Banmund Skye
From OakthorneWiki
Abilities
|
|
Intrigue & Combat
- Intrigue Defense: 8 (Awareness+Cunning+Status+Lifestyle)
- Composure: 9 (Will Ranks x3)
- Combat Defense: 8 (Agility+Athletics+Awareness+Defensive Bonus-Armor Penalty)
- Health: 17 (Endurance Ranks x3)
- Armor: scale (6+1)
- Armor Rating: 7
- Armor Penalty: -3
- Weapons
- Castleforged halberd: Test 4D+2b+1, Damage 10, Keywords: Bulk 1, Powerful, Two-handed
- Dagger: Test 4D, Damage 3, Keywords: Defensive +1, Off-hand +1
- Handaxe: Test 4D, Damage 5, Keywords: Close Range
Drawbacks & Flaws
- Clumsy (Agility flaw); Disregard the lowest test die result on Agility rolls.
- Unsubtle (Thievery flaw); Disregard the lowest test die result on Thievery rolls.
- Forgetful; Whenever you test Cunning, you must re-roll any die result of a 6 and take the second roll.