NPC-WOD

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Mortals

  • Virtue: Charity Faith Fortitude Hope Justice Prudence Temperance; Vice: Envy Gluttony Greed Lust Pride Sloth Wrath; Concept: X
  • Attributes
    • Mental: Intelligence X, Wits X, Resolve X
    • Physical: Strength X, Dexterity X, Stamina X
    • Social: Presence X, Manipulation X, Composure X
  • Abilities
    • Mental: Academics X, Computer X, Crafts X, Investigation X, Medicine X, Occult X, Politics X, Science X
    • Physical: Athletics X, Brawl X, Drive X, Firearms X, Larceny X, Stealth X, Survival X, Weaponry X
    • Social: Animal Ken X, Empathy X, Expression X, Intimidation X, Persuasion X, Socialize X, Streetwise X, Subterfuge X
  • Merits
    • Mental: Common Sense (••••), Danger Sense (••), Eidetic Memory (••), Encyclopedic Knowledge (••••), Holistic Awareness (•••), Language (•), Meditative Mind (•), Unseen Sense (•••); Mage: the Awakening: Sleepwalker (••••); WoD: Armory: EOD (••••), Technophile (• — ••)
    • Physical: Ambidextrous (••••), Brawling Dodge (•), Direction Sense (•), Disarm (••), Fast Reflexes (• — ••), Fighting Finesse (••), Fighting Style: Boxing (• — •••••), Fighting Style: Kung-Fu (• — •••••), Fighting Style: Two Weapons (• — ••••), Fleet of Foot (• — •••), Fresh Start (•), Giant (••••), Gunslinger (•••), Iron Stamina (• — •••), Iron Stomach (••), Natural Immunity (•), Quick Draw (•), Quick Healer (••••), Strong Back (•), Strong Lungs (•••), Stunt Driver (•••), Toxin Resistance (••), Weaponry Dodge (•); WoD: Armory: Fighting Style: Archery (• — ••••), Fighting Style: Chain Weapons (• — ••••), Fighting Style: Combat Marksmanship (• — •••••), Fighting Style: Fencing (• — •••••), Fighting Style: Filipino Martial Arts (• — •••••), Fighting Style: Sniping (• — •••••), Fighting Style: Spetsnaz Knife Fighting (• — ••••), Fighting Style: Staff Fighting (• — •••); WoD: 13th Precinct: Fighting Style: Police Tactics (• — •••)
    • Social: Allies [Area] (• — •••••), Barfly (•), Contacts [Areas] (• — •••••), Fame (• — •••), Inspiring (••••), Mentor (• — •••••), Resources (• — •••••), Retainer (• — •••••), Status [Area] (• — •••••), Striking Looks (•• or ••••); WoD: 13th Precinct: Sworn Officer (• — ••••)
  • Health [Size + Stamina], Willpower [Resolve + Composure], [Morality] X ([Derangements])
  • Size [5], Speed [Strength + Dexterity + 5], Defense [Lowest of Dexterity and Wits], Initiative [Dexterity + Composure]
  • Weapons: Weapon (Stats)
  • Armor: X (equipment/source)

