Eiche Gildenbough
Eiche
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Race: Half-Orc, Class: Fighter (Battlemaster) Background: xxx, Alignment: Lawful Neutral Patron Deity: xxx Factions: {{{Factions}}} |
Ability Scores
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Strength 20 (+5), Dexterity 14 (+2), Constitution 15 (+2); Intelligence 11 (0), Wisdom 14 (+2), Charisma 12 (+1) |
Proficiencies
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Bonus: +x Saving Throws: Strength & Constitution Skills: xxx Tools: xxx Languages: Common, xxx Armor: Light armor, Medium armor, Heavy armor, Shields Weapons: Simple weapons, Martial weapons |
Traits
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Fighting Style (Two Weapon Fighting), Second Wind, Action Surge, Martial Archetype (Battlemaster) |
Feats
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Heavy Armor Master, Dual Wielder |
Combat
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Attacks: •xxx: +x to hit, x Damage Armor Class: x, Initiative: +2, Speed: 30 ft Hit Points: x, Hit Dice: 5d10 |
Social
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Personality Traits: {{{Personality}}} Ideals: xxx Bonds: xxx Flaws: xxx |
Contents
Origin
One day, the desert winds swept up Doloro Gildenbough, master gardener of the House of Persimmon Blushes. Sometimes the winds were djinni or sphinxes or rocs, but this time, they were an orc raider named Juna the Pyreblade. The rising perfume of the House's pink limes, blood figs, pistachios, and most of all the precious rose persimmons tempted her from the sky, and she fell in a tumult to the orchards. When the sandstorm of her fall passed, Doloro was gone. He returned more than a year later husband to the pyre and father to newborn Eiche.
At least, these were the stories Eiche Gildenbough was told as a child. His father Doloro returned to his duties, and fierce Juna rose quickly in rank until she was Vizier of the House. Whatever men objected to her status found their own fall at her blade. Doloro, a half-elf, had already grown accustomed to a place in between worlds, so he knew well how to shield his child, and Juna's defiance of convention protected Eiche further. He learned his father's elven lore in the orchards alongside his mother's mastery of steel. The estate was never so well protected as under Juna's hand, and Eiche patrolled its borders at her side from an early age.
Appearance
Traits
Background Traits
- xxx:
- x
Fighter Traits
- Fighting Style
- xxx - x
- Second Wind - On your turn, you can use a bonus action to regain hit points equal to 1d10 + your fighter level.
- Action Surge
- Martial Archetype
- Battlemaster
Battlemaster Traits
- xxx
- xxx
Feats
- xxx: • xxx • xxx • xxx
Resources
- Moneys: x pp, x gp, x ep, x sp, x cp
- Gems:
- Carried Equipment:
- Stored Equipment:
- Lifestyle:
- Typical Downtime:
Locations
Important Individuals
Projects, Goals and/or Downtime
- x
Experience Points
Total: xxx xp