Difference between revisions of "Careless Whisper Magic Item Costs"

From OakthorneWiki
Jump to navigationJump to search
Line 137: Line 137:
 
*Spell Scroll (3rd Level)- 400gp
 
*Spell Scroll (3rd Level)- 400gp
 
*Staff of the Adder (attunement)- 450gp
 
*Staff of the Adder (attunement)- 450gp
 +
 +
==Rare, Very Rare, and Legendary Magic Items==
 +
To purchase Rare, Very Rare, or Legendary magic items in Sharn a character will need to use the "Buying a Magic Item" Downtime Action.
 +
 +
'''Cost:''' 50gp + 7 days • '''Complications:''' 10% per week
 +
* Generally, this action involves putting the word out that you're interested in buying items, and getting a list of currently available items. It is harder to secure specific items, however.
 +
* The cost above is just to get a chance to roll to see what is available.
 +
** Gain a +1 bonus to Resolution Check for each 7 days additionally spent.
 +
** Gain a +1 bonus to Resolution Check for each 100gp additionally spent.
 +
** Bonus cannot exceed +10.
 +
* '''Resolution Check:''' ''Charisma (Persuasion)'' +5 check.
 +
* '''Seeking a Specific Item:''' If you are seeking a specific item, roll for resolution and consult with the DM to see if the item is available based on the result. If available, the cost will be 2d10 × 1,000gp for a rare item, (1d4 + 1) × 10,000gp for a very rare item, and 2d6 × 25,000gp for a legendary item

Revision as of 18:31, 15 September 2019

Common Magic Items

  • Armor of Gleaming (+armor cost)- 115gp
  • Bead of Bourishment (20)- 60gp
  • Bead of Refreshment (20)- 60gp
  • Boots of False Tracks- 135gp
  • Candle of the Deep- 55gp
  • Cast-off Armor (+armor cost)- 150gp
  • Charlatan’s Die (attunement)- 150gp
  • Cloak of Billowing- 115gp
  • Cloak of Many Fashions- 115gp
  • Clockwork Amulet- 150gp
  • Clothes of Mending- 115gp
  • Dark Shard Amulet (attunement by warlock)- 100gp
  • Dread Helm - 115gp
  • Ear Horn of Hearing- 150gp
  • Enduring Spell Book - 150gp
  • Ersatz Eye (attunement) - 80gp
  • Hat of Vermin- 135gp
  • Hat of Wizardry (attunement by wizard)- 100gp
  • Heward’s Handy Spice pouch- 115gp
  • Horn of Silent Alarm- 150gp
  • Instrument of Illusions (attunement)- 100gp
  • Instrument of Scribing (attunement)- 100gp
  • Lock of Trickery- 100gp
  • Moon-touched Sword (+cost of sword)- 100gp
  • Mystery Key- 85gp
  • Orb of Direction- 135gp
  • Orb of Time- 135gp
  • Perfume of Bewitching- 85gp
  • Pipe of Smoke Monsters- 115gp
  • Pole of Angling- 115gp
  • Pole of Collapsing- 135gp
  • Pot of Awakening- 85gp
  • Potion of Climbing- 75gp
  • Potion of Healing- 50gp
  • Rope of Mending- 135gp
  • Ruby of the War Mage (attunement)- 100gp
  • Shield of Expression- 115gp
  • Smouldering Armor (+armor cost)- 115gp
  • Spell Scroll (cantrip)- 25gp
  • Spell Scroll (1st level)- 50gp
  • Staff of Adornment- 115gp
  • Staff of Bird Calls- 135gp
  • Staff of Flowers- 115gp
  • Talking Doll (attunement)- 115gp
  • Tankard of Sobriety- 115gp
  • Unbreakable Arrows- 135gp
  • Veteran’s Cane- 75gp
  • Walloping Ammunition- 75gp
  • Wand of Conducting- 115gp
  • Wand of Pyrotechnics- 150gp
  • Wand of Scowls- 135gp
  • Wand of Smiles- 135gp