Mages

  • Virtue: Charity Faith Fortitude Hope Justice Prudence Temperance; Vice: Envy Gluttony Greed Lust Pride Sloth Wrath; Concept: X
  • Path: X; Order: X; Legacy: X; Tradition: X
  • Attributes
    • Mental: Intelligence X, Wits X, Resolve X
    • Physical: Strength X, Dexterity X, Stamina X
    • Social: Presence X, Manipulation X, Composure X
  • Abilities
    • Mental: Academics X, Computer X, Crafts X, Investigation X, Medicine X, Occult X, Politics X, Science X
    • Physical: Athletics X, Brawl X, Drive X, Firearms X, Larceny X, Stealth X, Survival X, Weaponry X
    • Social: Animal Ken X, Empathy X, Expression X, Intimidation X, Persuasion X, Socialize X, Streetwise X, Subterfuge X
  • Merits
    • Mental: Common Sense (••••), Danger Sense (••), Eidetic Memory (••), Encyclopedic Knowledge (••••), Holistic Awareness (•••), Language (•), Meditative Mind (•), Unseen Sense (•••); Sleepwalker (••••)
    • Physical: Ambidextrous (••••), Brawling Dodge (•), Direction Sense (•), Disarm (••), Fast Reflexes (• — ••), Fighting Finesse (••), Fighting Style: Boxing (• — •••••), Fighting Style: Kung-Fu (• — •••••), Fighting Style: Two Weapons (• — ••••), Fleet of Foot (• — •••), Fresh Start (•), Giant (••••), Gunslinger (•••), Iron Stamina (• — •••), Iron Stomach (••), Natural Immunity (•), Quick Draw (•), Quick Healer (••••), Strong Back (•), Strong Lungs (•••), Stunt Driver (•••), Toxin Resistance (••), Weaponry Dodge (•)
    • Social: Allies [Area] (• — •••••), Barfly (•), Contacts [Areas] (• — •••••), Fame (• — •••), Inspiring (••••), Mentor (• — •••••), Resources (• — •••••), Retainer (• — •••••), Status [Area] (• — •••••), Striking Looks (•• or ••••)
    • Awakened: Artifact (•••+), Destiny [Bane] (• — •••••), Dream (• — •••••), Enhanced Item (•+), Familiar (••• or ••••), Hallow (• — •••••), High Speech (•), Imbued Item (••+), Library [Areas] (• — •••••), Occultation (• — •••), Sanctum (• — •••••), Sleepwalker Retainer (• — •••••), Status [Order/Consilium] (• — •••••), Thrall (•••)
  • Gnosis: X (Mana/Turn: X); Arcana: Death X, Fate X, Forces X, Life X, Matter X, Mind X, Prime X, Space X, Spirit X, Time X
  • Rotes
    • [Rote Name]: [Spell], [Arcanum] •••••, [Attribute + Ability + Arcanum]; [Factor Bonuses]; Tradition Rote: [Details, if it is a Tradition Rote]
  • Legacy Attainment: 1st — X, 2nd — X, 3rd — X
  • Health [Size + Stamina], Willpower [Resolve + Composure], Wisdom X ([Derangements])
  • Size [5], Speed [Strength + Dexterity + 5], Defense [Lowest of Dexterity and Wits], Initiative [Dexterity + Composure]
  • Weapons: Weapon (Stats)
  • Armor: X (equipment/source)
  • Flaws: X
  • Nimbus: X
  • Magical Tools: X

Vampires

  • Virtue: Charity Faith Fortitude Hope Justice Prudence Temperance; Vice: Envy Gluttony Greed Lust Pride Sloth Wrath; Concept: X
  • Clan: X; Covenant: X; Bloodline: X
  • Attributes
    • Mental: Intelligence X, Wits X, Resolve X
    • Physical: Strength X, Dexterity X, Stamina X
    • Social: Presence X, Manipulation X, Composure X
  • Abilities
    • Mental: Academics X, Computer X, Crafts X, Investigation X, Medicine X, Occult X, Politics X, Science X
    • Physical: Athletics X, Brawl X, Drive X, Firearms X, Larceny X, Stealth X, Survival X, Weaponry X
    • Social: Animal Ken X, Empathy X, Expression X, Intimidation X, Persuasion X, Socialize X, Streetwise X, Subterfuge X
  • Merits
    • Mental: Common Sense (••••), Danger Sense (••), Eidetic Memory (••), Encyclopedic Knowledge (••••), Holistic Awareness (•••), Language (•), Meditative Mind (•), Unseen Sense (•••); Sleepwalker (••••)
    • Physical: Ambidextrous (••••), Brawling Dodge (•), Direction Sense (•), Disarm (••), Fast Reflexes (• — ••), Fighting Finesse (••), Fighting Style: Boxing (• — •••••), Fighting Style: Kung-Fu (• — •••••), Fighting Style: Two Weapons (• — ••••), Fleet of Foot (• — •••), Fresh Start (•), Giant (••••), Gunslinger (•••), Iron Stamina (• — •••), Iron Stomach (••), Natural Immunity (•), Quick Draw (•), Quick Healer (••••), Strong Back (•), Strong Lungs (•••), Stunt Driver (•••), Toxin Resistance (••), Weaponry Dodge (•)
    • Social: Allies [Area] (• — •••••), Barfly (•), Contacts [Areas] (• — •••••), Fame (• — •••), Inspiring (••••), Mentor (• — •••••), Resources (• — •••••), Retainer (• — •••••), Status [Area] (• — •••••), Striking Looks (•• or ••••)
    • Kindred: Haven (• — •••••), Herd (• — •••••), Status [Covenant] (• — •••••)
  • Blood Potency: X (Vitae/Turn: X); Disciplines: Animalism X, Auspex X, Celerity X, Coils of the Dragon X, Cruac X, Dominate X, Majesty X, Nightmare X, Obfuscate X, Protean X, Resilience X, Theban Sorcery X, Vigor X
  • Rituals: Cruac — X; Theban Sorcery — X
  • Health [Size + Stamina], Willpower [Resolve + Composure], Humanity X ([Derangements])
  • Size [5], Speed [Strength + Dexterity + 5], Defense [Lowest of Dexterity and Wits], Initiative [Dexterity + Composure]
  • Weapons: Weapon (Stats)
  • Armor: X (equipment/source)