Hunter Tactics
From OakthorneWiki
Jump to navigationJump to searchCost: Hunter cells can learn new Tactics by spending 3 Practical Experiences. If a cell learns a Tactic from another source – research, mentorship, an old journal, or by being part of a group – this cost is reduced to 2 Practical Experiences.
Combat
- Controlled Immolation
- All: Composure ••, Stamina ••, Survival •.
- Partial (1, primary): Firearms ••• or Firearms •• (Flamethrower) or Athletics ••• or Athletics •• (Throwing).
- Partial (3, secondary): Weaponry ••.
- A cell uses long weapons to hold a monster in place while one sets the monster on fire. Then, the cell keeps it in place while it burns.
Escape
- Disappear
- All: Stealth ••, Composure ••.
- Partial (1, secondary): Expression ••.
- One hunter acts as a decoy and distraction to allow the rest of their cell to hide.
Preparation
- Moral Support
- All: Resolve ••, Empathy •.
- Partial (1, primary): Presence or Manipulation •••, Empathy ••.
- One hunter speaks to their cell, reminding them of their Vigil and granting them heightened resolve to resist mental attacks.