SW Droid List

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Book Resources: DA (Dangerous Alliances) • SoT (Stay on Target) • SoR (Strongholds of Resistance) • LBE (Lead By Example) • EtU (Enter the Unknown) • FH (Far Horizons) • SM (Special Modifications) • SoF (Suns of Fortune) • FO (Fully Operational) • KtP (Keeping the Peace) • EV (Endless Vigil) • DoH (Disciples of Harmony) • KoF (Knights of Fate) • DoR (Dawn of Rebellion)

Purchasable Droid List

Droids that are available for purchase

Name Brawn Agility Intellect Cunning Willpower Presence Soak Value W. Threshold S. Threshold M/R Defense Skills Talents Abilities Equipment Price Rarity Sourcebook
3PX-Series Protocol Droid (Rival) 1 1 3 1 1 2 2 10 0 0/0 Charm 1, Knowledge (Education) 3, Knowledge (Outer Rim) 3, Knowledge (Xenology) 3, Negotiation 2 None Droid, etiquette and protocol (protocol droids allow allies to add Boost-die.png to any Negotiation checks or other checks made to negotiate or mediate). None 7,750 4 DA 55
5YQ-Series Protocol Droid (Rival) 1 1 3 1 1 2 2 9 0 0/0 Charm 1, Knowledge (Education) 1, Knowledge (Core Worlds) 1, Knowledge (Lore) 1, Knowledge (Outer Rim) 1, Knowledge (Underworld) 1, Knowledge (Warfare) 1, Knowledge (Xenology) 1 None Droid, etiquette and protocol (protocol droids allow allies to add Boost-die.png to any Negotiation checks or other checks made to negotiate or mediate). None 5,500 3 DA 55
AC Law Enforcement Droid (Rival) 3 1 2 2 1 1 5 14 0 2/2 Coercion 2, Discipline 2, Melee 2, Piloting (Planetary) 2, Streetwise 3, Vigilance 3 Nobody's Fool 1 Droid Stun baton (Melee; Damage 5; Critical 6; Range [Engaged]; Disorient 2; Stun Damage), Riot shield (Melee; Damage 3; Critical 6; Range [Engaged]; Cumbersome 3; Defensive 2; Deflection 2; Disorient 1), binders, built-in comlink (R) 9,600 5 FH 49
ASP-19 Battle Droid (Nemesis) 4 4 2 2 3 2 6 16 12 2/0 Brawl 2, Coercion 3, Lightsaber 2, Melee 2, Ranged (Heavy) 2, Vigilance 3 Adversary 1, Feint 2 Droid, Breakaway systems (reduce the difficulty of any Mechanics or Computers check to repair this droid by one, to a minimum of Easy [*]), Difficulty Setting (a character can spend a maneuver to adjust the droid's Brawl, Melee, and Lightsaber skills to a minimum of 1 or maximum of 3) Retractable vibroblade (Melee; Damge 6; Critical 2; Range [Engaged]; Defensive 2, Pierce 3, Vicious 1), training lightsaber (Lightsaber; Damage 6; Critical -; Range [Engaged]; Stun Damage) (R) 80,000 9 KoF 52
BD10-Series Assay Support Droid (Rival) 1 1 4 3 1 3 3 10 0 0/0 Charm 2, Knowledge (Outer Rim) 3, Negotiation 2 None Droid, Outland Etiquette and Protocol (Allows allies to add Boost-die.png to any Negotiation checks or other checks made to negotiate or mediate in the Outer Rim) None 8,500 5 DoH 54
BL0-Series Non-lethal Combat Droid (Rival) 3 2 1 1 1 2 5 12 0 1/1 Brawl 3, Cool 2, Coordination 1, Ranged (Light) 1, Resilience 2 None Droid 2 stun grenades (Ranged [Light]; Damage 8; Critical -; Range [Short]; Blast 8; Disorient 3; Limited Ammo 1; Stun Damage), 2 built-in stun whips (Melee; Damage 5; Critical -; Range [Short]; Stun 3), built-in armor plating (+1 Defense, +1 soak) 5,000 6 DoH 54
BT-Series Ordnance Droid (Rival) 3 1 3 1 1 1 7 15 0 0/0 Gunnery 1, Mechanics 2 None Droid Built-in toolkit, built-in ordnance loading computer (Add Boost-die.png to checks for ordnance delivery systems or explosive devices or compounds) (R) 13,500 6 FO 49
