Elves of Oriand

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SunElves.jpg
Sun Elves

Brief Discription
Other Stuff

  • Something important: stuff.
  • Traits & Adjustments: See entry for High Elf in the Players Handbook. You may choose to either use the standard Ability Score Increase or the Variant Human Trait.
  • Languages: You can speak, read, and write Elven and one extra language of your choice.

Last thoughts and shits to wrap-up.

MoonElves.jpg
Moon Elves

Brief Discription
Other Stuff

  • Something important: stuff.
  • Traits & Adjustments: See entry for High Elf in the Players Handbook. You may choose to either use the standard Ability Score Increase or the Variant Human Trait.
  • Languages: You can speak, read, and write Elven and one extra language of your choice.

Last thoughts and shits to wrap-up.

AvarielElves.jpg
Avariel Elves

Brief Discription
Other Stuff

  • Something important: stuff.
  • Traits & Adjustments: See entry for High Elf in the Players Handbook. You may choose to either use the standard Ability Score Increase or the Variant Human Trait.
  • Languages: You can speak, read, and write Elven and one extra language of your choice.

Last thoughts and shits to wrap-up.

WoodElves.jpg
Wood Elves

Brief Discription
Other Stuff

  • Something important: stuff.
  • Traits & Adjustments: See entry for Wood Elf in the Players Handbook. You may choose to either use the standard Ability Score Increase or the Variant Human Trait.
  • Languages: You can speak, read, and write Elven and one extra language of your choice.

Last thoughts and shits to wrap-up.

SeaElves.jpg
Sea Elves

Brief Discription
Other Stuff

  • Something important: stuff.
  • Traits & Adjustments: See entry for Wood Elf in the Players Handbook. You may choose to either use the standard Ability Score Increase or the Variant Human Trait.
  • Languages: You can speak, read, and write Elven and one extra language of your choice.

Last thoughts and shits to wrap-up.


LythariElves.jpg
Lythari Elves
  • Religion: Words go here.
  • Traits & Adjustments: Choose between Kyanna (feline), Nezorah (canine) and Slyth (rodent) sub-species.
    • Dexterity and Constitution is increased by 1.
      • Kyanna gain an additional +1 to Dexterity.
      • Nezorah gain a +1 to Strength.
      • Slyth gain a +1 to Intelligence.
    • Darkvision 60'
    • Bite Attack: you ca make a bite attack as an action. This is a melee weapon attack that uses Strength for its attack roll and damage bonus and deals 1d6 piercing damage. If this attack hits a target that is your size or smaller, the target is also grappled.
    • Claw Attack: you can make an unarmed strike as a bonus action. You can use your Dexterity for its attack roll and damage bonus, and this attack deals slashing damage.
    • Cathian gain advantage on all sight and smell based Perception rolls.
    • Cathian always have advantage on social rolls dealing with animals of your sub-species type.
  • Languages: You can speak, read, and write Laeo and one extra language of your choice.
StarElves.jpg
Star Elves

Brief Discription
Other Stuff

  • Something important: stuff.
  • Traits & Adjustments: See entry for High Elf in the Players Handbook. You may choose to either use the standard Ability Score Increase or the Variant Human Trait.
  • Languages: You can speak, read, and write Elven and one extra language of your choice.

Last thoughts and shits to wrap-up.

WildElves.jpg
Wild Elves

Brief Discription
Other Stuff

  • Something important: stuff.
  • Traits & Adjustments: See entry for Wood Elf in the Players Handbook. You may choose to either use the standard Ability Score Increase or the Variant Human Trait.
  • Languages: You can speak, read, and write Elven and one extra language of your choice.

Last thoughts and shits to wrap-up.