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Arrahnor (Sun Elves)
Brief Discription
Other Stuff
- Something important: Arrahnorian stuff.
- Traits & Adjustments: See entry for Human in the Players Handbook. You may choose to either use the standard Ability Score Increase or the Variant Human Trait.
- Languages: You can speak, read, and write Elven and one extra language of your choice.
Medium length wrap-up paragraph.
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Ithyll (Moon Elves)
Brief Discription
Other Stuff
- Something important: Ithyllian stuff.
- Traits & Adjustments: See entry for Human in the Players Handbook. You may choose to either use the standard Ability Score Increase or the Variant Human Trait.
- Languages: You can speak, read, and write Elven and one extra language of your choice.
Medium length wrap-up paragraph.
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Avariel (Sky Elves)
Brief Discription
Other Stuff
- Something important: The Avariel are a very rare race, said to have been whipped out during the binding of Tiamat. Unknown to 98% of the inhabitants of Oriand, a last stronghold of Avariel live in a floating city far up above the sacred sea.
- Traits & Adjustments: See entry for Human in the Players Handbook. You may choose to either use the standard Ability Score Increase or the Variant Human Trait.
- Languages: You can speak, read, and write Elven and one extra language of your choice.
Medium length wrap-up paragraph.
(NOTE: A DC 30 History Check for any PC in Oriand to know of the Avariel, outside of the Avariellian Stronghold.)
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Ouraeni (Wood Elves)
Brief Discription
Other Stuff
- Something important: Ouraenian stuff.
- Traits & Adjustments: See entry for Wood Elves in the Players Handbook. You may choose to either use the standard Ability Score Increase or the Variant Human Trait.
- Languages: You can speak, read, and write Elven and one extra language of your choice.
Medium length wrap-up paragraph.
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Dorran (Sea Elves)
Brief Discription
Other Stuff
- Something important: Dorrani stuff.
- Traits & Adjustments: See entry for Human in the Players Handbook. You may choose to either use the standard Ability Score Increase or the Variant Human Trait.
- Languages: You can speak, read, and write Elven and one extra language of your choice.
Medium length wrap-up paragraph.
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Lythari (Shifter Elves)
- Religion: Words go here.
- Traits & Adjustments: Choose between Brog (Bear), Muin (Stag), Faerin (Canine) Draug (Wolf), Thoron (Eagle), and Craeben (Corvid) sub-species.
- Dexterity and Constitution is increased by 1.
- Brog gain a +1 to Strength.
- Muin gain an additional +1 to Constitution
- Draug and Faerin gain an additional +1 to Dexterity
- Thoron gain a +1 to Wisdom.
- Craeben gain a +1 to Charisma
- Darkvision 60'
- Shapeshifting: As an action, polymorph into animal form w/o expending spell slots.
- Brog gain advantage on all Strength checks.
- Muin gain advantage on all Constitution checks.
- Thoron gain advantage on all Perception checks.
- Craeben gain advantage on all Persuasion checks.
- Faerin and Draug gain advantage on all sight and smell based Perception rolls.
- Lythari Elves always have advantage on social rolls dealing with animals of your sub-species type.
- Languages: You can speak, read, and write Elven and one extra language of your choice.
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Aeleen (Star Elves)
Brief Discription
Other Stuff
- Something important: stuff.
- Traits & Adjustments: See entry for Human in the Players Handbook. You may choose to either use the standard Ability Score Increase or the Variant Human Trait.
- Languages: You can speak, read, and write Elven and one extra language of your choice.
Medium length wrap-up paragraph.
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Cool Name (Wild Elves)
Brief Discription
Other Stuff
- Something important: stuff.
- Traits & Adjustments: See entry for Human in the Players Handbook. You may choose to either use the standard Ability Score Increase or the Variant Human Trait.
- Languages: You can speak, read, and write Elven and one extra language of your choice.
Medium length wrap-up paragraph.
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Drow (Dark Elves)
Brief Discription
Other Stuff
- Something important: stuff.
- Traits & Adjustments: See entry for Dark Elf (Drow) in the Players Handbook. You may choose to either use the standard Ability Score Increase or the Variant Human Trait.
- Languages: You can speak, read, and write Elven and one extra language of your choice.
Medium length wrap-up paragraph.
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