Wizard Crossover Spells

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Revision as of 08:36, 20 November 2017 by Oakthorne (talk | contribs) (New page: ==Bard Spells== * '''Cantrips:''' blade ward, dancing lights, friends, light, mage hand, mending, message, minor illusion , prestidigitation, true strike * '''1st Level:''' charm person, c...)
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Bard Spells

  • Cantrips: blade ward, dancing lights, friends, light, mage hand, mending, message, minor illusion , prestidigitation, true strike
  • 1st Level: charm person, comprehend languages, detect magic, disguise self, feather fall, identify, illusory script, longstrider, silent image, sleep, Tasha's hideous laughter, thunderwave, unseen servant
  • 2nd Level: blindness/deafness, cloud of daggers, crown of madness, detect thoughts, hold person, invisibility, knock, locate object, magic mouth, phantasmal force, see invisibility, shatter, suggestion
  • 3rd Level: bestow curse, clairvoyance, dispel magic, fear, feign death, glyph of warding, hypnotic pattern, Leomund's tiny hut, major image, nondetection, sending, stinking cloud, tongues

Cleric Spells

  • Cantrips: light, mending
  • 1st Level: detect magic, protection from good and evil
  • 2nd Level: blindness/deafness, continual flame, gentle repose, hold person, locate object
  • 3rd Level: animate dead, bestow curse, clairvoyance, dispel magic, feign death, glyph of warding, magic circle, protection from energy, remove curse, sending, tongues

Druid Spells

  • Cantrips: mending, poison spray
  • 1st Level: charm person, detect magic, fog cloud, jump, longstrider, thunderwave
  • 2nd Level: darkvision, flaming sphere, gust of wind, hold person, locate object
  • 3rd Level: dispel magic, feign death, protection from energy, sleet storm, water breathing

Paladin Spells

  • 1st Level: detect magic, protection from evil and good
  • 2nd Level: locate object, magic weapon
  • 3rd Level: dispel magic, magic circle, remove curse

Ranger Spells

  • 1st Level: alarm, detect magic, fog cloud, jump, longstrider
  • 2nd Level: locate object
  • 3rd Level: protection from energy, water breathing

Sorcerer Spells

  • Cantrips: acid splash, blade ward, chill touch, dancing lights, fire bolt, friends, light, mage hand, mending, message, minor illusion, poison spray, prestidigitation, ray of frost, shocking grasp, true strike
  • 1st Level: burning hands, charm person, chromatic orb, color spray, comprehend languages, detect magic, disguise self, expeditious retreat, false life, feather fall, fog cloud, jup, mage armor, magic missile, ray of sickness, shield, silent image, sleep, thunderwave, witch bolt
  • 2nd Level: alter self, blindness/deafness, blur, cloud of daggers, crown of madness, darkness, darkvision, detect thoughts, enlarge/reduce, gust of wind, hold person, invisibility, knock, levitate, mirror image, misty step, phantasmal force, scorching ray, see invisibility, shatter, spider climb, suggestion, web
  • 3rd Level: bllink, clairvoyance, counterspell, dispel magic, fear, fireball, fly, gaseous form, haste, hypnotic pattern, lightning bolt, major image, protection from energy, sleet storm, slow, stinking cloud, tongues, water breathing

Warlock Spells

  • Cantrips: blade ward, chill touch, friends, mage hand, minor illusion, poison spray, prestidigitation, true strike
  • 1st Level: charm person, comprehend languages, expeditious retreat, illusory script, protection from evil and good, unseen servant, witch bolt
  • 2nd Level: cloud of daggers, crown of madness, darkness, hold person, invisibility, mirror image, misty step, ray of enfeeblement, shatter, spider climb, suggestion
  • 3rd Level: counterspell, dispel magic, fear, fly, gaseous form, hypnotic pattern, magic circle, major image, remove curse, tongues, vampiric touch