Carol Weaver

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Carol Weaver
CarolOlson.jpg
Attributes
Intelligence 2, Wits 3, Resolve 2;
Strength 2, Dexterity 3, Stamina 2;
Presence 2, Manipulation 3, Composure 2
Skills
Mental: Academics 1, Investigation (Interviewing) 2, Politics 1

Physical: Athletics (Throwing) 2, Stealth 2, Survival 1
Social: Empathy (Lies) 2, Expression (Journalism) 2, Persuasion (Fast Talking) 2, Socialize 1

Merits
Allies (Portland City Government) 2, Professional Training (Journalist) 3, Resources 1, Trained Observer 1
Advantages
Health: 7, Willpower: 4, Size: 5, Speed: 10, Defense: 5 (Armor: 0), Initiative: 5
Integrity
Rating: 7
Current Conditions
xxx


Background

Age: 26
xxx

Rumors

Personality

Virtue: Just. Fairness and justice. She wants everyone to get what they deserve, and will stick her neck out to make sure it happens. Regain all spent Willpower when you set your own goals aside in order to make certain that justice is done.

Vice: Impatient. Act first, think later. The time for action is now. Regain one spent Willpower when you press the group to move on the first plan presented or when you force a scene to start by taking decisive action.

Aspirations:

  • Get hired at the Oregonian
  • Get more articles published
  • x
  • x
  • x

Integrity: xxx

Breaking Points:

  • Carol is protective of her little sister, Nancy. When hen she was a senior in high school and Nancy was a sophomore, her sister was being bullied by another girl. After it had gone on for several months and Nancy ended up with a black eye, Carol decided to do something about it. It turns out that the mother of the girl who had been doing the bullying was a city employee. Carol used her dad's connections as Portland City Commissioner and got access into city government spaces and sneak in places she wasn’t supposed to be and do some snooping around. It turns out that the parent was embezzling money from the city. Carol paused as she looked at the family picture on the employee’s desk. In the picture was the employee, the girl who had been bullying Nancy, and two young smiling boys. Carol knew that those boys hadn’t done anything wrong, but if she exposed what their mother had been doing they would be shuffled off into a cold heartless foster system. Nevertheless, justice demanded that the theft be exposed, and Carol refused to sit by as her sister was bullied by this family. She left the evidence of the embezzlement out in plain sight, knowing that it would be found. It was, and the parent was arrested. The girl who was bullying Nancy was sent off to live with foster parents, effectively removing the problem Nancy’s life. Still, there was always a pang of guilt that the young boys were also caught up in Carol’s decision to do what she felt was the right thing.
    • When I'm willing to bend the rules to protect my family
  • Carol is willing to to go to great lengths to protect those she loves, but even when she was protecting her little sister from a bully she chose to use her wits and her skills to fight with, rather than resort to physical violence. It's not that she would never use violence ever. She knows that there are probably times when it's necessary to use physical violence to defend yourself as a last resort, but Carol believes her wits are superior to physical force and thinks that there are very few situations that her wits and her skills can't get her out of.
    • When I am forced to use physical force to coerce information (or participate in a situation that uses physical force) rather than mental or social means.
  • What is the worst thing someone has ever done deliberately or otherwise to you?
  • Shortly before Marty was drafted, both he and Carol were invited to a party up in the Southwest Hills of Portland, at the home of young lawyer. The crowd was mostly other young married couples also, but all from Portland’s “upper ranks,” so to speak. Rich kids. At some point in the night, after everyone was feeling high with laughter and well lubricated, someone mentioned the spooky “witch’s castle” in Forrest Park. “What? That old thing? It’s a nice night out. We should go check it out! It would be rad!” 6 of them headed off into the nearby park, with their beer and party supplies. But none of them are quite sure what, exactly, happened that night. There was lots of laughter and drinking, and then couples started wandering off into the woods, and then… yelling? screams? something that sounded more beastial? Carol remembers being shaken and waking up in the nearby stream, Marty’s face in hers. “We need to get out of here.” He had a cut under his eye. There were cuts on her own hands and her legs. It was early morning. She and Marty hiked out of the park with one of the other women who had joined them. She had a large cut on her temple. Carol wasn’t sure where the woman’s husband was, or where the other couple was. She felt like she was in a fog. She instinctively knew not to talk to Marty about that night, and he never really seemed quite the same before he left for the war. Fucking rich kids and their drugs.
    • Being in the woods at night, and being followed by something I can't see.
  • By 1969, troops were actually being reduced in Viet Nam. Marty and Carol had hoped that they would be spared the pain of Marty being drafted. Married life was wonderful for the newlyweds for 2 fabulous years until it finally happened. While less and less people were being drafted, Marty Weaver found his name among that number. Neither Marty nor Carol were big supporters of the war, but Marty also believed in duty to country. With Marty gone, Carol busied herself with pursuing a journalism degree. Two years after being drafted, the horrible news was delivered: Marty wasn’t coming home. This wasn’t supposed to be happening. They were already starting to bring troops home, how could Marty have died? Carol was devastated. What’s worse is that the Army told her that due to the “nature of his death”, which they were classifying as confidential, even from families of those killed, they wouldn’t be able to return his body home for several months, even possibly up to a year. After 10 long months, Marty’s casket was finally allowed to return the U.S., but even then Carol was denied her requests to see the body of the man she loved and was married to. To be sure, the Army staff were very sincere and apologetic, but answer remained the same: “Due to sensitive nature of Marty’s death, unfortunately the body cannot be viewed. I’m so sorry that we can’t reveal more details about what happened, but the exact details remain classified.” Thank god her father was there for Carol to rage-cry into his chest.
    • When those I care about are mourned without my having confirmed it myself

