The Scythian
- Origin: Last Paragon of the Scythians
- Power Level: 8 (120 PP: Abilities 82 • Defenses 0 • Skills 6 • Advantages 5 • Powers 27)
Traits
Abilities
82 pts
Strength 8, Stamina 8, Agility 8, Dexterity 8, Fighting 8, Intellect 0, Awareness 1, Presence 0
Defenses
0 pts
Dodge 8 (8+0), Fortitude 8 (8+0), Parry 8 (8+0), Toughness 8 (8+0), Will 1 (1+0)
Skills
6 pts
Acrobatics +1, Athletics +3, Intimidation +3, Perception +3, Stealth +1, Vehicles (Motorcycle) +1
Advantages
5 pts
- Assessment: General. x
- Attractive: Skill. x
- Improved Initiative: Combat. x
- Interpose: General. x
- Quick Draw: Combat. x
Powers
27 pts
The Last Paragons are called so for the dual perfection they achieve: they are paragons in mind and body, finely tuned instruments of battle.
A Paragon in Mind
10 pts
Last Paragons are singularly well equipped to survive as the last members of their people. Their minds sharpen to nearly inhuman levels, providing understanding of all languages, increased senses and the like.
- Mastery of Tongues: 2 ranks • Comprehend (All Languages) • No Action, Self, Permanent, 2 pts per rank
- Paragon's Senses: 6 ranks • Senses • No Action, Self, Permanent, 1 pt per rank
- Danger Sense (1pt): x
- Darkvision (2pt): x
- Distance Sense (1pt): x
- Extended Visual (1pt): x
- Tracking (1pt): x
A Paragon in Body
8 pts
The body of a Last Paragon is sacrosanct, immune to aging, disease and poisons, capable of great feats of leaping, and regenerating from devastating wounds.
- Last Paragon's Sanctity: 3 ranks • Immunity (aging, disease, poison) • No Action, Self, Permanent, 1 pt per rank
- Paragon's Recovery: 5 ranks • Regeneration • No Action, Self, Permanent, 1 pt per rank • Heal one -1 Toughness penalty every other round, then recover one damage condition every other round, starting with the most severe.
A Paragon in Battle
3 pts • Alternate Effect Power
- Warrior's Spring: 4 ranks • Leaping • Move Action, Self, Instantaneous, 1 pt per 2 ranks • Flaws: Athletics Action Required
- Distance (Athletics DC): 15 ft (DC 10) • 30 ft (DC 11) • 60 ft (DC 12) • 120 ft (DC 13) • 250 ft (DC 14) • 500 ft (DC 15)
- Warrior's Skill: X ranks • Multiattack Modifier to Strength damage • Standard Action,
Arpada's Bow (Device)
6 pts
The bow that the Scythian wields was a gift to her by the spiritualists of her tribe, upon the day she was acknowledged as an arpada (warrior-queen) of her tribe. It is a bow made of fine horn, inlaid with woven strands of silver.
- Arrow: 8 ranks • Ranged Damage (Applied to Strength damage) • Standard Action, Extended Range (800/1600/3200), Instantaneous, 1 pt per 2 ranks, +2 flat pts • Extras: Extended Range (x2), Increase Range (Ranged: 800/1600/3200 ft), Multiattack, Precise • Flaws: Removable (Easy)
Xyrenka Arpada
- The Scythian goes by the name Xyrenka Arpada (her first name is pronounced "SHEE-ren-ka").
- Xyrenka rides a motorcycle, and tends to prefer simple leathers-and-Levis, with big combat boots for her daily wear.
- NAME: x ranks • POWER • ACTION, RANGE, DURATION, COST • Extras: x • Flaws: x