Tavel

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Tavel
David Bowie Wikipedia Public Domain.png
Race: Half-elf, Class: Warlock
Background: Scholar/cultist, Alignment: neutral good
Patron Deity: Great Old One
Factions: {{{Factions}}}
Ability Scores
Strength 8 (-1), Dexterity 14 (+2), Constitution 14 (+2);
Intelligence 12 (+1), Wisdom 10 (0), Charisma 18 (+4)
Proficiencies
Bonus: +2
Saving Throws: {{{Saving Throws}}}
Skills: Arcana, Deception, History, Investigation, Persuasion, Stealth
Tools: None yet
Languages: Common, Elvish, Undercommon, Primordial, Deep Speech
Armor: Light Armor
Weapons: Dagger
Traits
TRAITS, Feature: Cult initiate / scholar of farm realms & elder gods
Feats
Actor
Combat
Attacks: Agnonizing Blast, Dagger
Armor Class: AC 12, Initiative: +1, Speed: 30ft
Hit Points: 31, Hit Dice: L4, d8+2
Social
Personality Traits: PERSONALITY
Ideals: Secret knowledge and power vs saving his soul, getting out alive
Bonds: Patron, Pandorym. Looking for father who initiated him as warlock, disappeared under mysterious circumstances.
Flaws: Conspiracy theories, looking for hidden meaning in too many things. Impatient with stasis or indecision. Liable to act rash to break a long stalemate or delay.

Disintegration is quite painless, I assure you.
-From Beyond

"No new horror can be more terrible than the daily torture of the commonplace."
- Ex Oblivione

Journal

TBD.

Origin

TBD.

Appearance

Sex: Male
Height: 6'
Weight: 160lbs
Hair: Brown
Eyes: Grey
Other: Skin pale / freckles

Traits

Personality Traits

  • Secretive. Charisma is mostly from seeming mysterious, confident, committed.
  • Sexuality: Straight, mostly

Racial Traits

  • Darkvision: Darkvision 60ft
  • Charm res: Advantage on save vs charm
  • Sleep: Immune to magical sleep


Class Traits

  • Awakened mind: Warlock GOO pact: telepathic comm to any creature w/in 30 ft, one way
  • Pact of chain: Familiar, bonus forms, can defer my attack in favor of familiar's
  • Agonizing Blast: Warlock invocation: Add CHA modifer to damage of cantrip blast
  • Devil's sight: Warlock invocation: see in magical/non-magical darkness out to 120ft

Spells (2 level 2 slots, 3 known cantrips, 5 known spells)

  • Eldritch Blast: Cantrip
  • Friends: Cantrip
  • Minor Illusion: Cantrip
  • Armor of Agathys: Level 1 spell
  • Charm person: Level 1 spell
  • Hex: Level 1 spell
  • Darkness: Level 2 spell
  • Crown of Madness: Level 2 spell


Background Feature

  • BACKGROUND FEATURE: Understand specific symbols, lore, and even secret cult signals surrounding Pandorym. Research or information from these groups and cults: know where and who to get it from, takes less time. Understand general information about the Old Gods, more easily understand the signals, symbols, lore surrounding anything related to the Far Realms.

Feats

FEAT: Actor

  • Skilled at mimicry and dramatics, you gain the following benefits:
  • Increase your Charisma score by 1, to a maximum of 20.
  • You have advantage on Charisma (Deception) and Charisma (Performance) checks when trying to pass yourself off as a different person.
  • You can mimic the speech of another person or the sounds made by other creatures. You must have heard the person speaking, or heard the creature make the sound, for at least 1 minute. A successful Wisdom (Insight) check contested by your Charisma (Deception) check allows a listener to determine that the effect is faked

Skill

  • Acrobatics: 1
  • Animal Handling: 0
  • Arcana: 4
  • Athletics: -1
  • Deception: 6
  • History: 4
  • Insight: 0
  • Intimidation: 4
  • Investigation: 4
  • Medicine: 0
  • Nature: 2
  • Perception: 0
  • Performance: 4
  • Persuasion: 6
  • Religion: 2
  • Slight of Hand: 1
  • Stealth: 3
  • Survival: 0

Resources

  • Rations: 5 days rations (0 lbs)
  • Moneys:

Current:
21sp
83gb

  • Lifestyle: Moderate
  • Carried Equipment: EQUIPMENT (0 lbs)
  • Misc. Equipment:

Total weight: 0 lbs

  • Stored Equipment:
  • Trinket: a vest with many pockets
  • Arcane focus: book of cryptic/esoteric lore used for focus, received from father. could be replaced with a rod or the like if ever lost.

Other Important Individuals

  • NPC: Any information you want to store.

Projects, Goals and/or Downtime

  • Anything you want to start and keep track of