Dethek
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- ae: gold
- aelin: goldwork
- aetharn: gold lust
- agland: sword
- alagh: battle-glory, valor
- ar: to cut, slash or lay open
- arglar: to butcher
- "a proper arglary: a proper butchering, or a good fight, often used to describe a vicious struggle with orcs
- arau: great, huge, gigantic
- arauglor: sea, ocean (literally, "great-lake")
- Arausamman: "Great Friend," a term of respect given to non-dwarves who have greatly aided the dwarven people
B
- barak: backbone, strength, shield
- bedorn: disbelief, lies, mistakes, exaggeration, distortion
- beldarak: treachery
- beldarakin: treacherous beings, ones who are treacherous
- burakrin: way through, passage
C
- calass: thief, miscreant, untrustworthy one
- caurak: cavern (large size, subterranean only)
- corl: to kill
- corlar: killer
D
- daern: familiar, known (place, feature or being)
- dauble: (pl. daubles) treasure or valuable
- deladar: to descend, to go down
- deladauragh: to die in battle; literally "to go down to the death"
- delvar: to dig; hence, "delve" means a digging, mine, tunnel or underhome
- donnar: metal ore
- dun: underground; often a prefix
- dunglor: underground lake
- dunlur: underground river
E
- endar: cave, surface world, one not connected to extensive underways
F
- faern: home
- findar: good luck, good fortune, favorable chances
- fhostuuf: the good heat at the heart of a forge or hearth; "useful" fire, tamed for the good of dwarvenkind
G
- glander: gems, including uncut natural stones
- glor: lake
- gordul: "Gods, forfend!", or "Gods, look at this!"; an oath of amazement or despair
H
- halaur: gift
- hurnden: payment
I
- ilith: deal, agreement, trust of one's word or honor
J
- jargh: jokester, idiot; a colloquial insulting name for halflings
K
- kuld: axe
- kuldjargh: a berserker, or one who is reckless in any battle (literally, "axe-idiot")
- kuldar: warrior; literally, "axe cutter"
L
- levasst: passage linking surface and underground
- lhar: gap, (mountain) pass
- lin: work or craftsmanship (usually a suffix)
- llargh: loose stone, bad work or unsafe
- lur: river, creek, stream
- llur: large (wide) river
- lurgh: marsh, fen
- lurmurk: bog, muskeg (concealed waters)
M
- morndin: peak, height (especially of mountains, but sometimes also used to speak of high ledges, ranks of individuals or tall creatures)
- mrin: to climb; "mrinding" is "climbing"
- mur: to disagree
- murmel: argue, debate
- murmelings: arguments, criticism, words of dissention
N
- norogh: monsters, evil or dangerous beings or forces (especially unknown or unidentified)
- noror: enemies (known)
- noroth: enemy land, area or lair; pl. "norothin"
O
- ol: magic, magical power or items
- olara: natural magic, not shaped or used by beings
- olor: the world; all the lands, the entire territory of Toril seen by, and known to, dwarvenkind
P
- parlyn: clothing, especially unusual or unexpected (proper or fitting) adornment
R
- raugh: death, an ending, "it's over" (especially regarding feuds and love affairs)
- rrin: over, above
- rorn: destruction, devastation, war
- rorntyn: battlefield
- rune: familiar, known
- runedar: home, familiar place, haven
S
- sabrak: crack, flaw
- samman: trusted friend, brother
- samryn: trustworthy, honest, honorable or favorable
- sargh: disgusting thing or occurrence, filth; orcs or orc-work
- sargathuld: "orc bane"; a name for a sword, as well, Sargathuld
- sonn: good stone
- splendarr: bright, shining, beautiful, hopeful
T
- taerin: love; true or "deep' love
- thalorn: kindness, caring, good deed
- tharn: love, lust
- thord: bone; plural "thorden"
- thork: death, excrement, decay, carrion
- thuldul: fate, doom, ill luck or (spoken in irony) every cheery tidings or good fortune
- tindul: clumsiness or clumsy work (esp. smithcraft)
- tor: hill, knoll; especially if bare rock in places, smaller than mountain or crag
- torst: adventure, fun, welcome danger
- tyn: field, open place (above ground)
U
- ultok: meeting-place, coming together, rendezvous
- ultokrinlur: ford; literally, "meeting place over river"
- undivver: hope, future plan, strategy
V
- veltel: romance, courtship, social games and manners
- vallahir: mountain-meadow (high valley, especially a "hanging valley" or alpine plateau
- vivrik: hunted
- vudd: wood, forest
- vruden: wood; "vrudenla" is "wooden"
W
- wurgym: ugliness; ugly thing or being
- wurlur: current, racing water (danger)
- wurn: water (especially useful or drinking water)
X
- xoth: knowledge (especially dwarf-lore and secret or special knowledge)
- xunder: secrets, dark deeds or treasure-talk
Y
- yaugh: a climb
- yaughadar: stairs or steps
- yauthmair: rope
- yauthtil: elevator or pulley-based riser; "olyauthtil" if magical
Z
- zander: adventurer, rogue, foolish youth, happy-go-lucky or reckless being