Zungari

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Revision as of 13:36, 23 August 2015 by Oakthorne (talk | contribs) (New page: xxx ==Zungari in the ''Ravimarga''== x * '''''Baharis'':''' x * '''The Golden Sun:''' x * '''The Blood Sun:''' x * '''The Frost Sun:''' x * '''The Dragon Sun:''' x ==Zungari Traits== <di...)
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Zungari in the Ravimarga

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  • Baharis: x
  • The Golden Sun: x
  • The Blood Sun: x
  • The Frost Sun: x
  • The Dragon Sun: x

Zungari Traits

Zungari Racial Benefit
2d6 Roll Benefit
2 Trait
3 Focus
4 +1 Communication
5 Focus
6 Focus
7 +1 Dexterity
8 Focus
9 Focus
10 +1 Fighting
11 Focus
12 Trait

If you choose to play a Zungari, modify your character as follows:

  • Add 1 to your Accuracy Ability.
  • Pick one of the following Ability Focuses: XXX
  • Your Speed is equal to xxx + Dexterity (minus armor penalty if applicable).
  • Roll twice on the Zungari Racial Benefits chart. These reflect inborn traits and natural tendencies in your folk, rather than anything you were trained or raised to.

Zungari Benefits

Roll twice on the Zungari Racial Benefits table for additional benefits. Re-roll if you end up with the same result.

  • +1 Ability: Increase the indicated Ability by +1.
  • Focus: Gain the indicated Ability Focus.
  • Other Trait: You gain the indicated special trait.