Aevo4e
- Domains: Creation, Protection, Strength
- Channel Divinity Feats: Armor of Bahamut, Harmony of Erathis, Ancestral Guidance, Sovereign Justice
Contents
Avengers of Aevo
The avengers in the service of Aevo are holy slayers, dedicated to the often-secret fight against those forces who stand arrayed against the Church. They are particularly prevalent in the Almanni state religion, where they are the secret enforcers of the Lord Theocrat of Almanni.
Clerics of Aevo
Clerics of Aevo are the well-revered living saints of the Church of Aevo, and they inevitably rise to positions of prominence and respected leadership in the faith of the One King. Sword-wielding holy men who bring the word of civilization and order to the world, backing up the authority of nations in their dealings with men.
Invokers of Aevo
Called "Aevo's Gryphons" by the Church, invokers have dreams of flying and visions involving gryphons quite often. Driven by their dreams, those who are imbued with the power of Aevo often begin with pilgrimages to high mountain peaks, often encountering gryphons who regard them warily but peacefully. Those who return from such journeys are marked by the power of Aevo, and use it to carry for the will of the First of the First.
Paladins of Aevo
Practically the archetypal knights, Aevonian wear helmets that feature stylized crowns worked into the brow of the helm, to denote their status as the lords of battle. Paladins of Aevo are the most common knights errant, traveling the lands to see good wrought and uphold the strength of good common folk and nobles alike by slaying dangers at the edges of civilization.
Runepriests of Aevo
The splitting of the Elemental Chaos from the Astral Sea caused great powers to be made manifest in the world. Though greater than mere writing, these Mysteries are made manifest by sigils of tremendous power. The so-called Empyrean Sigils are the bulwark of the Empyrean runepriests, who pursue understanding of these ancient powers with Aevo's blessing.