Three-Coin
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Revision as of 10:41, 1 May 2015 by Oakthorne (talk | contribs) (New page: {{LiminalCity |CityName=Three-Coin |CityMotto=Guilds-Gate to the River Kingdoms |Heraldry=center|250px |Population='''5,000'''<br>Human 50% • Halfling 10% ...)
Three-Coin
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Guilds-Gate to the River Kingdoms
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Population
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5,000
Human 50% • Halfling 10% • Dwarf 30% • Other 10% |
Government
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• Council of Masters: Like most Guildstowns, Three-Coin is run by a council of all the Guilds Masters that call the settlement home. Three-Coin has five Masters on its council: two Mercantilists', one Spellwright, one Gemwrights, and one Stonewright.
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Defense
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• Rudmar's Riders: Three-Coin's outer defenses and caravan routes are defended by the light cavalry and horse-archers of Rudmar's Riders, a mercenary company.
• Baruk Khibil: The inner security of Three-Coin is maintained by the Silver Axes, a branch of the famous dwarven mercenary company. |
Commerce
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• Trade: xxx
• Services: xxx • Training: xxx |
Organizations
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• The Guilds: xxx
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City Map
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