Malnova NPCs

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Nobility

Baroness Rucia Malnova
Baroness Rucia Malnova
Baroness Rucia Malnova is the oldest child of the Holy Queen’s brother in Estland. Rucia had moved to the Principal to attend the royal court and her father hoped to find herself a husband. Instead she discovered her love and talent for arcane magic. Rucia began to study under the court wizard Alfons and received her license to practice magic upon completion of her apprenticeship. She gained sponsorship from the Guild of Engineers and Architects and began to research and discover new methods for practical applications of magic to improve urban development and defense infrastructure.
Rucia remains unmarried. She has entertained potential suitors in the past, but seems to have abandoned such ideals in the past several years. She travels with an entourage of six to a dozen men and women and it is rumored that she has intimate relations with some or all of them.
Rucia was the first volunteer for the opportunity to improve her station amongst the nobles and more importantly to her, the chance to actively apply her research in the field and construct a well planned and stronger designed new settlement. It is obvious that she is much more interested in this aspect of the project than that of spreading Daltes law or religion, but if she can stake and hold a foothold, those other aspects can be established by others better suited to the task, such as her “expert advisors” that have been chosen to attend and facilitate hers and Datles’ interests in the new settlement.
  • Rucia's Entourage consists of the half-elven painter Emar, an eccentric and emotional poet named Dila, Lett the master swordsman, a dancer named Kinyn, ex-Royal Chef Atana (rumor is she lost her position due to an unfortunate episode involving shellfish), the scribe twins, Cersi and Serl, the barely proficient minstrel Lorll, Adil the seamstress and devotee of Sune, a translator named Okina, an asa interior decorator named Riisa and Arq, the Darshinian alchemist made infamous when one of his experiments burned down part of the bardic college.



  • Ambassadors Etissan & Ivy of House Ashania: Etissan and Ivy are both tall and statuesque and exude old nobility. Ashania is a major house in Dulnai and they both held influential positions. Everyone was shocked when they were one of the first to step up and volunteer to join the settlement. Unlike most of the other nobles on the journey, they brought very little with them, including a minimal number of retainers. This strangeness has prompted a great deal of suspicion from their peers. Etissan and Ivy are both open worshipers of Bahamut and Waukeen.
  • Balek of House Danosh: short, fat, lazy and a drunk. Balek is the black sheep of House Danosh and was volunteered by his father to join the settlement. If he succeeds, House Danosh will gain territory in Katrica, if he fails - well that probably means he's dead. Balek used to hunt wild game in his youth until an accident cost him his left leg below the knee. He wears an engraved wooden leg when in public.
  • Delia of House Rasar: a stout woman with curves in all the right places and honey blond hair that cascades down her back to her knees. House Rasar is a minor house, but Delia is ambitious and seeks to change her fortunes with this venture. She is friendly and quick to call people friend, and just as quick to put them to use in improving her standing in the world.
  • Rosella & Roldano of House Lyilla: the Lyilla twins are barely adults, but the dour air that haunts them makes them seem much older. House Lyilla had barely evaded the chopping block following the Ascension War. Their parents were executed, but it's commonly believed that their parents arranged to have the Guild Council call for their heads before the King's culling of traitors. As a result, they were executed by the Guild and their house was overlooked when the King summoned forth those who had supported his half-brother in the war. When the King became aware of this, he acquired all of House Lyilla's assets as compensation for damages during the war, but allowed the twins to retain their title. With almost nothing left, the siblings joined the company traveling to Katrica in the hopes of reestablishing their house as part of Malnova. Roldano openly worships at the altar of the Rathe.
  • Marc of House Lotukari: the ideal picture of a noble knight, Marc is tall and strong with perfect hair and a winning smile designed for winning over a crowd or wooing a companion for the night. Marc is a paladin of Erollisi Marr and vocal in his belief that nobility exists not only to lead, but to love and protect their people as a sacred task, sacrificing themselves if need be, for that is what it means to be NOBLE. It's a very well known fact that the King and Marc share a mutual loathing. Marc's parents volunteered him for the journey west, though it's not clear if this was done in order to smooth relations between their house and the King or because the King himself put pressure on them. Marc sees the entire endeavor as an opportunity to perform the duty he was born to (his cheerful acceptance and enthusiasm has been noted as putting the King into "a mood").

