HK-EX
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Species: Droid • Career: Hired Gun • Specializations: Heavy Motivations: Murder Meatbags |
Characteristics
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Brawn | 3 | Agility | 3 | Intellect | 1 |
Cunning | 2 | Willpower | 2 | Presence | 1 |
Skills
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Talents
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The Force
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Force Rating: – |
Force Powers: None |
Combat
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Soak: xx • Armor: xx Ranged Defense: 1 • Melee Defense: 1 Wound Threshold: 15 • Strain Threshold: 12 |
Weapons
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x |
Experience Points
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Earned: 275 (Racial 175 • PreGame 100 • Current Game 0) |
Spent Experience
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275 (Unspent: 0) |
Droid Traits
- Machine: No need to eat, sleep, or breathe; immune to poisons and toxins. Cybernetic implant cap 6.
- Skills: May train one rank each in six career Skills, and one rank in three specialization Skills.
- Inorganic: Do not use standard healing, but do use Mechanics and can self-repair.
- Mechanical Being: Cannot become Force-sensitive, and immune to mind-affecting Force powers
Talents
Heavy
- Barrage: 3/4* ranks. Add 1 damage per rank to a successful attack using Ranged (Heavy) or Gunnery at long or extreme range. (* 4 ranks with Reciprocating Quad Blaster Cannon)
- Brace: 2 ranks. Perform the Brace Maneuver to remove per rank from next Action. May only remove dice added by environmental circumstances.
- Burly: 2 ranks. Reduce any wielded weapon's Cumbersome quality and Encumbrance rating by ranks in Burly, to minimum of 1.
- Sidestep: 1 ranks. Once per round, perform the Sidestep Maneuver, to suffer Strain equal to ranks. All incoming ranged attacks upgrade their Difficulty an equal number of times for the next round.
- Toughened: 1 ranks. Gain +2 wound threshold.
Equipment
Encumbrance: 2/8
Cybernetics
Threshold: 1/6
- Cybernetic Cavity: Containing 5 Emergency Repair Patches
Installed Gear
- Taggeco Protector 1 Combat Armor: Def 1 • Soak 2 • Enc 4/1 • HP 3 • Long-range comlink, plus other goodies.
- x: x
- Czerka Vibroknuckles: Brawl • Dam +1 • Crit 2 • Engaged • Enc 1 • HP 0 • Pierce 1, Vicious 1
- Jetpack: May function as a vehicle of Silhouette 1 • Speed 2 • Handling 0 • System Strain Threshold 3, using Piloting (Planetary)
- Comm Jammer: Can shut down local comlink signals, out to 3 kilometers away. Requires a Computer test, Difficulty depending on range from HK-EX: Short range = Daunting • Medium range = Hard • Long range or more = Average
Carried Gear
- Arakyd Industries ACP Array Gun: Ranged (Heavy) • Dam 6 (9) • Crit 3 (2) • Short • Enc 3 • HP 3/3 • Blast 5, (Pierce 4), Stun setting
- Reciprocating Quad Blaster Cannon: Gunnery • Dam 10 • Crit 2 (1) • Long • Enc 8 • HP 4/4 • Autofire (only), Breach 1, Cumbersome 4 (3), Inaccurate 1, Prepare 2 • Recoil Injuries: or causes wielder to take a Critical Hit, at -50 to roll (min 01)
Experience
Droid: 175 xp
- Brawn 3: 50xp (20xp + 30xp)
- Agility 3: 50xp (20xp + 30xp)
- Cunning 2: 20xp
- Willpower 2: 20xp
- Ranged (Heavy) 2: 10xp
- Gunnery 2: 10xp
- Vigilance 2: 10xp
- Burly (1st rank): 5xp
Heavy: 100xp
- Barrage (1st rank): 5xp
- Toughened (1st rank): 5xp
- Barrage (2nd rank): 10xp
- Brace (1st rank): 10xp
- Burly (2nd rank): 15xp
- Barrage (3rd rank): 20xp
- Brace (2nd rank): 20xp
- Sidestep (1st rank): 15xp