Butterbug Remote (Minion) 1 1 1 1 1 1 2 3 0 0/0 (Group Only) Mechanics, Melee None Droid, Vulnerable to Blasts (add Boost-die.png Boost-die.png to checks made with weapons with the Blast quality targeting minion groups of butterbug remotes), Silhouette 0 Micro-tools and drills (Melee; Damage 2; Critical 3, Range [Engaged]; Pierce 2 700 4 SM 53
CT-4 Medical Droid (Rival) 1 1 3 1 2 1 2 8 0 0/0 Computers 1, Discipline 1, Knowledge (Xenology) 3, Medicine 3, Perception 2 Bacta Specialist 2, Surgeon 1 Droid Built-in diagnostic and surgical tools (counts as medpac as well as stimpack that can be used once per session), Synthflesh applicator (can administer application of synthflesh five times per session). 20,000 8 SoR 113
Cybot Galactica K-9 Series Hunting Droid (Rival) 2 3 1 3 1 1 5 9 0 0/0 Brawl 3, Perception 3, Stealth 3, Survival 3 Hunter 2 Droid Teeth and claws (Brawl; Damage 5; Critical 5; Range Engaged; Pierce 1), Built-in Fabritech "Hound" sensor suite (add Boost-die.png to any Perception or Survival checks) 7,000 6 EtU 54
Cybot Galactica/KDY All-terrain Exploration Droid (Rival) 1 3 1 3 1 1 4 15 0 0/0 Coordination 2, Perception 3, Ranged (Heavy) 1, Vigilance 3 Outdoorsman 2 Droid Forward-mounted blaster (Ranged [Heavy]; Damage 9; Critical 3; Range [Medium]; Stun Setting), Fabritech "Surveyor" mapping-and-surveying suite (see desc in book) 8,900 5 EtU 55
CZ-Series Communications/Business Droid (Rival) 1 1 3 2 1 2 2 10 0 0/0 Knowledge (Education) 3, Knowledge (Core Worlds) 2, Negotiation 4, Perception 1 None Droid, etiquette and protocol (protocol droids allow allies to add Boost-die.png to any Negotiation checks or other checks made to negotiate or mediate). Inbuilt Datapad, Long-range comlink 9,000 4 DA 55
DTS-Series Dismantler Doird (Rival) 5 3 2 2 3 2 7 15 0 0/1 Computers 3, Mechanics 4, Perception 3, Ranged (Heavy) 1 Adversary 1, Gearhead 1, Solid Repairs 2 Droid, Flyer, Silhouette 2 Cutting Torch (Ranged [Heavy]; Damage 10; Critical 3; Range [Short]; Blast 5, Breach 1, Burn 3, Vicious 3), vibrosaw (Melee; Damage 6; Critical 2; Ranged [Engaged]; Breach 1, Sunder, Vicious 2), dismantling manipulators (Brawl; Damage 4; Critical 4; Range [Engaged]; Sunder), built-in repair tools (counts as a tool kit and emergency repair kit that can be used once per session) 40,000 6 DoR 119
DUM-Series Pit Droid (Minion) 1 1 0 0 1 1 3 2 0 0/0 (Group Only) Computers, Mechanics, Perception Fine Tuning 2 Droid, Networking (For every 3 DUM-series droids in a group add Boost-die.png to all Computers, Mechanics, and Perception checks they make), Silhouette 0 Built-in comms suite 450 1 EV 45
DZ-70 Fugitive Tracker Droid (Rival) 2 1 1 3 1 1 4 12 0 0/0 Ranged (Light) 2, Stealth 2, Survival 3, Vigilance 2 Adveersary 1, Expert Tracker 2 Droid Blaster pistol (Ranged [Light]; Damage 6; Critical 3; Range [Medium]; Stun Setting), Ionization Blaster (Ranged [Light]; Damage 10; Critical 5; Range [Short]; Disorient 5; Stun Damage [Droid Only]) (R) 9,800 4 FH 49
ED-V8-Series Envoy Droid (Rival) 1 1 3 2 1 1 3 10 0 0/0 Knowledge (Education) 2, Knowledge (Outer Rim) 3, Negotiation 4, Perception 1 None Droid, Non-humanoid Etiquette and Protocol (allow allies to add Boost-die.png to any Negotiation checks or other checks made to negotiate or mediate with any non-humanoid species). None 8,000 7 DoH 54
EG-6 Power Droid (Minon) 1 1 2 1 2 1 4 10 0 0/0 (Group Only) Computers, Mechanics None Droid Built-in DF-15 fusion generator (SO 47), spectormoeter, multi-spectral scanner, manipulator arm, power diagnostics package (remove 1 setback die for checks to remove system strain) 3,800 2 FO 50
