Werewolf Hunger

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  • Changing shape uses a great deal of bodily energy, hyper-charging the metabolism.
  • As a result, at the end of any full shapeshift, a werewolf is as hungry as if he'd not eaten in 24 hours.
  • This is cumulative over multiple shifts, meaning that werewolves who try and shift too rapidly and too often can actually starve to death.
  • This is reflected in the Hungry, Ravenous and Starving Tilts

Wolf's Appetite

Types of food consumed when Ravenous or Starving is based on difference between Primal Urge and Harmony ratings.

  • Harmony is equal or higher: Normal human food is sufficient.
  • Primal Urge is 1-2 points higher: The food eaten must be meat.
  • Primal Urge is 3-4 points higher: The food eaten must be meat, and it must be raw.
  • Primal Urge is 5+ points higher: The food eaten must be raw human flesh.
Hungry
Effects: All Resistance rolls have a -1 penalty to the dice pool. This penalty can be overcome with the expenditure of a Willpower for one scene. If The amount of time without food reaches the character's Stamina in days, upgrade this Condition to Ravenous.
Cause: Going without food for twelve hours.
End: Eating enough for a meal.
Werewolf: Encountering food without partaking causes a gain of 1 Rage for the werewolf with this Tilt.
Ravenous
Effects: All Resistance rolls have a -2 penalty to the dice pool; all other dice pools have a -1 penalty. Expenditures of Willpower gain only two dice, instead of the normal three. If the amount of time without food reaches the character's Stamina + Resolve in days, upgrade this Condition to Starving.
Cause: Upgrading Hungry to Ravenous.
End: Eating enough for a meal. Downgrade this Tilt to Hungry.
Werewolf: Encountering food without partaking is cause for the gain of 2 Rage with this Tilt. Werewolves cannot downgrade this Tilt to Hungry unless they have indulged the Wolf's Appetite (see Shapeshifting).
Starving
Effects: All Resistance rolls have a -4 penalty to the dice pool; all other dice pools have a -3 penalty. Expenditures of Willpower gain only one die, instead of the normal three. Take one bashing damage when taking this Tilt. For each additional day that you have this Tilt, take another bashing damage. This bashing damage cannot be healed as long as you have either the Ravenous or Starving Tilts.
Cause: Upgrading Ravenous to Starving.
End: Eating enough for a meal. Downgrade this Tilt to Ravenous.
Werewolf: Encountering food without partaking is cause for the gain of 2 Rage for the werewolf with this Tilt. Werewolves cannot downgrade this Tilt to Ravenous unless they have indulged the Wolf's Appetite. Additionally, they must consume double the normal amount of food to constitute a meal.