Moonwight Regeneration

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Revision as of 14:35, 28 May 2015 by Oakthorne (talk | contribs) (New page: * Add Primal Urge to all Healing Tests * '''Bashing:''' Heal one bashing damage per turn. This requires the expenditure of 1 Essence to "kick start," however. * '''Lethal:''' Heal lethal d...)
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  • Add Primal Urge to all Healing Tests
  • Bashing: Heal one bashing damage per turn. This requires the expenditure of 1 Essence to "kick start," however.
  • Lethal: Heal lethal damage at the rate humans heal bashing damage.
  • Aggravated: Heal aggravated damage at normal rates.
  • Poisons & Diseases: Immune to most poisons and diseases
  • Essence Regeneration: May spend 1 Essence to heal a lethal wound. May spend 1 Essence to heal an injury-based Tilt. If this is used, the normal 1 bashing regeneration does not occur on this turn.