SW Ships Light Starships

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Sources: AoRCore (Age of Rebellion Core Book) • CaM (Cyphers and Masks) • DA (Desperate Allies) • DC (Dangerous Covenants) • DoH (Disciples of Harmony) • EoECore (Edge of Empire Core Book) • EtU (Enter the Unknown) • EV (Endless Vigil) • FaDCore (Force and Destiny Core Rulebook) • FC (Fly Casual) • FH (Far Horizons) • FiB (Forged in Battle) • FLT (Friends Like These) • FO (Fully Operational) • KtP (Keeping the Peace) • LbE (Lead by Example) • LoNH (Lords of Nal Hutta) • ND (No Disintegrations) • NoP (Nexus of Power) • SaS (Ships and Speeders) • SM (Special Modifications) • SoF (Suns of Fortune) • SoR (Strongholds of Resistance) • SoT (Stay on Target) • SS (Savage Spirits)

Freighters

CEC "Barloz"-class Freighter
Barloz-freighter.jpg 70,000 credits • Rarity 5
Hyperdrive: Class 2 (Backup 12) • Navicomputer: Yes • Sensor Range: Short
Crew: One pilot, one co-pilot/navigator • Passengers: Four (4) • Consumables: Two months • Cargo: 170 Encumbrance
Weapons: Dorsal-mounted light laser cannon
Easily one of the most common freighters at work in the galaxy, the Barloz is not particularly maneuverable or well-armed. It does have decent cargo capacity, reliable engines, and a durable hull – all features enough to warrant its purchase by anyone needing reliable shipping vessels. Though eclipsed in shipping in recent years by CEC's YT- and YV-series vessels, the Barloz has become popular in an unexpected arena: planetary defense. Used as a military transport or long-range refueling ship, it is frequently accompanied by fighters in those functions.
Source: SaS79
CEC G9 "Rigger" Light Freighter
G9Rigger-freighter.jpg 55,000 credits • Rarity 5
Hyperdrive: Class 3 • Navicomputer: Yes • Sensor Range: Medium
Crew: One pilot, one co-pilot • Passengers: Six (6) • Consumables: One month • Cargo: 80 Encumbrance
Weapons: Dorsal auto-blasters, outrigger turret-mounted light blaster cannon, ventral wing-mounted light blaster cannon
Already considered an antique at the outset of the Clone Wars, the Rigger is a small, unremarkable craft seems more speeder truck than starship. Designed with a ventral and starboard set of stabilizer spars, the forward third of this vessel contains the flight deck, engineering deck, and crew quarters on two spartan decks. The rest of the ship is given over to a single large cargo hold accessed by a large aft-loading ramp.
Source: FaD262
CEC HWK-290 Light Freighter
HWK290-freighter.jpg 70,000 credits • Rarity 7
Hyperdrive: Class 2 • Navicomputer: Yes • Sensor Range: Short
Crew: One pilot, one co-pilot • Passengers: Two (2) • Consumables: Three months • Cargo: 75 Encumbrance
Weapons: None
Marketed to wealthy, high-profile clients such as powerful interstellar shipping conglomerates and planetary governments, the HWK-290s are light, fast, agile craft designed for speed and comfort rather than heavy lifting. Handsome vessels with lean, angular hulls, and narrow, deeply tinted viewports that make them look fast and aggressive. HWK-290s are best fit for courier work and transportation of small, highly valuable cargoes.
Source: FaD263
CEC YT-1000 Light Freighter
YT1000-freighter.jpg 75,000 credits • Rarity 5
Hyperdrive: Class 3 (Backup 16) • Navicomputer: Yes • Sensor Range: Short
Crew: One pilot, one co-pilot/engineer • Passengers: Four (4) • Consumables: Two months • Cargo: 150 Encumbrance
Weapons: Dorsal turret-mounted twin light laser cannon