EOD-MK IV Explosives Disposal Remote (Minion) 1 1 1 1 1 1 2 2 0 0/0 (Group Only) Mechanics, Perception, Vigilance None Droid Demolitions scanner (add Boost-die.png to checks made to locate explosives), built-in EOD tool kit (FO 48), controlled demolition device (as an action, can detonate a single explosive device at engaged range, destroying the remote and explosive and infliciting damage per explosive rules) (R) 500 6 FO 50
Generic Remote (Minion) 1 1 1 1 1 1 2 5 0 0/0 (Group Only) Perception None Droid, Silhouette 0 None 400 3 SM 53
GT-Series Construction Droid (Rival) 3 2 2 1 2 1 4 13 0 0/0 Computers 2, Mechanics 3, Perception 1 Natural Tinkerer Droid Fusion cutter (Melee; Damage 5; Critical 3; Range [Engaged]; Breach 1, Burn 3, Sunder, Vicious 3), built-in constuction tools (Counts as tool kit), I-C4a droid interface programming suite 17,500 4 FO 50
Guardian Police Droid (Rival) 3 2 2 2 3 2 4 10 0 0/0 Athletics 2, Melee 1, Perception 3, Pioloting (Planetary) 2, Ranged (Light) 2, Streetwise 1, Vigilance 2 Nobody's Fool 1 Droid Baton (Melee; Damage 5; Critical 5; Range [Engaged]; Disorient 2), SS-410 blaster pistol (Ranged [Light]; Damage 6; Critical 3; Range [Medium]; Stun setting) 8,100 6 EV 46
GV/3-Series Guardian Droid (Rival) 3 1 1 2 2 1 5 15 0 1/0 Brawl 3, Perception 3, Ranged (Light) 3, Vigilance 2 None Droid, Loyalty imprint (add Boost-die.png to all checks made to defend its designated master), Olfactory sensor suite (reduce difficulty of scent-based Perception checks by 1) Retractable blade incisors (Brawl; Damage 5; Critical 3; Range [Engaged]; Ensnare 1), retractable light blaster (Ranged [Light]; Damage 5; Critical 4; Range [Medium]; Stun setting) 8,000 7 KtP 49
Gyrowheel 1.42.08-Series Recycling Droid (Minion) 3 3 0 1 1 1 4 4 0 0/0 (Group Only) Athletics, Coordination None Droid Cleaning devices, grabber claws 6,500 4 FH 50
ID9 Seeker Droid (Minion) 1 3 1 2 1 1 3 5 0 0/0 (Group Only) Computers, Coordination, Melee, Stealth None Droid, Flyer, Silhouette 0 Shock prod (Melee; Damage 5; Critical 5; Range [Engaged]; Disorient 2, Stun Damage), ion disruptor (Melee; Damage 5; Critical 4; Range [Engaged]; Ion) (R) 4,500 7 DoR 119
IG-RM-Series Enforcer Droid (Rival) 3 3 2 2 3 2 5 13 0 0/0 Brawl 3, Coercion 3, Cool 2, Melee 3, Perception 3, Ranged (Heavy) 3, Vigilance 4 Adversary 1, Body Guard 2 Droid DLT-18 heavy blaster rifle (Ranged [Heavy]; Damage 10; Critical 3; Range [Long]; Auto-fire, Cumbersome 3) 23,000 6 DoR 120
Industrial Automaton FD-Series Extinguisher Droid (Minion) 2 1 1 1 1 1 3 2 0 0/0 (Group Only) Athletics None Droid, Firefighter (may make an Average (**) Athletics check to extinguish a fire; success extinguishes the fire within a number of rounds determined by the GM, and additional successes may reduce the time needed to extinguish the fire. Particularly large or dangerous fires may require more difficult checks at the GM's discretion), Fire Resistant (immune to fire damage or damage from weapons with the Burn quality) Fire Suppression equipment 8,000 4 SoF 102
Industrial Automaton Hologlide J57 Cam Droid (Minion) 1 3 1 1 1 1 0 2 0 0/0 (Group Only) Perception, Vigilance None Droid, Flyer Holocam 800 3 SoF 102
