Template Formats
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House XXX
XXX
Status: | XXX |
Seat: | XXX |
Current Lord: | XXX |
Current Lady: | XXX |
Realm: | XXX |
Heir: | XXX |
Liege: | XXX |
Cadet Branch: | XXX |
Vassals: | XXX |
Founder: | XXX |
Founded: | XXX |
House Traits
| |
Defense: | XXX |
Influence: | XXX |
Lands: | XXX |
Law: | XXX |
Population: | XXX |
Power: | XXX |
Wealth: | XXX |
X.
Domains
x
DOMAIN
X
Members of the House
X
Retainers of the House
X
History
X
ESTATE NAME
Population: | X |
Households: | X |
* Craftsmen: | X |
* Villeins: | X |
* Cottars: | X |
- Manor: X. X
- Notable Persons: X, X.
Yields
- Produce: X
- Livestock: X
- Craftsmen: X
X
XXX
Innkeep: | XXX |
Barkeep: | XXX |
Servers: | XXX |
Cooks: | XXX |
Guards: | XXX |
Staff: | XXX |
Stablehands: | XXX |
Rooms: | XXX |
Meals: | XXX |
Drink: | XXX |
Stabling: | XXX |
Note: Though this is for a canonical setting element in the Song of Ice and Fire, some of the information here is totally created for my game, and should not be taken as an authoritative commentary on that setting element.
Shadowrun Templates
XXX
At A Glance
{{{Map}}}
LTG Codes: | XXX |
Size: | XXX square kilometers |
Population: | XXX (Human XXX%, Elf XXX%, Dwarf XXX%, Ork XXX%, Troll XXX%, Other XXX%) |
Population Density: | XXX per square kilometer |
Per Capita Income: | XXX |
Corporate Affiliated Population: | XXX% |
Hospitals and Clinics: | XXX |
Voting Precincts: | XXX |
Education: | Less than Twelve Years: XXX%; High School Equivalency: XXX%; College Equivalency: XXX%; XXX% |
District Mayor: | {{{mayor}}} |
Major Corp Facilities: | XXX |
Criminal Syndicates: | XXX |
Major Gangs: | XXX |
Minor Gangs: | XXX |
Security Ratings: | XXX |
Mage: the Awakening Templates
XXX
XXX
XXX
Location: | XXX |
Hierarch: | XXX |
Council: | XXX |
Sentinel: | XXX |
Herald: | XXX |
Other Titles: | XXX |
Council Chambers: | XXX |
XXX
XXX
XXX
Farseeker: | XXX |
Doorwarden: | XXX |
Hearthmaster: | XXX |
Lorekeeper: | XXX |
Edgetender: | XXX |
Others: | XXX |
Cabal Sanctum
| |
Sanctum Name: | XXX |
Location: | XXX |
Merits Invested: | XXX |
Cabal Holdings
| |
Residences: | XXX |
Businesses: | XXX |
Other: | XXX |
xxx
- Original Source: xxx
- Prerequisites: xxx
- Primary Arcana: xxx
- Secondary Arcana: xxx
- Orders: xxx
- Path: xxx
- Oblations: xxx
Known Masters
xxx
World of Darkness Templates
xxx
|
{{{Image}}} |
xxx |
Mechanics
|
{{{Mechanics}}} |
Characters
|
{{{Characters}}} |
xxx
|
Attributes
|
Intelligence x, Wits x, Resolve x; Strength x, Dexterity x, Stamina x; Presence x, Manipulation x, Composure x |
Skills
|
Mental: x Physical: x |
Merits
|
Mental: x Physical: x |
Advantages
|
Health: x, Willpower: x, Size: 5, Speed: x, Defense: x (Armor: xxx), Initiative: x |
{{{MoralityType}}}
|
{{{Morality}}} |
Current Conditions
|
{{{Conditions}}} |
xxx
|
Attributes
|
Intelligence x, Wits x, Resolve x; Strength x, Dexterity x, Stamina x; Presence x, Manipulation x, Composure x |
Skills
|
Mental: x Physical: x |
Merits
|
Mental: x Physical: x |
Advantages
|
Health: x, Willpower: x, Size: 5, Speed: x, Defense: x (Armor: xxx), Initiative: x |
{{{MoralityType}}}
|
{{{Morality}}} |
Werewolf Traits
|
Harmony: x, Primal Urge: x, Essence: x (max) Refinements: {{{Enhancements}}} Pack Tactics: {{{PackTactics}}} Gifts: {{{Gifts}}} Rites: {{{Rites}}} |
Werewolf Abilities
|
• Essence: 1E to increase Physical stat by +1 for one scene • Regeneration: 1B per turn, 1Ess to heal 1L; Lethal heals at 15min interval; +Primal Urge to all healing rolls • Senses: +Primal Urge to perception; low light, hearing sensitivity (factor of 10), scent, tracking |
Feral Wolf
|
{{{FeralWolfType}}} Triggers: {{{FeralTriggers}}} |
Current Conditions
|
{{{Conditions}}} |