The first of Corellian Engineering's ships to actually win favor across the galaxy, the YT-1000 is considered the iconic Corellian vessel, even as hopelessly outdated as it is today. Its two-seat cockpit flanked by cargo-loading mandibles, with midships spars, corridors, quarters, and escape pods are all such a part of engineering history that many engineers have to consciously make themselves not emulate them by default.
Source: SaS95
CEC YT-1200 Light Freighter
CEC-YT1200.jpg 90,000 credits • Rarity 5
Hyperdrive: Class 3 (Backup 15) • Navicomputer: Yes • Sensor Range: Medium
Crew: One pilot, one co-pilot • Passengers: Six (6) • Consumables: Two months • Cargo: 150 Encumbrance
Weapons: One ventral turret-mounted twin light laser cannon
Though designed to innovate on the YT-1000, the YT-1200 fell well short of its predecessor in a number of important areas. The YT-1200 was seen as not enough of its own ship to be really distinguished from the YT-1000. Customers also reported the engines weren't powerful enough, the internal systems were buggy, and the stock power generators were prone to power surges and short circuits. Ultimately, it was refit into later designs, but YT-1200s are still out there, many fo them having been refit and upgraded by their owners.
Source: xxx
CEC YT-1210 Light Freighter
YT1210-freighter.jpg 120,000 credits • Rarity 5
Hyperdrive: Class 2 (Backup 16) • Navicomputer: Yes • Sensor Range: Short
Crew: One pilot, one gunner • Passengers: Four (4) • Consumables: Two months • Cargo: 100 Encumbrance
Weapons: Dorsal turret-mounted medium laser cannon
Designed as a model to excite Corellian interest, the 1210 is faster than its precedessor the 1200. With an added engine and reduced cargo space as a result, the 1210's only real benefit is the uptick in speed...but that's enough for some freight captains, smugglers, and pirates.
Source: SaS96
CEC YT-1300 Light Freighter
YT1300-freighter.jpg 100,000 credits • Rarity 4
Hyperdrive: Class 2 (Backup 12) • Navicomputer: Yes • Sensor Range: Short
Crew: One pilot, one co-pilot/engineer • Passengers: Six (6) • Consumables: Two months • Cargo: 165 Encumbrance
Weapons: One (1) dorsal and one (1) ventral turret-mounted medium laser cannon
Easily the most common light freighter in use in the galaxy, the YT-1300 is quick, rugged, and endlessly modifiable. A saucer body with a variety of modular compartments, two cargo mandibles extending from the bow and the Corellian Engineering trademark offset cockpit, this vessel is almost impossible to find in its original manufactured default configuration.
Source: EoECore264
CEC YT-2400 Light Freighter
YT2400-freighter.jpg 130,000 credits • Rarity 5
Hyperdrive: Class 2 (Backup 12) • Navicomputer: Yes • Sensor Range: Short
Crew: One pilot, one co-pilot/engineer • Passengers: Six (6) • Consumables: Two months • Cargo: 140 Encumbrance
Weapons: One (1) dorsal and one (1) ventral turret-mounted twin medium laser cannons
An update of the YT-1300, the YT-2400 is slightly smaller but significantly more powerful in nearly every way. The saucer-shaped hull has a central core surrounded by cargo and passenger modules, with a starboard-mounted cockpit connected to the main hull by a pair of reinforced pylons, with its own access hatch and crew escape pod. Though a freighter, it does a good impression of a fighting vessel, with military grade armor, heavy shields, room for larger reactor and ion drives, and a number of dedicated weapon hardpoints.
Source: EoECore265
CEC YV-560 Light Freighter
YV560-freighter.jpg 120,000 credits • Rarity 7