Industrial Automaton JC Series Pilot Droid (Rival) 1 3 2 1 1 1 2 5 0 0/0 Cool 2, Piloting (Planetary) 2, Piloting (Space) 2, Ranged (Light) 1 Full Throttle Droid Light pop-up blaster (Ranged [Light]; Damage 5; Range [Short]; Critical 4; Stun Setting) 15,000 7 EtU 56
KX-Series Enforcer Droid (Nemesis) 4 3 3 3 2 2 7 15 12 0/0 Brawl 3, Coercion 4, Computers 3, Cool 3, Perception 3, Ranged (Heavy) 3, Ranged (Light) 3, Vigilance 3 Adversary 2, Nobody's Fool 2 Droid None (R) 50,000 8 DoR 120
LOM-Series Protocol Droid (Rival) 1 1 3 1 1 2 2 10 0 0/0 Charm 2, Knowledge (Education) 3, Knowledge (Outer Rim) 2, Knowledge (Xenonogy) 3, Negotiation 2 None Droid, etiquette and protocol (protocol droids allow allies to add Boost-die.png to any Negotiation checks or other checks made to negotiate or mediate)., Insectoid appearance (LOM-series droids allow allies to remove Setback-die.png from Negotiation checks or other checks made to negotiate or mediate when dealing with insectoid species). None 8,500 5 DA 58
LRD-Series Envoy Droid (Rival) 1 1 2 1 2 3 2 10 0 0/0 Charm 2, Knowledge (Education) 2, Negotiation 2, Perception 2 None Droid, Rhetorical mimic (may make Charm, Deception, and Negotiation checks using the characteristics and skills of it's master; such checks suffer 2 setback and the droid does not benefit from any relevant talents its master possesses None 15,000 5 DA 57
M-3PO-Series Military Protocol Droid (Rival) 1 1 3 1 2 1 2 14 0 0/0 Discipline 1, Knowledge (Education) 3, Knowledge (Warfare) 3, Vigilance 2 None Droid, Military analyst (allows allies to add Boost-die.png to any Knowledge (Warfare) checks that benefit from understanding of logistics or military procedure None (R) 12,000 5 DA 56
Marksman-H Combat Remote (Minion) 1 3 1 1 1 1 1 3 0 1/1 (Group Only) Perception, Ranged (Light) None Droid, Silhouette 0 Micro-stun blaster (Ranged [Light]; Damage 1; Critical -; Range [Short]; Stun Damage) 350 5 KtP 50
Medtech Mini-Med (Minion) 1 1 1 1 1 0 2 1 0 0/0 None None Droid, Surgeon's Aid (When a minion group of one or more Mini-Meds performs the Assist maneuver to help a character with a Medicine check, that character counts as having + 1 rank in the Surgeon talent per Mini-Med in the group.), Silhouette 0 None 900 3 FH 49-50
Merendata KLC series Exchequer Droid (Rival) 1 1 3 1 1 3 2 8 0 0/0 Charm 2, Computers 2, Cool 2, Negotiation 2 Wheel and Deal 2 Droid Mercantile computer with holonet connection (add Boost-die.png to all Negotiation checks while in the Outer Rim and Boost-die.png Boost-die.png while in the Core) 10,000 5 EtU 56-57
MI-Series Security Droid (Nemesis) 4 2 2 2 3 1 5 15 10 1/1 Brawl 3, Coercion 4, Perception 3, Ranged (Heavy) 4, Vigilance 4 Adversary 1 Droid, Fire Sweep (as an action, can make a hard (***) Ranged (Heavy) check to inflict one hit that deals base damage with it's built-in twin light repeating blasters on up to two targets within medium range, plus one additional targer per advantage on the check; it can only hit each target once this way) Twin light repeating blasters (Ranged [Heavy]; Damage 11; Critical 3; Range [Long]; Auto-fire; Linked 1; Pierce 1), twin stun blasters (Ranged [Heavy]; Damage 6; Critical -; Range [Close]; Linked 1; Stun Damage), Oversized Arms (Brawl; Damage 7; Critical 4; Range [Engaged]; Knockdown) (R) 41225 7 EV 47
MSE-Series Maintenance Droid (Minion) 1 2 1 1 1 1 3 3 0 0/0 (Group Only) Computers, Mechanics, Perception None Droid, Silhouette 0 Built-in repair tools (counts as a tool kit and emergency repair kit that can be used once per session) 200 2 DoR 121
