Kaz Cragar

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Kazcragarmain.jpg
Kaz Cragar
Kazcragarmain.jpg
Race: Half Orc/Human, Class: Barbarian
Background: Tribal Marauder, Alignment: Chaotic Neutral
Patron Deity:
Factions: {{{Factions}}}
Ability Scores
Strength 20 (+5), Dexterity 18 (+4), Constitution 16 (+3);
Intelligence 19 (+4), Wisdom 12 (+1), Charisma 16 (+3)
Proficiencies
Bonus: {{{Bonus}}}
Saving Throws: Constitution & Strength
Skills: Athletics, Intimidation, Survival
Tools:
Languages: Common, Orc
Armor: Cloth
Weapons: Lng & Sht Bow, Lng & Sht Sword, Daggers, Darts, Slings, Quarterstaffs, Lgt Crossbows
Traits
Feats
Combat
Attacks:
Armor Class: 21, Initiative: +3, Speed: 40 ft
Hit Points: 144, Hit Dice: 12d12
Social
Personality Traits: Kaz watches over his friends as if they were a litter of newborn pups.
Ideals: Life is like the seasons, in constant change, and we must change with it.
Bonds: My family, clan, and tribe are the most important things in my life; even when they are far away.
Flaws: Violence is my answer to almost any challenge.

Something, Something, Quote. -Unknown

ORIGIN

APPEARANCE

TRAITS

RACIAL TRAITS

  • Dark vision: 60ft

CLASS TRAITS

  • FrenzyExtra Attack
  • RageFive Rages;Can't be charmed or frightened while raging, and can frighten someone during turn as action, choose one creature you can see within 30 feet, creature must make a wisdom saving throw.
  • If surprised at beginning of combat and aren't incapacitated, can act normally on first turn, but only if I enter rage before I do anything else.
  • When I roll a crit on an attack I get double dice +1.
  • Excellent memory for for maps and geography, can always recall general layout of terrain.
  • When a creature within 5 feet cast a spell I can use reaction to make a melee weapon attack against that creature.

SPECIALTY TRAITS

  • When I damage a creature that is concentrating on a spell that creature has disadvantage on the saving throw to keep concentration.
  • Advantage on saving throws against spells from creatures 5 feet away from me.

BACKGROUND TRAITS

  • Can find find food, and fresh water for yourself and up to five other people provided that the land provides small game, berries, water and so forth.

Feats

Name of Feat:Feat Details

Resources

  • Moneys: silver; gold
  • Carried Equipment:
  • Stored Equipment:
  • Lifestyle:

Other Important Individuals

Current Projects

Projects, Goals and/or Downtime

Experience Points

Total: 100,000

  • Updated Last: 07.08.2015