Equipment

  • Possessions: Typewriter, 1973 Brown Dodge Dart
  • Weapons: xxx
  • Other Notes: X

Conditions

  • xxx

Merit Details

Professional Training (Journalist) 3: I have training as a print journalist, which offers distinct advantages.

- Asset Skills: Investigation, Expression

  • Networking: I've built connections within my chosen field.

- Contacts: Journalists, Police

  • Continuing Education: With the repeated efforts in my field, I tend toward greater successes. When making a roll with my Asset Skills, I benefit from the 9-again quality.
  • Breadth of Knowledge: I've picked up a number of particular bits of information and skills unique to my work. Choose a third Asset Skill, and take two Specialties in your character’s Asset Skills.

- Additional Asset Skill: Persuasion

- Additional Specialties: Fast Talking, Interviewing

Allies (Portland City Government) 2: Allies help your character. Each dot represents a layer of influence in the group. One dot would constitute small favors and passing influence. Three could offer considerable influence, such as the police overlooking a misdemeanor charge. Five dots stretches the limits of the organization’s influence, as its leaders put their own influence on the line for the character. This could include things such as massive insider trading or fouling up a felony investigation. No matter the request, it has to be something that organization could accomplish. A character can ask for favors that add up to her Allies rating without penalty in one chapter. If she extends her influence beyond that, her player must roll Manipulation + Persuasion + Allies, with a penalty equal to the favor’s rating. If the roll is successful, the group does as requested. Failed or successful, the character loses a dot of Allies. This dot may return at the end of the chapter On a dramatic failure, the organization resents her and seeks retribution. On an exceptional success, she doesn’t lose the dot. One additional favor a character can ask of her Allies is to block another character’s Allies, Contacts, Mentor, Retainer, or Status (if she knows the character possesses the relevant Merit). The rating is equal to the Merit dots blocked.

Resources (Wealthy Family) 1: One dot is a little spending money here and there. Two is a comfortable, middle class wage. Three is a nicer, upper middle class life. Four is moderately wealthy. Five is filthy rich. Every item has an Availability rating. Once per chapter, your character can procure an item at her Resources level or lower, without issue. An item one Availability above her Resources reduces her effective Resources by one dot for a full month, since she has to rapidly liquidate funds.

Trained Observer 1: I have spent time in the field, catching details and digging for secrets. I might not have a better chance of finding things, but I have a better chance of finding important things. Any time I make a Perception roll (usually Wits + Composure), I benefit from the 9-again quality.

Friends and Family

  • Martin Weaver (Deceased) - Husband who died in the war
  • Nancy Olson - Younger sister, married to Harry Olson
  • Harry Olson - Brother-in-law
  • Buck and Cassandra Grayson - Parents. Father is a retired City Commissioner from 1959-1970.
  • Natalie Garner - Roommate and friend

Lifestyle

Apartment B16

A description of your characters day to day life.

  • Money: xxx
  • Clothing & Jewelry: xxx
  • Communication: xxx
  • Food: xxx
  • Housing: xxx
  • Days: xxx
  • Evenings: xxx

Experience

  • 6 skill points held in reserve