Uncommon Magic Items

  • Adamantine Armor (+armor cost)- 750gp
  • Alchemy jug- 700gp
  • Ammunition +1- 250gp
  • Amulet of Proof Against Detection and Loctation (attunement)- 475gp
  • Bag of Holding- 1000gp
  • Bag of Tricks- 625gp
  • Boots of Elvenkind- 750gp
  • Boots of Striding and Springing (attunement)- 475gp
  • Boots of the Winterlands (attunement)- 575gp
  • Bracers of Archery (attunement)- 550gp
  • Brooch of Shielding (attunement)-550gp
  • Cap of Water Breathing- 625gp
  • Circlet of Blasting- 700gp
  • Cloak of Elvenkind (attunement)- 475gp
  • Cloak of protection (attunement)- 450gp
  • Cloak of the Manta Ray- 775gp
  • Decanter of Endless Water- 750gp
  • Ever Smoking Bottle- 625gp
  • Deck of Illusions (34 cards)- 400gp
  • Driftglobe - 800gp
  • Dust of Disappearance - 375gp
  • Dust of Dryness- 325gp
  • Dust of Sneezing and Choking- 375gp
  • Elemental Gem- 650gp
  • Eyes of Charming (attunement)- 360gp
  • Eyes of Minute Seeing- 625gp
  • Eyes of the Eagle (attunement)- 450gp
  • Figurine of Wondrous Power (Silver Raven)- 625gp
  • Gauntlets of Ogre Power (attunement)- 600gp
  • Gem of Brightness- 625gp
  • Gloves of Missile Snaring (attunement)- 450gp
  • Gloves of Swimming and Climbing (attunement)- 475gp
  • Gloves of Thievery- 950gp
  • Goggles of Night- 625gp
  • Hat of Disguise (attunement)- 350gp
  • Headband of Intellect (attunement)- 600gp
  • Helm of Comprehending Languages- 700gp
  • Helm of Telepathy (attunement)- 425gp
  • Immovable Rod- 625gp
  • Instrument of the Bards – Doss Lute (attunement)- 675gp
  • Instrument of the Bards – Fochlucan Bandore (attunement)- 540gp
  • Instrument of the Bards – Mac-Fuirmidh Cittern (attunement)- 625gp
  • Javelin of Lightning- 625gp
  • Keoghtom’s Ointment (5 doses)- 375gp
  • Lantern of Revealing- 750gp
  • Mariner’s Armor (+armor cost)- 750gp
  • Medallion of Thoughts (attunement)- 425gp
  • Mithral Armor (+armor cost)- 625gp
  • Necklace of Adaption (attunement)- 525gp
  • Oil of Slipperiness- 450gp
  • Pearl of Power (attunement)- 450gp
  • Periapt of Health- 750gp
  • Periapt of Wound Closure (attunement)- 450gp
  • Philtre of Love- 375gp
  • Pipes of Haunting- 625gp
  • Pipes of the Sewers (attunement)- 375gp
  • Potion of Animal Friendship- 300gp
  • Potion of Fire Breath- 375gp
  • Potion of Hill Giant Strength - 425gp
  • Potion of Growth- 375gp
  • Potion of Greater Healing- 200gp
  • Potion of Resistance- 375gp
  • Potion of Water Breathing- 300gp
  • Quiver of Ehlonna- 1000gp
  • Ring of Jumping (attunement)- 375gp
  • Ring of Mind Shielding (attunement)- 575gp
  • Ring of Swimming- 625gp
  • Ring of Warmth (attunement)- 450gp
  • Ring of Water Walking- 625gp
  • Robe of Useful Items- 500gp
  • Rod of the Pact Keeper +1 (attunement)- 450gp
  • Rope of Climbing- 625gp
  • Saddle of the Cavalier- 625gp
  • Sending Stones (per pair)- 800gp
  • Sentinel Shield- 750gp
  • Shield +1- 750gp
  • Slippers of Spider Climbing (attunement)- 450gp
  • Spell Scroll (2nd Level)- 350gp
  • Spell Scroll (3rd Level)- 400gp
  • Staff of the Adder (attunement)- 450gp

Rare, Very Rare, and Legendary Magic Items

To purchase Rare, Very Rare, or Legendary magic items in Sharn a character will need to use the "Buying a Magic Item" Downtime Action.

Cost: 50gp + 7 days • Complications: 10% per week

  • Generally, this action involves putting the word out that you're interested in buying items, and getting a list of currently available items. It is harder to secure specific items, however.
  • The cost above is just to get a chance to roll to see what is available.
    • Gain a +1 bonus to Resolution Check for each 7 days additionally spent.
    • Gain a +1 bonus to Resolution Check for each 100gp additionally spent.
    • Bonus cannot exceed +10.
  • Resolution Check: Charisma (Persuasion) +5 check.
  • Seeking a Specific Item: If you are seeking a specific item, roll for resolution and consult with the DM to see if the item is available based on the result. If available, the cost will be 2d10 × 1,000gp for a rare item, (1d4 + 1) × 10,000gp for a very rare item, and 2d6 × 25,000gp for a legendary item