House Skye

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House Skye
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Status: Knightly (Status 3)
Seat: Skyespire
Current Lord: Ser Banmund Skye
Current Lady: None
Realm: Dorne
Heir: None
Liege: House Deltario
Cadet Branch: None
Vassals: None
Founder: Ser Banmund Skye
Founded: War of Ninepenny Kings
House Traits
Defense: 20 (10 Remaining)
Influence: 11 (0 Remaining)
Lands: 24 (0 Remaining)
Law: 16
Population: 14
Power: (0 Remaining)
Wealth: 20 (0 Remaining)

Ser Banmund Skye served House Deltario faithfully for his entire adult life, fighting alongside the basilisks during the War. When Ser Dorwin Arc conspired with the mad Lord Urgon Blackwood, his destiny was ended before it could begin. After Lord Angelo seized control of House Arc's lands from House Sungold, he granted them to his faithful Knight and Master-At-Arms, a reward for his long and valiant service. He has renamed the watchtower after his family, dubbing it Skyspire and is currently overseeing the continued construction of a walled keep that Ser Dorwin began.

Domains

  • House Fortune Rolls: -2 (-5 Law, +0 Population, +2 Animal Husbandry, +1 Artisan)
    • Wealth Gains: +1D3 (+2 Weavers)

Goldrise

A grouping of gently rolling hills, that for generations have been home to goat herders, Goldrise sits between the Nine Claws to the north, and the Splendor Hills to the south. (Hills, Grasslands. Land: 8)

  • Skyespire: A lone watchtower commands view of the hills and plains below. The tower has held many names over the long generations, most recently Arc Spire and now Skyespire. Following its passing to House Arc, Ser Dorwin began construction of a walled keep but it remained incomplete upon his death. Ser Banmund has continued the construction and hopes to see it complete before the next winter. (Tower Defense Holding. Defense: 10)
    • Skyespire Garrison: When Ser Banmund relocated to his new holdings, the men he had trained for years rode with him, displaced by the Wordless of Dawn's Point assuming their duties. (Green Garrison. Power: 3)
      • Discipline: 6/12 (outside Dawnsport) • Defense: 5 • Armor: 3 (-2) • Damage: F3/M0 • Abilities: Awareness 3, Endurance 2, Fighting 2
    • House Sky Archers: Like the Garrison, the Deltario Archers were loyal to their captain and they relocated with him. (Trained Archers. Power: 6)
      • Discipline: 9 • Defense: 6 • Armor: 2 (-1) • Damage: F1/M5LR • Abilities: Agility 3, Awareness 2, Marksman 4
  • The Goat Herders of Goldrise: The smallfolk of Goldrise have long raised surefooted goats along Goldrise. (Animal Husbandry Estate Holding. Wealth: 10)

Weaveren

The plains of Weaveren sit along the coastal side of Goldrise. These flat plains have long been used for the growing of cotton and have supported a profitable textile trade within western Dorne. A small hamlet sits central to the expansive cotton field and hosts the weavers that have given this region its name. (Plains, Grasslands, Hamlet. Lands: 16)

  • Westland Weavers: The Weavers take the harvested cotton and produce fine cotton plys for the various seamstresses in the region. (Textile Estate Holding with Weavers Improvement. Wealth: 10)

Members of the House

Retainers of the House

  • Wynton Daytower: Ser Banmund Squire