Hyperdrive: Class 2 (Backup 16) • Navicomputer: Yes • Sensor Range: Long
Crew: One pilot, one co-pilot/engineer • Passengers: Five (5) • Consumables: Eight months • Cargo: 80 Encumbrance
Weapons: Dorsal turret-mounted twin medium laser cannon
Designed with planetary exploration in mind, the YV-560 is intended to provide explorers and archaeologists with a base for their on-site explorations. Though classified as a freighter, the vessel was built to carry delicate cargoes, samples, and artifacts of the sort unearthed by scientists. The YV-560's holds are smaller and environmentally compartmentalized, airtight, and lockable, plus they can be sealed and walled off behind bulkheads in case of emergency. The ship also has an integrated scientific computer meant to aid in data analysis with terminals in common area and passenger berths, as well as a high-precision planetary scanning array.
Source: SaS101
CEC YV-666 Light Freighter
YV666-freighter.jpg 132,000 credits • Rarity 6
Hyperdrive: Class 3 (Backup 14) • Navicomputer: Yes • Sensor Range: Short
Crew: One pilot, one co-pilot • Passengers: Six (6) • Consumables: Three months • Cargo: 200 Encumbrance
Weapons: Dorsal retractable quad laser cannon turret, forward-mounted twin light laser cannon
Slab-sided and imposing, the YV-666 has a reputation as a steady, durable, easy-to-fly freighter that can withstand incredible amounts of hard usage. The ship's cargo is quite spacious and boasts modular, environmentally-sealed holds. The ship has three interior decks and no viewports. Even the cockpit boasts a high-profile holoprojector interface to give the pilot a 180º view of the ship's exterior. While not designed for frontline combat, its weapons are enough to give most pirates and shipjackers pause.
Source: SaS102
CEC YV-929 Light Freighter
YV929-freighter.jpg 380,000 credits • Rarity 6
Hyperdrive: Class 2 (Backup 12) • Navicomputer: Yes • Sensor Range: Medium
Crew: One pilot, one co-pilot, two gunners • Passengers: Six (6) • Consumables: Six months • Cargo: 80 Encumbrance
Weapons: Two triple light blaster cannons, turret-mounted twin light ion cannon, two forward- and one rear-mounted concussion missile launchers
Designed as an armed transport, the YV-929 is bulky and heavy armed and armored, capable of operating in hostile portions of the galaxy without an escort. The "flying brick" has proven popular with private military companies, high-risk cargo services, "independent security professionals," and even the Rebel Alliance, who use it as a blockade runner and gunboat.
Source: SaS104
Ghtroc 720 Light Freighter
Ghtroc720-freighter.jpg 112,000 credits • Rarity 8
Hyperdrive: Class 2 (Backup 15) • Navicomputer: Yes • Sensor Range: Medium
Crew: One pilot, one co-pilot • Passengers: Ten (10) • Consumables: Two months • Cargo: 200 Encumbrance
Weapons: Dorsal turret-mounted twin light laser cannon
Offered as a tough ship for fringers and independent captains, the 720's two main cargo holds take up the majority of the port and starboard midships space. Between the bridge-flanking nacelles that hold the 720's ion engines and the angled, after-mounted escape pod housings, the freighter has a distinctively turtle-like silhouette. Heavily armored but weakly shielded, the 720's main weakness as a fringe freighter is its low-impact weaponry (though many an owner has upgraded past this flaw).
Source: SaS82
Koensayr ILH-KK "Citadel"-class Light Freighter
ILHKK-Citadel-Freighter.jpg 200,000 credits • Rarity 6
Hyperdrive: Class 2 (Backup 15) • Navicomputer: Yes • Sensor Range: Medium
