Difference between revisions of "Captain Estian Orjas"
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|Patron Deity=DEITY | |Patron Deity=DEITY | ||
|Factions=FACTIONS | |Factions=FACTIONS | ||
− | |Ability Scores=Strength 17 (+ | + | |Ability Scores=Strength 17 (+3), Dexterity 12 (+1), Constitution 14 (+2);<br> Intelligence 14 (+2), Wisdom 8 (-1), Charisma 10 (+0) |
|Bonus=2 | |Bonus=2 | ||
|Saving Throws=Strength & Constitution | |Saving Throws=Strength & Constitution | ||
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|Speed=XX ft | |Speed=XX ft | ||
|Feats=Tavern Brawler | |Feats=Tavern Brawler | ||
− | |Hit Points= | + | |Hit Points=12 |
− | |Hit Dice= | + | |Hit Dice=1d10 |
|Personality=PERSONALITY | |Personality=PERSONALITY | ||
|Ideals=IDEALS | |Ideals=IDEALS |
Revision as of 11:44, 24 October 2019
Estian Orjas
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Race: Human (Variant), Class: Fighter 1st Background: Soldier, Alignment: Neutral Good Patron Deity: DEITY Factions: FACTIONS |
Ability Scores
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Strength 17 (+3), Dexterity 12 (+1), Constitution 14 (+2); Intelligence 14 (+2), Wisdom 8 (-1), Charisma 10 (+0) |
Proficiencies
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Bonus: 2 Saving Throws: Strength & Constitution Skills: Acrobatics, Animal Handling, Athletics, Intimidation, Survival Tools: Gaming set, vehicles (land) Languages: Common, OTHER LANG Armor: All armor, shields Weapons: Simple and martial weapons |
Traits
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Military Rank • Fighting Style (Protection), Second Wind |
Feats
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Tavern Brawler |
Combat
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Attacks: • xxx: +x, xdx+x, TRAITS Armor Class: AC, Initiative: +INIT, Speed: XX ft Hit Points: 12, Hit Dice: 1d10 |
Social
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Personality Traits: PERSONALITY Ideals: IDEALS Bonds: BONDS Flaws: FLAWS |
words -Attribution
Traits
Class Traits
- Protection Fighting Style: When a creature you can see attacks a target other than you that is within 5 feet of you, you can use your reaction to impose disadvantage on the attack roll. You must be wielding a shield.
- Second Wind: As a bonus action, regain hit points equal to 1d10 + fighter level.
Background Traits
- Military Rank: x
Feats
- Tavern Brawler: Gain +1 Strength • Proficient with improvised weapons and unarmed strikes • Unarmed strike causes 1d4 damage • When hitting a creature with an unarmed strike or an improvised weapon on my turn, may use a bonus action to attempt to grapple the target.
Resources
- Coins: x cp • x sp • x ep • x gp • x pp • Other coins: x
- Gems: x
Magic Items
- x
Equipment
Carried Equipment
- In Hand: x
- Worn: x
- Belt: x
- Backpack: x
Stored Equipment
- x
Lifestyle
- xxx: (x gp/day). x
Origin
- x
Important Individuals
- x