V'neef Aola
Aspect: Air; Concept: Tempestuous Demonologist; Age: 21
Motivation: X; Intimacies: X
Attributes: Str 2, Dex 4, Sta 2, Cha 3, Man 3, App 3, Per 2, Int 4, Wits 4
Abilities: Archery 1, Athletics 3, Awareness 2, Integrity 4 (Dodging +3), Linguistics 3 (High Realm; Old Realm, Low Realm, Flametongue), Lore 3, Martial Arts 1, Melee 1, Occult 5 (Demonology +3), Performance 1, Presence 2, Resistance 1, Ride 1, Socialize 2, Stealth 3, Thrown 5 (Air Bolt Attack +2), War 2
Backgrounds: Artifact 3, Backing 1 (Imperial Legion; Fanglord rank), Manse 2, Resources 3; Dragon-Blooded: Breeding 3 Connections 2 (Heptagram), Thaumaturgy 1
Flaws: Claustrophobia (2), Nightmares (2), Climate Sensitivity (2), Obligation: Heptagram Demonology Library (2)
Contents
Charms
Excellencies: Essence Overwhelming: Occult, Integrity, Thrown
Lore Charms
- Air Bolt Attack
Thrown Charms
- Loyal Weapon
Integrity Charms
- Wounds-Denying Dragon Faith
Terrestrial Circle Spells
- Cirrus Skiff, Summon Demon
Advantages
Essence: 3; Personal: 11; Peripheral: 27; Anima Power: Triple Leap Distance, No Fall Damage, Plus Essence to DV against ranged
Virtues: Compassion 2, Conviction 3, Temperance 2, Valor 2; Willpower: 5
Athletics Measurements: Vertical Jump: 5 yds; Horizontal Jump: 10 yds; Move: 4 yds; Dash: 10 yds.; Lift: X lbs.
Possessions
Possessions: White and blue silken robe, Personal grimoire, minor white knuckle-talon (holds elemental lens), various occult/thaumaturgical/demonology tomes
3 Perfect Javelins, Spear Sling
- Artifacts:
Blue Jade Breastplate (Artifact 1): +4B/+6L, Mob 0, Fat 0, Hard 2, Attune 2
Elemental Lens(Artifact Rating 3): Attune 5 - Doubles Damage of Elemental Bolt Attack
Blue Jade Hearthstone Bracers (Artifact 2): +3 to Dodge DV Pool, All attacks -1 speed
- Hearthstones:
- Mind Cleansing Gem (Water Manse 2) +1 Dodge/Parry MDV [Victims of unnatural mental influences can make an opposed Willpower roll against the controller to break free of said influence when touched by this stone]
- Wind Jewel (Air Manse 2) [Bearer can generally or very precisely (wits+larceny) direct winds in an area around her (eg. snuffing candles, blowing book pages, sail faster)]
- Mind Cleansing Gem (Water Manse 2) +1 Dodge/Parry MDV [Victims of unnatural mental influences can make an opposed Willpower roll against the controller to break free of said influence when touched by this stone]
Combat
Combat: Join Battle: 6; Dodge DV: 10(Assuming Charm invocation); Soak: XB/XL (armor: +4B/+6L, Mob 0, Fat 0, Hard 2)
- Javelin (Spear Sling): Spd 5, Rate 2; Acc 12 (+3), Dam 8L (+6L), PDV (N/A), Range 60
- Air Bolt Attack: Spd 4, Rate 1; Acc 15 (+3), Dam Varies (1m x 4L to 3m x 4L), PDV (N/A), Range 60
- Punch: Spd 5, Rate 3; Acc X (+2), Dam XBL (+0B), PDV X (+2)
- Kick: Spd 5, Rate 2; Acc X (+0), Dam XBL (+3B), PDV X (–2)
- Clinch: Spd 6, Rate 1; Acc X (+0), Dam XBL (+0B), PDV —
Health Levels: -0/-1/-1/-2/-2/-4/Inc.
Tactics: Aola prefers to approach combat in the following way:
- Pre-Combat: Aola prefers to always have the mobility of her Cirrus Skiff available anytime hostilities threaten. Given any kind of preparation, she will attempt to hide in the sun or low-lying clouds in order to get the drop on her opponents via stealth. She will also often have an appropriate demon servant handy, depending on what kind of support she feels she might need in the coming battle.
- Join Battle:
- First Action: Having attained a superior position in the sky above her opponent, preferably without their knowledge, Aola will begin an attack flurry. Using her Spear Sling, she quickly flicks up to three Perfect Javelins out towards her target. A dramatic clap of thunder often accompanies her following Air Bolt Attack, disorienting her targets with buffeting winds and thunder. Aola often laughs maniacally as she slips away once again into the sky, using a combination of abilities to manipulate the winds to cover her Re-establishing surprise.
- Second Action: Always on the lookout to improve the efficency of tactics via coordinated attacks, Aola takes a moment to survey the battlefield and calls back her Air Bolt via Loyal Weapon. Aola then selects either the same target or another appropriate victim, using her skiff to quickly achieve a perfect attack angle before flinging another javelin and the hovering Air Bolt. In a minor cloudburst or weak whirlwind, Aola is gone again, having reestablished surprise. Aren't you paying attention?
- [Contingency]: Aola will avoid face to face confrontations whenever possible, and prefers to use her superior mobility and vantage to assist her brotherhood with coordinated attacks and support.
Social Combat
Social Combat: Join Debate: 6; Mental Dodge DV: 8; Hide Motivation: 6
- Presence: Spd 4, Rate 2; Acc X/X, PDV X/X
- Performance: Spd 6, Rate 1; Acc X/X, PDV X/X
- Investigation: Spd 5, Rate 2; Acc X/X, PDV X/X
War of Ages Combat
War of Ages: Magnitude: X, Drill: X, Might: X; Armor XB/XL, Health Levels: -0/-1/-1/-2/-2/-4/Inc; Morale: X; Move: X (Unordered), X (Skirmish), X (Relaxed)
- Spd X, Rate X; Acc X (+X), Dam XBL (+XBL), WDV X (+X), Range X
Advancement
Advancement
- Episode One: X