Dedications

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Dedications are a type of magical limitation to the mage's behavior. These limitations resonate with one of the Watchtowers. The sacrifice of aligning one's behavior toward that Watchtower instead of the Fallen World causes a sort of occult "friction" in the soul of the mage. Over the span of a week, this accrues power, eventually manifesting as a point of Mana.

In order to take a Dedication from a Watchtower other than one's own, a mage must have at least one dot in one of the Arcana of that Watchtower.

Benefits

The benefits of assuming a Dedication are as follows:

  • The mage gains 1 Mana per week. This is added to downtime totals, so that mages at the beginning of an Episode start with Mana equal to the result of 1 die roll, plus 1 for every week that has passed between Episodes.
  • As long as the mage maintains the Dedication, he is considered to be using a Path Tool for one of the Arcana of the Watchtower in question. This only comes into effect once the mage has harvested a point of Mana from the practice, and ends when it is broken. The Arcanum must be chosen when the mage chooses the Dedication.
  • When a Dedication causes difficulty for the mage in a story, it is treated as a Flaw. That is, at the end of the session, he gains an additional XP for the trouble of maintaining it.

Drawbacks

  • When a mage breaks a Dedication, he loses one Mana and the resonance shatters.
  • Breaking a Dedication is also a Wisdom 9 Act of Hubris (though, of course, not many mages have to worry about that).

Dedications

Dedications of the Lunargent Thorn

Arcana: Fate, Time. The Dedications of the Lunargent Thorn involve actions that make one more of an agent of the Wyrd or Destiny, or of more fey-like behavior.

  • Sybil's Vow: The mage chooses to live according to the Sybil's Vow, offering prophecy and divination to those around her, whether they like what she has to say or not. Such mages usually earn the reputation as doom-crows, but also as people to whom others (particularly Sleepers) begin to go for advice.
  • The Fool's Vow: Like the Fool card of the Tarot, the mage is a wanderer. At its core, this is a vow to keep neither home nor Sanctum. Some may remain on the road, their lives one big road trip movie, while others may embrace the life of a hobo or homeless person.
  • Lord of Misrule's Vow: Chaos follows in Lord of Misrule's wake, and he takes the opportunity to bring low the lofty with trickery. The Lord of Misrule must take the opportunity to make a fool of anyone who is too arrogant, or who wields too much power, for the good of everyone around them.
  • Comus' Vow: The Carnivale King's life is one of excess. They are not just the life of the party, they are the source of it. Every evening is an example of indulgence and vice-chasing, with promiscuity, drinking, substance abuse, dancing and gambling as the order of the day.

Dedications of the Iron Gauntlet

Arcana: Mind, Space. X

Dedications of the Lead Coin

Arcana: Death, Matter. X

Dedications of the Golden Key

Arcana: Forces, Prime. X

Dedications of the Stone Book

Arcana: Life, Spirit. X