Crew: One pilot, one co-pilot, one engineer • Passengers: Fourteen (14) • Consumables: Six months • Cargo: 95 Encumbrance
Weapons: Medium laser cannons (forward), port and starboard turret-mounted twin light ion cannons (forward), concussion missile launcher (forward), medium tractor beam projector (forward)
Known for ruggedness and reliability. Forward hull houses the bridge and living quarters for a three-person crew, with more cabins behind for passengers. Quite heavily armored for a ship of this size and class, and equipped with military-grade shields, Citadels have gained a reputation for beng able to absorb incredible amounts of punishment and still deliver passengers and cargo safely. Typically classed as passenger-carriers, their weapons and ability to mount external clamps to carry two starfighters have seen them used as fighting ships, particularly in the hands of freebooters and pirates.
Source: EoECore260
MandalMotors "Lancer"-class Pursuit Freighter
Lancer-freighter.jpg 120,000 credits • Rarity 8
Hyperdrive: Class 2 (Backup 12) • Navicomputer: Yes • Sensor Range: Short
Crew: One pilot, one co-pilot • Passengers: Four (4) • Consumables: Three months • Cargo: 60 Encumbrance
Weapons: Dorsal turret-mounted triple light laser cannon, forward-mounted twin light laser cannon, ventral-mounted light tractor beam projector
Riding the line between civilian freighter and warship, the Lancer is more interdictor than cargo hauler. Designed to chase down fleeing cargo vessels or outrun other patrol ships, the Lancer is fast, tough, and able to withstand hard use. This makes it very attractive to smugglers, bounty hunters, and many backwater planetary governments looking for a fast, cheap, and well-armed patrol ship.
Source: SaS88
Mon Calamari "Simiyar"-class Light Freighter
Simiyiar-freighter.jpg 165,000 credits • Rarity 6
Hyperdrive: Class 2 (Backup 15) • Navicomputer: Yes • Sensor Range: Medium
Crew: One pilot, one co-pilot • Passengers: Five (5) • Consumables: Two months • Cargo: 90 Encumbranc
Weapons: Dorsal turret-mounted twin light laser cannons, forward-mounted light ion cannon
One of the more popular vessels to come out of the Mon Calamari Shipyards, the Simiyar-class is a lovely vessel that shows all the hallmarks of the smooth-edged, organic-seeming engineering of the famous shipyard. The Simiyar is a fast, low-slung, single-deck vessel with the entire forward third given over to cargo space. Midships contain crew and passenger berthing and common areas, and the access to a small, two-person command deck. Heavily armed for a ship of its class, with stout, ablative armor and well-tuned shields.
Source: FaD264
Starfeld ZH-25 "Questor"-class Light Freighter
ZH25-freighter.jpg 115,000 credits • Rarity 6
Hyperdrive: Class 2 (Backup 15) • Navicomputer: Yes • Sensor Range: Medium
Crew: one pilot, one co-pilot • Passengers: Six (6) • Consumables: Three months • Cargo: 100 Encumbrance
Weapons: Ventral turret-mounted medium laser cannon
A fast, reliable freighter with a central hull that contains the cockpit forward and engines stern. Its port and starboard hull sections contain crew quarters, common areas, and escape pods, with the aft two-thirds of the ship given over to a massive open cargo hold equipped with modern cargo-handling systems. Two external cargo pods are slung beneath the hull and serve to extend the ship's cargo and storage capacity. The vessel is popular among private shipping concerns, single owner-operator outfits, and smugglers.
Source: FaD265