Church of Dom

  • Father Rahod, Priest of Lathander: one of the nothgar, Rahod is of average height, but built like a wall, with a wild mane of golden hair and beard that makes one think of a lion. Rahod and Giasha have been friends since he met the older woman in Domshal when he was a young acolyte. When the discussion about the settlement began, they eagerly volunteered for the project, looking forward to the challenge and the opportunity to work together. As well favored priests in the Church of Dulnai, they were chosen to lead in the establishment of the new Church of Malnova.
  • Mother Giasha, Priestess of Chauntea: an aging, motherly woman with a gentle demeanor and soothing smile. Giasha is generally adored and well known to the smallfolk as she has always preferred to toil in the fields, serving her goddess through example over presenting sermons in a temple. "A clean priestess of the Grain Goddess is a bad priestess. The callouses on our hands are as much our holy symbol as these trinkets we wear about our necks.", is a line she has been known to say.
  • Sister Tiany, Priestess of Waukeen: Stylish blond hair, perfected cosmetics, expensive but tasteful tailored dresses, and fabulous shoes and accessories, Tiany strives for only the greatest things in life. Tiany was a member of one of the exiled noble houses that had supported the false king during the war, but as she had already been anointed as a priestess and no longer a member of her house, the King was bound by law and tradition to overlook her familial ties. Tiany's assignment to the settlement came as quite the shock to her and she begged for the Church to reconsider; there were no markets, no spas, few tailors and who would groom her dog and paint her nails every Tuesday? She has since concluded that this entire affair is the Church bowing and scraping to the King and sending her away, likely to die, as a different form of exile since she had escaped the one he had planned for her family.
  • Justicar Inar, Priest of the Tribunal: the very model of a Justicar, Inar is tall, stoic and grim with a neat white beard and a long topknot. Inar is a paladin and whether he is performing the roll of warrior or justice, he wears his heavy armor with the black hooded tabard and wields his silvery maul. Many are fearful of the Justicar, but his love for literature, cats and fine wines are generally also well known and seem to humanize him a little.
  • Brother Rakon, Priest of Mystra: Rakon, a short balding man of middling age, is a graduate of the legendary College of Alchemy and Thaumaturgic Science in Zalcoryn. This distinction has won him a great deal of prestige in the church and community at large. When he volunteered for the settlement of Malnova, many tried to convince him otherwise, but he was determined to stick to his decision. He is eager to study and learn more about the flora and fauna of Katrica forest, an opportunity few alchemists have had since the College was established following the cataclysm that was Anaya's Folly. He is also very interested in the legends of mana-infused water or objects in the lower depths of Katrica City.
  • Sister Kasa of the Underburrow, Priestess of Reorx:
  • Daughter Que’essi, Priestess of Hel: while most of the priests of Hel are quiet and somber, Que'essi is not. Daughter of a trader from the Summer Kingdoms, she is loud, stark and practical. "The dead have a great deal of patience and impeccable manners, it's a pity their squawking kin do not."

The Guilds

  • Basol Tan, Guild of Builders:
  • Daren Vallig, Guild of Weavers:
  • Sarec, Master of Beer, Guild of Brewers:
  • Vora of House Benu, Guild of Coin & Commerce:
  • Oriss Inkpots, Guild of Law Writers:
  • Shanon Lark, Guild of Agriculture:

Craftsmen & Professionals

  • Zeric: a very large blacksmith. People call him the giant dwarf, as he stands six feet tall and has similar proportions to that height as a dwarf would if they were that tall and a beard that he tucks into his belt.
  • Seth: a flamboyant Estland weaponsmith & pretty decent armorer (if you can stand the ornamental filigree)
  • Lionel, Penna & Sons: a family of tanners, Penna is also a cobbler.
  • Cham, Waldur, Jenny and Old Will: carpentry foremen
  • Deagen: a Nakaltian dwarven stone mason and husband to the Priestess Kasa. Deagen has only seems to have two passions: stonework and drinking. He and his wife see very little of each other and both seem to prefer the arrangement.
  • Chief Ranger Aldur: Aldur an is unusually tall and chunky cathian hunter and trapper. He has been in Katrica for the past two years, having been one of the first people sent in to scout the forest for potential settlement sites. He has a terrible weakness for baked goods and confections.
  • Hathgar: a mighty mustache that happens to be wearing a man beneath it, Hathgar intends to open the first tavern of Malnova.

Others

  • Little Oak & Ash Twig: a pair of brownie siblings representing their clan elsewhere in the forest. They were brought to the city a few months ago and granted the titles, "High Ambassadors of the Little Folk of Katrica" by the Queen and King. They are eager to return home with the Baroness and her crew, being uncomfortable with all the extravagance and ceremony of the city. They just wanted to trade radishes and pretty blue stones for the nice cloth they saw the forerunners wearing.
  • Di of this Grove: a strange sethian elf druid claiming to represent all the inhabitants of Katrica Forest, including its very opinionated trees.