Midday Snow
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Caste: Zenith; Concept: Wandering Martial Artist; Anima: Terrible Snow Bear; Motivation: To become the best martial artist in the North.
- Attributes: Strength 3, Dexterity 4, Stamina 4; Charisma 3, Manipulation 2, Appearance 4; Perception 2, Intelligence 2, Wits 3
- Abilities: Martial Arts 5 (Other Martial Artists +2, Punches +2); Performance 2, Presence 2, Resistance 3, Survival 3 (The North +2); Lore 2, Medicine 3; Athletics 3, Awareness 3; Linguistics 2 (Skytongue; Northern Barbarian Languages, Old Realm)
- Backgrounds: Contacts 1 (Icewalkers), Cult 1, Face 3, Mentor 3
- Charms
- Excellencies: X
- Virtues: Compassion 1, Conviction 2, Temperance 3, Valor 3; Virtue Flaw: Foolhardy Contempt
- Willpower: 6; Essence: 3; Personal Essence: X; Anima Essence:X
- DVs: Evade 4, Parry 6 (7 vs other martial artists), Mental 5; Soak: 4B/2L/0A, 12B/10L/4A (Iron Kettle Body), 9B/7L/0A (Mantis Form), 17B/15L/4A (Iron Kettle Body + Mantis Form); Health Levels: -0/-1/-1/-1/-2/-2/-2/-2/-4/Inc.
- Attacks
- Punch: Speed 5, Rate 3, Accuracy +2 (13/15 vs. martial artists), Damage 3B, Parry DV 7
- Kick: Speed 5, Rate 2, Accuracy +0 (9/11 vs. martial artists), Damage 6B, Parry DV 4
- Clinch: Speed 6, Rate 1, Accuracy +0 (9/11 vs. martial artists), Damage 3B + hold, Parry DV N/A
- Thunderclap Rush Attack: Makes any above attack Speed 3
- Fist of Iron: Adds +1 Accuracy, +2 Damage and turns Damage Lethal on any above attack.