Gunships

Appazanna Engineering "Auzituck"-class Gunship
Auzituck-gunship.jpg 95,000 credits • Rarity 7
Hyperdrive: Class 2 (Backup 12) • Navicomputer: Yes • Sensor Range: Short
Crew: One pilot, one co-pilot/gunner • Passengers: Eight (8) • Consumables: One month • Cargo: 10 Encumbrance
Weapons: Dorsal twin medium laser cannons, two pod-mounted twin medium laser cannons
Designed by the wookiee Appazanna Engineering Works as a patrol and interdiction craft, the Auzituck is commonly used for hunting down slavers, both around Kashyyyk and beyond. With a tandem cockpit (pilot above and behind the forward-seated gunner) and a trench behind that which can easily hold eight sentients, it is the perfect vehicle for hunting slavers and freeing their slaves. They frequently operate in flights of two or three, with one landing to deploy or pick up passengers while the others remain in the air to provide overwatch.
Source: SaS42

Patrol Craft

Byblos G-1A Heavy Starfighter
G1A-starfighter.jpg 130,000 credits • Rarity 7
Hyperdrive: Class 2 (Backup 10) • Navicomputer: Yes • Sensor Range: Short
Crew: One pilot, one co-pilot/gunner • Passengers: Three (3) • Consumables: One month • Cargo: 25 Encumbrance
Weapons: Forward-mounted medium laser cannons, forward-mounted concussion missile launchers
Boxy and fast, the G-1A was designed as a system patrol and interdiction craft. It is moderately armored and well-shielded, with a respectable weapons, comms, and sensor package. It also includes rather cramped quarters in the rear of the vessel, packed in with the ship's computer cores and other mechanisms.
Source: SaS49
CEC "Jumpmaster"-class Long Range Scout
Jumpmaster-scout.jpg 55,000 credits • Rarity 5
Hyperdrive: Class 3 (Backup 15) • Navicomputer: Yes • Sensor Range: Extreme
Crew: One pilot • Passengers: One (1) • Consumables: Two months • Cargo: 30 Encumbrance
Weapons: Light laser cannon (forward mounted)
A scout vessel designed for autonomous long-range reconnaisance by a single pilot. Packed with powerful sensory systems, it includes a cockpit and pilot's quarters with supplies for up to two months. Often serve in planetary militaries as picket ships and early warning patrol craft within star systems. Commonly used by the Civilian Astrogation Corps, the volunteer group of explorers, astrogators, and cartographers who keep hyperspace navigation charts up to date.
Source: EoECore256
Kuat Systems "Firespray" System Patrol Craft
Firespray-patrol-craft.jpg 80,000 credits • Rarity 4
Hyperdrive: Class 3 (Backup 15) • Navicomputer: Yes • Sensor Range: Short
Crew: One pilot, two guards • Passengers: Six (6) prisoners • Consumables: One month • Cargo: 40 Encumbrance
Weapons: Auto-blasters (forward mounted), light tractor beam (forward mounted)
Though designed before the Clone Wars, the Firespray was only recently re-introduced to market in response to increased demand for law enforcement and patrol vessels. These ships come stock with a space for locking down prisoners, making them hotly in demand by law enforcement, bounty hunters, and small-scale slavers.
Source: EoECore255
Mandalmotors M22-T Krayt Gunship
M22T-Krayt-gunship.jpg 185,000 credits • Rarity 6
Hyperdrive: Class 1 (Backup 12) • Navicomputer: Yes • Sensor Range: Short
Crew: One pilot, one gunner • Passengers: Two (2) • Consumables: One week • Cargo: 20 Encumbrance
Weapons: Dorsal turret-mounted twin heavy laser cannons, forward-mounted triple medium ion cannons, forward-mounted concussion missile launcher
Impressively armed gunships commissioned first by Jabba the Hutt for his favored lieutenants. Other crime groups have since followed suit.
Source: LoNH114
Sienar GAT-12H "Skipray" Blastboat
Sienar-Skipray.jpg 150,000 credits • Rarity 6
Hyperdrive: Class 2 (Backup 15) • Navicomputer: Yes • Sensor Range: Short
Crew: One pilot, one co-pilot, one comms/sensor operator, two gunners • Passengers: None • Consumables: One month • Cargo: 20 Encumbrance
Weapons: Triple light ion cannons (forward mounted), dorsal turret-mounted twin medium laser cannon (turret), proton torpedo launcher (forward mounted), concussion missile launcher (forward mounted)
A heavily armed and armored patrol craft and gunboat. Though originally designed for the Imperial Navy, it didn't fit into the Empire's typical order of battle, which tends to eschew heavy, multi-crewed fighters. It has gained a loyal following among planetary defense forces, as well as various corporate, mercenary, and pirate fleets, as they are deadly and competent patrol and anti-shipping vessels, capable of threatening ships many times their size.
Source: EoECore259

Scout Ships

Vangaard "Pathfinder" Scout Ship
Vangaard-Pathfinder.jpg 45,000 credits • Rarity 6
Hyperdrive: Class 3 (Backup 15) • Navicomputer: Yes • Sensor Range: Extreme
Crew: One pilot, one co-pilot • Passengers: Two (2) • Consumables: Three months • Cargo: 45 Encumbrance
Weapons: Dorsal turret-mounted light laser cannon
Designed as a long-range scout and courier vessel in the final years of the Old Republic, the Pathfinder has a reputation as a high-tech ship thanks to its powerful sensor suite and its hyperspace capabilities. Essentially an oversized starfighter, Pathfinders carry two sentients seated abreast in a small, cramped, but well laid-out cockpit. Abaft the cockpit is a small area with refresher, bunk, and small storage area for provisions, tools, and emergency supplies. It is lightly armed and armored, with uniquely powerful shield generators for their class of ship.
Source: FaD260

