Sapphire Veil

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Caste: Night; Concept: Criminal Courtesan; Anima: X; Motivation: X; Experience Points: 5

  • Attributes: Strength 2, Dexterity 5, Stamina 2; Charisma 3, Manipulation 4, Appearance 4; Perception 2, Intelligence 2, Wits 3
  • Abilities: Martial Arts 5 (War Fans +2); Integrity 2, Performance 4, Presence 3, Resistance 1; Craft (Air) 2, Lore 1; Athletics 2, Awareness 3, Dodge 3, Larceny 3, Stealth 3; Linguistics (Rivertongue), Socialize 3
  • Backgrounds: Backing 1 (XXX), Contacts 2, Influence 1
  • Excellencies
    • First Excellency: 1m/die; Instant; Reflexive; adds +1 die to Ability dice pool, to a max. of Attribute + Ability; Applies to: Martial Arts
  • Larceny Charms
    • Flawless Pickpocketing Technique: 3m; Supplemental; Instant; Combo-OK; Augments valid pickpocketing roll, guaranteeing success; if conflicts with another Charm, add Essence in automatic successes to the Dexterity + Larceny roll to oppose the other Charm; theft cannot be spotted with normal Awareness, and even those with inhuman sensory acuity still gain a +4 difficulty to spotting.
  • Martial Arts Charms (Dreaming Pearl Courtesan Style)
    • Demure Carp Feint: 4m; Reflexive; One action; Combo-OK; Gain Essence or +2 to DVs
    • Pearlescent Filigree Defense: 1m per 1L/2B soak; Simple; One scene; Obvious; Channel essence into clothing, making them iridescent and causing golden motes to rise up from them, increasing soak; maximum motes spent = Essence.
    • Lethal Paper Fan Attack: 3m; Supplemental; Instant; Combo-OK, Obvious; paper fans treated as wind-fire wheels, sashes, long hems, sleeves and the like function as seven-section staves, all inflict lethal; enhances Speed, Accuracy, Damage or Defense of actual war fan or other accouterment meant for combat, dividing up to Essence points among them when activated.
    • Dreaming Pearl Courtesan Form: 5m; Simple (Spd 3); One scene; Form-type, Obvious, Social; Causes props and robes to take on animation, controlling one prop or bit of clothing/dot of Essence; add Martial Arts to all Presence and Performance rolls; if using Flurry of August Leaves Concentration, may animate items to attack.
    • Flurry of August Leaves Concentration: 2m per weapon; Simple (Spd 5, DV -2); Instant; Combo-Basic, Obvious; may cause props/clothing animated by Dreaming Pearl Courtesan Form lash out and attack opponents within (Martial Arts x5) yds; roll single attack roll, which applies to all attacks, and does inflict onslaught
  • Performance Charms
    • Heart-Compelling Method: 6m; Supplemental; One Scene; Combo-OK, Emotion, Social; Turns Performance-based roll to rouse emotion in others into unnatural mental influence, creating an emotion in targets with MDVs of lower than roll; Resistance costs 2 wp.
  • Presence Charms
    • Hypnotic Tongue Technique: 10m, 1wp; Simple; [Charisma] days; Combo-OK, Social, Stackable, Touch; Roll Manipulation + Presence; if exceed target's MDV, receives a compulsion to follow one order given; must spend 1wp to resist commands per day; target is unaware of compulsion and order need not ever be explicitly given in words; target may spend 4wp at once to remember and recognize the command, but only if given reason to.
  • Resistance Charms
    • Ox-Body Technique: --; Permanent; Gain one -1 and two -2 additional Health Levels per time purchased.
  • Combos
    • X: X
  • Virtues: Compassion X, Conviction X, Temperance X, Valor X; Virtue Flaw: X
  • Willpower: X; Essence: X; Personal Essence: X; Anima Essence: X; Anima Power: X
  • DVs: Evade X, Parry X, Mental X; Soak: XB/XL/XA (X; Mob X, Fat X, Hard X); Health Levels: -0/-1/-1/-2/-2/-4/Inc.
  • Attacks
    • Punch: Speed 5, Rate 3, Accuracy +2 (X), Damage Str +0B, Parry DV X (Def +2)
    • Kick: Speed 5, Rate 2, Accuracy +0 (X), Damage Str +3B, Parry DV X (Def -2)
    • Clinch: Speed 6, Rate 1, Accuracy +0 (X), Damage Str +0B + hold, Parry DV N/A
    • [Weapon]: Speed X, Rate X, Accuracy +X (X), Damage X, Parry DV X (Def +X)
  • Possessions: X
    • Artifacts: X (Rating X, Commitment X; [Abilities])
    • Hearthstones: X (Rating X, Slotted in X, [Manse Name & Location]; [Abilities])
  • Intimacies: X* Athletic Measurements
    • Horizontal Jump: [Strength + Athletics x2] yds
    • Vertical Jump: [Strength + Athletics] yds
    • Move: [Dexterity] yds
    • Dash: [Dexterity +6] yds
    • Lift: X lbs.