Difference between revisions of "Naanna-En"
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===Class Traits=== | ===Class Traits=== | ||
− | * '''Spellcasting:''' ''DC | + | * '''Spellcasting:''' ''DC 15, +7 • 4 Cantrips • Spells/Day: 4/3/3/1'' |
− | * '''Spells Prepared:''' | + | * '''Spells Prepared:''' 11 |
− | ** ''Cantrips:'' | + | ** ''Cantrips:'' Guidance, Light, Sacred Flame, Word of Radiance |
− | ** ''First Level:'' | + | ** ''First Level:'' Cure Wounds, '''Faerie Fire''', Guiding Bolt, Healing Word, '''Sleep''' |
− | + | ** ''Second Level:'' '''Darkness''', Enhance Ability, '''Invisibility''', Silence, Spiritual Weapon | |
− | + | ** ''Third Level:'' '''Aura of Vitality''', Dispel Magic, '''Leomund's Tiny Hut''', Revivify, Spirit Guardians | |
− | ** '' | + | ** ''Fourth Level:'' '''Aura of Life''', Banishment, '''Greater Invisibility''' |
− | + | ||
− | + | * '''Ritual Casting:''' Able to cast ritual spells. | |
− | |||
− | ** '' | ||
− | |||
− | ** ''Fourth Level:'' | ||
− | * '''Ritual Casting:''' Able to cast ritual spells | ||
* '''Spellcasting Focus:''' Able to use spellcasting foci. | * '''Spellcasting Focus:''' Able to use spellcasting foci. | ||
− | |||
− | |||
===Background Traits=== | ===Background Traits=== |
Revision as of 07:52, 8 July 2020
Naana-En
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Race: Erephim, Class: Cleric 7th Background: City Watch, Alignment: Lawful Good Patron Deity: The Spirits of the Moon Factions: None |
Ability Scores
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Strength 10/19 (+0/+4), Dexterity 14 (+2), Constitution 14 (+2); Intelligence 9 (-1), Wisdom 18 (+4), Charisma 14 (+2) |
Proficiencies
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Bonus: +3 Saving Throws: Wisdom, Charisma Skills: Athletics, Insight, Medicine, Perception, Persuasion, Religion Tools: {{{Tools}}} Languages: x Armor: Adamantine Plate Weapons: Mace, Sickle, Crossbow |
Traits
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Longest Learned, Spiritual Intervention, Authority of the Firstborn • Discovery • Spellcasting, Arcane Recovery • School of Transmutation (Transmutation Savant, Minor Alchemy) |
Feats
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Int +2 (4th) |
Combat
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Attacks: Spells Armor Class: 12 or 15 (Mage Armor), Initiative: +3, Speed: 30 ft Hit Points: 37, Hit Dice: 6d6 |
Social
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Personality Traits: I'm always respectful and polite. • I approach problems head-on. A simple, direct course is the best path to a solution. Ideals: Greater Good. Our fate is to give our lives in the defense of others. Bonds: Loyalty. Those who fight with me are those worth laying down my life for. Flaws: Blind Loyalty. I uphold the law, even if the law causes suffering. |
Traits
Racial Traits
- The Longest Learned: You have proficiency in religion and one other skill of your choice.
- Spiritual Intervention: The spirits surround you, ready to act on your behalf. Their intervention grants you advantage on one ability check, saving throw, or attack roll. Once you call upon the spirits, you may not again until you have completed a short or long rest.
- Authority of the Firstborn: You may cast the command spell once per day. The DC to resist your command is 13 (8 + your Wisdom modifier + your proficiency bonus).
Class Traits
- Spellcasting: DC 15, +7 • 4 Cantrips • Spells/Day: 4/3/3/1
- Spells Prepared: 11
- Cantrips: Guidance, Light, Sacred Flame, Word of Radiance
- First Level: Cure Wounds, Faerie Fire, Guiding Bolt, Healing Word, Sleep
- Second Level: Darkness, Enhance Ability, Invisibility, Silence, Spiritual Weapon
- Third Level: Aura of Vitality, Dispel Magic, Leomund's Tiny Hut, Revivify, Spirit Guardians
- Fourth Level: Aura of Life, Banishment, Greater Invisibility
- Ritual Casting: Able to cast ritual spells.
- Spellcasting Focus: Able to use spellcasting foci.
Background Traits
- Watcher's Eye: My experience in enforcing the law, and dealing with lawbreakers, gives me a feel for local laws and criminals. I can easily find the local outpost of the watch, guards or a similar organization, and just as easily pick out the dens of criminal activity in a community. I am far more likely to be welcome in the former locations rather than the latter, however.
Feats
- Wis +2 (4th)
Resources
Magic Items
- Adamantine Armor (Plate)
- Sentinel Shield
- Gauntlets of Ogre Power
- Necklace of Prayer Beads
Worn/Carried Possessions
- Set of fine clothes, Insignia of Rank, Horn, Manacles x2, Belt Pouch, Healer's Kit.