Shuttles & Transports

VCX-series Auxiliary Starfighter
VCX-shuttle.jpg 22,000 credits • Rarity 6
Hyperdrive: None • Navicomputer: None • Sensor Range: Close
Crew: One pilot • Passengers: Eight (8) • Consumables: One day • Cargo: 5 Encumbrance
Weapons: Forward-mounted twin light laser cannon, dorsal turret-mounted light laser cannon
A light vessel capable of acting as shuttle or starfighter, the VCX-series Auxiliary Starfighter is most commonly seen attached to the VCX-100 freighter, which boasts a docking port for the small fighter shuttle.
Source: SaS91
Incom UT-60D U-Wing Troop Transport
UWing-transport.jpg 65,000 credits • Rarity 6
Hyperdrive: Class 2 (Backup 10) • Navicomputer: Yes • Sensor Range: Close
Crew: One pilot, one co-pilot • Passengers: Eight (8) troops with full combat gear and their support equipment • Consumables: Two weeks • Cargo: 25 Encumbrance
Weapons: Forward-mounted twin medium laser cannon
Marketed to planetary governments and private militaries as a small personnel carrier and light attack craft, the U-Wing is a cross between a starfighter and a drop-ship. It has a two-seat cockpit and a ventral passenger compartment large enough to hold a squad of fully-equipped soldiers.
Source: SaS69
Lantillian GX1 Short Hauler
GX1-hauler.jpg 85,000 credits • Rarity 5
Hyperdrive: Class 2 (Backup 12) • Navicomputer: Yes • Sensor Range: Short
Crew: One pilot, one co-pilot/engineer, two stewards/cargo hands • Passengers: Six (6) passengers (25 in starbus configuration) • Consumables: One month • Cargo: 200 Encumbrance (100 Encumbrance in starbus configuration)
Weapons: Dorsal turret-mounted heavy laser cannon
Though originally designed as a luxury yacht, the GX1 was re-designed as a transport after an initially weak response. During the Clone Wars it saw use as diplomatic envoy and military transports. Since those days, many of these ships have been turned into commuter starbuses, providing interstellar transport for travelers and traders of all sorts.
Source: SaS84
MandalMotors Kom'rk-class "Gauntlet" Starfighter
Komrk-transport.jpg 190,000 credits • Rarity 9R
Hyperdrive: Class 1 (Backup 10) • Navicomputer: Yes • Sensor Range: Short
Crew: One pilot, one co-pilot, one navigator, one engineer • Passengers: 24 passengers • Consumables: Two months • Cargo: 70 Encumbrance
Weapons: Forward-mounted and aft-mounter medium laser cannons
Originally designed and produced in secret by Death Watch sympathizers within MandalMotors, these fighters were used solely by that terrorist group for quite a while. With large wings that swing upward when landed, the Kom'rk have a rear-mounted access hatch from which jetpack-wearing Death Watch commandos frequently deployed mid-air. Heavily armored and moderately shielded with weapons that point both fore and aft, this fighter has seen some interest from customers in the wake of Death Watch's dissolution.
Source: SaS53

Yachts

SoroSuub Luxury 3000 Space Yacht
Luxury3000-yacht.jpg 120,000 credits • Rarity 6
Hyperdrive: Class 2 (Backup 14) • Navicomputer: Yes • Sensor Range: Short
Crew: One pilot, one co-pilot/engineer • Passengers: Ten (10) • Consumables: One month • Cargo: 100 Encumbrance
Weapons: None
The final word in luxury VIP transportation, each Luxury 3000 is built from the keel up to the user's specifications. This allows them to be used for the myriad purposes some buyers have put them to, from shuttling important government officials to mobile offices for power corporate or guild figures to extravagant party vessels. The ship's hull is long and narrow, with a forward command deck. Passengers are carried in luxurious quarters abaft the command deck that contain a grand dining cabin, a single VIP suite, a recreation center, and observation deck, and a number of small but well-appointed passenger cabins. The cost listed is for the baseline ship's frame and mechanics, before any interior spaces, which can result in a cost many times that.
Source: EoECore262
Ubrikkian Industries "Seltiss-2" Caravel
Seltiss2-caravel.jpg 550,000 credits • Rarity 6
Hyperdrive: None • Navicomputer: None • Sensor Range: Short
Crew: One pilot, one co-pilot, two gunners, four servants • Passengers: Twelve (12) • Consumables: One month • Cargo: 200 Encumbrance
Weapons: One port and one starboard retractable turret-mounted medium laser cannon
A high-end pleasure-yacht, it is designed to look like a space-going sail barge and is opulently appointed. They are typically not equipped with a hyperdrive, intended for in-system cruises and shuttling. In the event of an emergency, the main cabin can eject from the body of the ship itself, acting as a life boat for the owner and their closest hangers-on.
Source: LoNH115


+++++++++++

xxx
300px xxx credits • Rarity xx
Hyperdrive: xxx • Navicomputer: xx • Sensor Range: xxx
Crew: xxx • Passengers: xxx • Consumables: xxx • Cargo: xxx Encumbrance
Weapons: xxx
xxx
Source: xxx