P2F Hostile Environment Remote (Minion) 1 2 1 3 1 1 2 4 0 0/0 (Group Only) Athletics, Cool, Perception, Resilience None Droid Built-in long range comlink, built-in holoprojector, scanner suite 3,500 4 DoH 55
Q-4 Borer Droid (Minion) 1 2 1 1 1 1 2 3 0 0/0 (Group Only) Perception, Ranged (Light) None Droid Heavy-duty drilling laser (Ranged [Light]; Damage 6; Critical 3; Range [Engaged]; Pierce 4), rock-scanning sensors (Boost-die.png Boost-die.png to Perception checks made to locate ore deposits) 2,000 5 SoR 113
Q7-Series Astromech Droid (Rival) 1 2 2 2 1 1 2 9 0 0/0 Astrogation 3, Computers 3, Cool 2, Mechanics 2, Piloting (Space) 2 None Droid Built-in repair and diagnostic suite (counts as a tool kit) 6,500 8 SoT 48
R7- Series Astromech Droid (Rival) 1 1 2 2 1 1 3 11 0 0/0 Astrogation 3, Computers 3, Cool 2, Mechanics 3, Piloting (Space) 2 Galaxy Mapper 1, Hold Together Droid Arc Welder (Melee; Damage 3; Critical -; Range [Engaged]; Stun Damage), Built-in repair and diagnostic suite (counts as a tool kit) 11,000 6 SoT 47
RH-Series Research Droid (Rival) 1 1 3 2 1 1 2 10 0 0/0 Computers 2, Knowledge (Core Worlds) 2, Knowledge (Education) 3, Knowledge (Lore) 2, Knowledge (Xenology) 3 Natural Scholar Droid Built-in science database (Add an automatic advantage to Knowledge checks and 2 advantages to Knowledge checks when assisting in addition to standard assistance benefits) 11,000 8 FO 51
RMD-20 "Eye in the Sky" (Minion) 1 3 1 1 1 1 1 3 0 0/0 (Group Only) Perception, Vigilance None Droid, Silhouette 0 Recording holocam 500 4 KtP 50
Roche J9 Worker Drone (Rival) 1 2 3 1 2 1 2 11 0 0/0 Charm 1, Knopwledge (Education) 4, Knowledge (Xenology) 3, Negotiation 2 None Droid Olfactory and microwave sensors (add Boost-die.png Boost-die.png to Perception checks) 7,000 3 SoR 113
Roche Siak-Series Protocol Droid (Rival) 1 1 3 2 2 2 2 10 0 0/0 Charm 3, Knowledge (Education) 2, Knowledge (Xenology) 3, Negoatiation 3 None Droid None 10,000 4 SoR 114
SBD Series Assistance and Rescue Droid (Rival) 2 3 2 2 1 3 4 14 0 0/0 Cool 1, Coordination 2, Mechanics 1, Medicine 2, Perception 3 Keen Eyed 2 Droid Built-in long range comlink, 2 emegency med-packs, build in general purpose scanner, build-in physician's kit, 8 stimpacks, built-in tool kit 7,500 3 DoH 55
SDMN Series Session Droid (Rival) 1 2 2 2 1 3 3 7 0 0/0 Charm 2, Cool 2, Computers 2, Coordination 2, Deception 2 Plausible Deniability 1, Smooth Talker (Charm) 2 Droid, Backup Entertainer (When a SDMN Session Droid performs the Assist maneuver to help a character make a check as part of a performance, that character adds 2 automatic Advantages to the results instead of the usual benefits). None 4,000 5 FH 50
Service Patch Remote (Minion) 1 1 1 1 1 1 2 5 0 0/0 (Group Only) Computers, Mechanics Technical Aptitude 1 Droid, Silhouette 0 Built-in toolkit 900 3 SM 53
Shield Remote (Minion) 1 1 1 1 1 1 3 6 0 1/1 (Group Only) Vigilance Body Guard 1 Droid, Silhouette 0 General Purpose Scanner 1,100 5 SM 53
Sorosuub Corporation 87-RM Scout Collector (Rival) 4 1 2 1 1 1 8 20 0 1/1 Knowledge (Xenology) 4, Perception 3 None Droid, Silhouette 3, Hoverer Grapple Arms (Brawl; Damage 6; Critical 5; Range [Engaged]; Ensnare 3), cryostorage bay 6,000 6 EtU 57
Sorosuub G2 Repair Droid (Rival) 1 2 2 1 1 2 1 6 0 0/0 Astrogation 2, Computers 3, Knowledge (Core Worlds) 1, Knowledge (Outer Rim) 1, Mechanics 3, Piloting (Space) 2 None Droid None 6,000 5 SoR 114
