The Scythian
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- Power Level: 8 (120 PP: Abilities x • Defenses x • Skills x • Advantages x • Powers x) - 7
Traits
- Abilities (82 pts): Strength 8, Stamina 8, Agility 8, Dexterity 8, Fighting 8, Intellect 0, Awareness 1, Presence 0
- Defenses (0 pts): Dodge 8 (8+0), Fortitude 8 (8+0), Parry 8 (8+0), Toughness 8 (8+0), Will 1 (1+0)
- Skills (6 pts): Acrobatics +1, Athletics +3, Intimidation +3, Perception +3, Stealth +1, Vehicles (Motorcycle) +1
- Advantages (5 pts):
- Combat: Improved Initiative, Quick Draw
- Fortune: --
- General: Assessment, Interpose
- Skill: Attractive
Powers
20 pts
The Last Paragons are called so for the three-fold perfection they achieve: they are paragons in mind, body and battle.
- A Paragon in Mind (10 pts): Last Paragons are singularly well equipped to survive as the last members of their people. Their minds sharpen to nearly inhuman levels, providing understanding of languages, increased senses and the like.
- Comprehend Languages (2 ranks; 2 per rank): Able to understand and speak any language.
- Senses (6 ranks; 1 per rank): Danger sense (1), darkvision (2), distance sense (1), extended visual (1/rank), tracking (1)
- A Paragon in Body (10 pts): The body of a Last Paragon is sacrosanct, immune to aging, disease and poisons, capable of great feats of leaping, and regenerating from devastating wounds.
- Immunity (3 ranks; 1 per rank): Immune to aging, disease, poison
- Leaping (4 ranks; 1 per 2 ranks): Leaping • Athletics Check Required (DC 10)
- Regeneration (5 ranks; 1 per rank): Regeneration
- Hunter's Bow (x pts): Constructed as an Array
- Ranged Damage (x ranks; x per rank): Inflict Strength damage at range •
- Stapling Shot (x ranks; 1 per 2 ranks): Affliction (Hindered, Immobile) • Alternate Resistance (Dodge, then Fortitude), Limited Degree (two only)
- x: x