 7 days additionally spent.
- Gain a +1 bonus to Resolution Check for each 100gp additionally spent.
- Bonus cannot exceed +10.
- Resolution Check: Charisma (Persuasion) +5 check.
- Seeking a Specific Item: If you are seeking a specific item, roll for resolution and consult with the DM to see if the item is available based on the result. If available, the cost will be 2d10 × 1,000gp for a rare item, (1d4 + 1) × 10,000gp for a very rare item, and 2d6 × 25,000gp for a legendary item