Sorosuub Wanderer Scout Survey Droid (Rival) 2 4 1 1 1 1 3 10 0 0/0 Perception 3, Ranged (Light) 1, Stealth 2, Survival 3 Hunter 1, Swift Droid Stun blaster (Ranged [Light]; Damage 6; Critical -; Range [Short]; Stun Damage). 2,500 6 SoR 114, EtU 57
SR-Series Scout/Observation Droid (Rival) 2 3 3 3 3 2 4 13 0 0/0 Athletics 2, Computers 3, Knowledge (Warfare) 3, Perception 4, Ranged (Heavy) 2, Stealth 4, Vigilance 3 None Droid, Flyer, Forward Observer (while observing a target the droid may perform a maneuver to upgrade the ability of the next Gunnery or Ranged (Heavy) check an ally makes this turn on that target), Optical Camouflage System (When active upgrade the ability of all Stealth checks the droid makes twice) Blaster scout carbine (Ranged [Heavy]; Damage 6; Critical 3; Ranged [Medium]; Auto-fire, Stun setting), onboard optical camouflage system, onboard optics/observation suite, onboard comms suite with holotransceiver (R) 13,000 6 KoF 52
TC-SC Infiltration Droid (Nemesis) 2 2 3 4 2 3 3 10 10 0/0 Athletics 2, Computer 3, Cool 3, Deception 4, Melee 3, Perception 3, Ranged (Light) 3, Skulduggery 3, Stealth 4, Vigilance 3 Adversary 2, Indistinguishable 2 Droid Multispectrum disguise suite (EV 47) (R) 15,600 8 EV 47
TC-Series Protocol Droid (Rival) 1 1 3 1 1 2 2 10 0 0/0 Charm 2, Knowledge (Education) 3, Knowledge (Xenology) 3, Negotiation 1, Perception 2 None Droid, etiquette and protocol (protocol droids allow allies to add Boost-die.png to any Negotiation checks or other checks made to negotiate or mediate)., Advanced Language Module (when encountering a new species or language not in its databases, a TC-series protocol droid may make an Easy (*) Knowledge [Education] check to learn enough of the new dialect to communicate None 10,000 4 DA 56
TRD-2 Sparring Droid (Rival) 3 3 2 3 1 1 6 15 0 2/0 Athletics 2, Brawl 3, Coordination 1, Lightsaber 3, Melee 3, Ranged (Heavy) 2 None Droid, Combat Training (allow any character who has spent at least 1 hour practicing with them to increase their melee defense rating by 2 for the remainder of the session) Double-bladed training saber (Lightsaber; Damage 6; Critical -; Range [Engaged]; Linked 1, Stun Damage, Unwieldy 3), Stun cannon (Ranged [Heavy]; Damage 8; Critical -; Range [Medium]; Stun Damage), Z6 riot control baton (Melee; Damage 5; Critical 5; Range [Engaged]; Cortosis, Disorient 2, Stun Damage) 7,750 6 DoH 56
T-Series Tactical Droid (Rival) 1 1 3 2 2 3 3 10 0 0/0 Cool 3, Discipline 2, Knowledge (Warfare) 3, Leadership 3, Perception 2, Vigilance 2 Field Commander Droid, CDE-T Tactical Computer (T-series tactical droids add Boost-die.png Boost-die.png when making Leadership and Knowledge (Warefare) checks) None (R) 8,000 8 LBE 45
TTS20-Series Dialectic Droid (Rival) 2 1 3 2 1 4 3 8 0 0/0 Charm 2, Cool 1, Deception 2, Knowledge (Core Worlds) 1, Knowledge (Education) 1, Negotiation 3, Perception 2, Streetwise 1 None Droid, Master of Rhetoric (Allow allies to add Boost-die.png Boost-die.png to any opposed Presence or Willpower based checks or other checks made to negotiate or mediate in the Outer Rim) None 5,400 7 DoH 56
WSW MK III "Harrier" Combat Remote (Minion) 1 3 1 1 1 1 3 8 0 0/0 (Group Only) Perception, Ranged (Heavy), Ranged (Light), Vigilance None Droid, Flyer Repeating blaster (Ranged (Heavy); Damage 10; Critical 3; Range [Long]; Auto-fire), stun blaster (Ranged [Light]; Damage 9; Critical 3; Range [Short]; Stun Damage) (R) 6,000 6 KoF 52