Scavenger Lands
Contents
The Confederation of Rivers
X
The Lords of the Rivers
These nations and city-states are easily the most powerful of all the nations and cities in the Scavenger Lands. Each of them holds a position of tremendous importance in the Confederation of Rivers, and is a force to be reckoned with.
- Nexus: The largest city in the Scavenger Lands, Nexus is ruled by a shadowy council known as the XX, and serves as the headquarters for the Guild. A genuine hive of scum and villainy, Nexus has many laws and edicts, but only one real rule: nothing may obstruct trade.
- Lookshy: The severe and disciplined city-state of Lookshy is the most potent military force in the Scavenger Lands. Ruled by a handful of Dragon-Blooded houses referred to by the First Age term "Gentes," the Dragon-Blooded of Lookshy do not serve the Scarlet Empire. Instead, they are the last remaining elements of the old Shogunate, and have defied the power of the Scarlet Empress on many occasions. Their ability to do this is due to two things: the pervading military culture that defines citizenship in Lookshy, and the potent store of First Age artifacts and magical technology the Dragon-Blooded population of Lookshy have at their disposal.
- Great Forks: X
- Sijan: X
The Hundred Kingdoms
The eastern half of the Scavenger Lands, the Hundred Kingdoms is a huge swathe of territory in which have risen and fallen hundreds upon hundreds of various nations, territories, city-states and other political formations in the years since the Contagion. To this day, it is a seething morass of political aspirations, petty warlords, alliances and betrayals, made up primarily of kingdoms and domains a week or two across at most - the majority of the "kingdoms" in the Hundred Kingdoms are made up of singular cities, with a few outlying settlements in every direction that look to that city for protection.
The Last Vestiges of the Realm
Though the Realm is all but ousted from the Scavenger Lands, particularly in the wake of the Scarlet Empress' disappearance, there are only two places that are yet under the thumb of the Blessed Isle's Great Houses: the far-off nation of Greyfalls, and the southern jungle-kingdom of Joraba.
The Range Towns of Marukan
The range-towns established long ago by the Marukani tribes for trading, the Range Towns have formed a government among themselves that is separate from the lives of the tribal horsemen.
Notable Cities: Mishaka, Deren's Ford, Celeren, Puyo, Varsi
The Republic of Chaya
A peaceful, friendly republic that experiences a strange annual madness.
Notable Cities: Larjyn
The Walker's Realm
A massive shadowlands that has swallowed a number of smaller settlements, which still exist, though they are often trapped within their normal borders, and sequester themselves within their homes at night.
Notable Cities: The Ebon Spires of Pyrron (Deathlord citadel)
Scavenger Lands City-States
The city-states of the Scavenger Lands are many, for they include the so-called kingdoms of the Hundred Kingdoms. Each of these is remarkable in that they are made up of a large city, with a few client cities or settlements anywhere from a day to a month's ride around them.
Aryvyras
X
Client Cities: X
Cho-Huluth
X
Client Cities: X
Darangin
X
Client Cities: X Great Forks X Client Cities: X Greyfalls X Client Cities: Scab, Bourbon Kalishar X Client Cities: X Lookshy X Client Cities: Goodharbor, Centak, Marukan Redoubt, Marin Bay Redoubt, Nechara Redoubt, Gunzota Redoubt, Nasaru Redoubt Matetha X Client Cities: X Melevhil X Client Cities: X Meresh X Client Cities: X Nathir X Client Cities: X Nexus X Client Cities: Northeast Spoke Rana X Client Cities: X Thorns X Client Cities: X
Scavenger Lands Barbarians ∑ The Karala ∑ The Hill Folk ∑ The Riverlin ∑ The Marukani Horsemen ∑