Andalyra

From OakthorneWiki
Revision as of 21:18, 8 January 2015 by Oakthorne (talk | contribs)
Jump to navigationJump to search
Andalyra of Selûne
Andalyra.jpg
Race: Half-Elf, Class: Cleric (5th Level)
Background: Sailor, Alignment: Neutral Good
Patron Deity: Selûne
Factions: {{{Factions}}}
Ability Scores
Strength 9 (-1), Dexterity 12 (+1), Constitution 12 (+1);
Intelligence 11 (+0), Wisdom 18 (+4), Charisma 16 (+3)
Proficiencies
Bonus: +3
Saving Throws: Wisdom, Charisma
Skills: x, Deception, Insight, Medicine, Perception, Persuasion
Tools: Navigator's tools, vehicles (water)
Languages: Common, Elvish, Alzhedo
Armor: Light armor, medium armor, shields
Weapons: xxx
Traits
Darkvision 60', Fey Ancestry, Skill Versatility •  Ship's Passage • Spellcasting (9 prepared; 4/4/3/2), Divine Domain (x), Channel Divinity (1/rest), Divine Domain Feature, Destroy Undead (CR 1/2)
Feats
Healer
Combat
Attacks: xxx
Armor Class: xxx, Initiative: +xxx, Speed: 30 ft
Hit Points: xxx, Hit Dice: 3d8
Social
Personality Traits: {{{Personality}}}
Ideals: Someday I'll own my own ship, and chart my own destiny.
Bonds: It is not the destination that is the point, but the journey.
Flaws: I love games of chance, much to the regret of my purse.


words -Attribution

Origin

xxx

Appearance

xxx

Traits

Half-Elf Traits

  • Darkvision: 60'
  • Fey Ancestry:
  • Skill Versatility:

Sailor Traits

  • Ship's Passage:

Cleric Traits

  • Spellcasting: Cantrips: 4 • Prepared: 9 • Slots: 4/3/2
    • Cantrips: x
    • First Level Spells: x
    • Second Level Spells: x
    • Third Level Spells: x
  • Divine Domain: (x)
  • Channel Divinity: (1/rest)
  • Divine Domain Feature:
  • Destroy Undead: (CR 1/2)

Feats

  • Ability Score Increases: +2 Wisdom (1st level)
  • Healer: When using a healer's kit to stabilize a dying creature, creature regains 1 hit point • As an action, tend to a creature with one use of a healer's kit, restoring 1d6+4 hit points, plus hit points equal to the number of maximum hit dice it has; creatures must take a short or long rest to benefit again.

Resources

  • Moneys: x pp • x gp • x ep • x sp • x cp
  • Gems: x
  • Art Objects: x
  • Carried Equipment: xxx
  • Stored Equipment: xxxx
  • Lifestyle: xxx

Other Important Individuals

  • x

Projects, Goals and/or Downtime

  • x

Experience Points

Total: x

  • 0.0.2014: x