Sapphire Veil
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Jump to navigationJump to searchCaste: Night; Concept: Criminal Courtesan; Anima: X; Motivation: X; Experience Points: 5
- Attributes: Strength 2, Dexterity 5, Stamina 2; Charisma 3, Manipulation 4, Appearance 4; Perception 2, Intelligence 2, Wits 3
- Abilities: Martial Arts 5 (War Fans +2); Integrity 2, Performance 4, Presence 3, Resistance 1; Craft (Air) 2, Lore 1; Athletics 2, Awareness 3, Dodge 3, Larceny 3, Stealth 3; Linguistics (Rivertongue), Socialize 3
- Backgrounds: Backing 1 (XXX), Contacts 2, Influence 1
- Excellencies
- First Excellency: 1m/die; Instant; Reflexive; adds +1 die to Ability dice pool, to a max. of Attribute + Ability; Applies to: Martial Arts
- Larceny Charms
- Flawless Pickpocketing Technique: 3m; Supplemental; Instant; Combo-OK; Augments valid pickpocketing roll, guaranteeing success; if conflicts with another Charm, add Essence in automatic successes to the Dexterity + Larceny roll to oppose the other Charm; theft cannot be spotted with normal Awareness, and even those with inhuman sensory acuity still gain a +4 difficulty to spotting.
- Martial Arts Charms (Dreaming Pearl Courtesan Style)
- Demure Carp Feint: X; X; X; X
- Pearlescent Filigree Defense: X; X; X; X
- Lethal Paper Fan Attack: X; X; X; X
- Dreaming Pearl Courtesan Form: X; X; X; X
- Flurry of August Leaves Concentration: X; X; X; X
- Performance Charms
- Heart-Compelling Method: 6m; Supplemental; One Scene; Combo-OK, Emotion, Social; Turns Performance-based roll to rouse emotion in others into unnatural mental influence, creating an emotion in targets with MDVs of lower than roll; Resistance costs 2 wp.
- Presence Charms
- Hypnotic Tongue Technique: 10m, 1wp; Simple; [Charisma] days; Combo-OK, Social, Stackable, Touch; Roll Manipulation + Presence; if exceed target's MDV, receives a compulsion to follow one order given; must spend 1wp to resist commands per day; target is unaware of compulsion and order need not ever be explicitly given in words; target may spend 4wp at once to remember and recognize the command, but only if given reason to.
- Resistance Charms
- Ox-Body Technique: --; Permanent; Gain one -1 and two -2 additional Health Levels per time purchased.
- Combos
- X: X
- Virtues: Compassion X, Conviction X, Temperance X, Valor X; Virtue Flaw: X
- Willpower: X; Essence: X; Personal Essence: X; Anima Essence: X; Anima Power: X
- DVs: Evade X, Parry X, Mental X; Soak: XB/XL/XA (X; Mob X, Fat X, Hard X); Health Levels: -0/-1/-1/-2/-2/-4/Inc.
- Attacks
- Punch: Speed 5, Rate 3, Accuracy +2 (X), Damage Str +0B, Parry DV X (Def +2)
- Kick: Speed 5, Rate 2, Accuracy +0 (X), Damage Str +3B, Parry DV X (Def -2)
- Clinch: Speed 6, Rate 1, Accuracy +0 (X), Damage Str +0B + hold, Parry DV N/A
- [Weapon]: Speed X, Rate X, Accuracy +X (X), Damage X, Parry DV X (Def +X)
- Possessions: X
- Artifacts: X (Rating X, Commitment X; [Abilities])
- Hearthstones: X (Rating X, Slotted in X, [Manse Name & Location]; [Abilities])
- Intimacies: X* Athletic Measurements
- Horizontal Jump: [Strength + Athletics x2] yds
- Vertical Jump: [Strength + Athletics] yds
- Move: [Dexterity] yds
- Dash: [Dexterity +6] yds
- Lift: X lbs.