Vicrum Abdul Aashiq
From OakthorneWiki
Jump to navigationJump to searchVicrum Abdul Aashiq
|
Virtue: Liberator • Vice: Vengeful • Aspirations: x Path: Mastigos • Order: Mysterium • Legacy: None • Cabal: None • Obsessions: x |
Attributes
|
Intelligence 2, Wits 2, Resolve 3 Strength 2, Dexterity 3, Stamina 2 Presence 3, Manipulation 3, Composure 2 |
Skills
|
Mental: Crafts 2A (Lapidary), Investigation 1, Occult 2, Politics 2 (Mercantile), Science 1A (Mineralogy) Physical: Athletics 1, Survival 0, Weaponry 2 Social: Empathy 2, Intimidation 1, Persuasion 3A, Socialize 2 (Back Room Dealings), Streetwise 2, Subterfuge 2 |
Merits
|
Mental: x Physical: x Social: Contacts 2 (Upper Class, Mercantile), Professional Training 3 (Lapidary), Resources 3, Retainer 3 (Sleepwalker, Banner-Bearer +1) Combat: {{{CombatMerits}}} Awakened: High Speech 1, Mysterium Status 1 |
Advantages
|
Health: 7, Willpower: 5, Wisdom: 7, Size: 5, Speed: 10, Defense: 3 (Armor: 0), Initiative: 5 |
Gnosis
|
Mana: 10/1 • Yantras: 2 • Ritual Interval: 3 hours • Arcana Limits: 3/2 • Paradox: 1 • Combined Spells: 1 Obsessions: 1 |
Magic
|
Arcana: Matter 1, Mind 3, Space 2 Rotes: x Praxes: x Magical Tools: Iron pocket watch, set with a fine sapphire |
Attainments
|
{{{Attainments}}} |
Nimbus
|
{{{NimbusTilt}}}• Spend 1 Mana to activate Immediate Nimbus (roll Gnosis for Strength) • Spend 1 Mana to deliberately place Signature Nimbus on person, place, or object. |
Mage Sight
|
{{{MageSight}}} |
• Peripheral: Always Active. Automatic sensory awareness of supernatural phenomena. • Active: Reflexive Action. Perceive Ruling Arcana phenomena for [Gnosis] minutes or one scene (1 Willpower); -2 to non-magic rolls while active. Instant Action. Spend 1 Mana/Arcanum to add a Common or Inferior Arcanum. • Focused: Used to engage in Scrutiny and Revelation of Mysteries. |
Legacy
|
None
|
Ruling Arcanum: None Attainments: None Yantras: None Oblations: None |
Other Abilities
|
• Pattern Restoration: 3 Mana to heal 1B or 1L or 1 Mental Condition or 1 Physical Tilt • Pattern Scouring: Physical Attribute -1 or 1 resistant Lethal to gain 3 Mana |
Current Conditions
|
x |
Background
Born: xxx
xx
Rumors
xx
Personality
- Virtue: Liberator: xxx. Regain Willpower when xxx.
- Vice: Vengeful: xxx. Regain Willpower when xxx.
Aspirations
- x
Obsessions
- x
Equipment
- Possessions: x
- Weapons:
- x
Merit Details
x
Friends and Family
x
Household
Larkin Hughes Valet The Hughes were a family of minor note within the East India Company, suffering a loss of wealth and status in its dissolution and consigned to the service of better families. Vicrum met Larkin, the youngest Hughes son, as the young man scrambled to regain some measure of his family's past influence by developing connections within the Ceylonese tea trade. Larkin's charm had already opened some doors, so Vicrum offered himself as a knowledgeable and well-connected friend, soon learning Larkin's denied proclivity for the company of men. When Vicrum showed himself sympathetic to the young man's hungers and guided him toward their satiation, Larkin was all too happy to abandon his ambitions and become Vicrum's man. Larkin glorifies the myth of a roughneck American West as the modern equivalent to the rise of Britain's colonial power in the East and delights in its trappings, which few would expect from the well-mannered and exceedingly polite young man. In private, however, Vicrum is pleased to both indulge the young man's fetish and punish him for its arrogance. |
Rivals
Kristian de Graal Gemstones & Jewelry Mogul It is said that no gemstone in Britain is sold without the House of de Graal seeing its share, and this might not be hyperbole. To everyone else, the House of de Graal is one of the nouveau riche – those mercantilists who have ridden the coat-tails of Britain's imperialism to astounding wealth that equals (or in many cases) exceeds that of its old landed aristocracy. Kristian is the darling of the social set in London at the moment, and with good reason: he is obscenely wealthy, handsome, and the lady often seen on his arm is only his sister Marigratia. Even the purest of blue bloods have looked at the House of de Graal's wealth, with its controlling mineral interests in every British holding and quite a few that are not, and wondered if any of its daughters might be wedded to it as a means of settling their debts. For his part, Kristian is conniving but genial, stubborn but graceful, and utterly bloodthirsty when it comes to his goals being stymied. |
Lifestyle
- Money: x
- Clothing & Jewelry: x
- Food: x
- Hobbies & Distractions: x
- Housing: x
- Days: x
- Evenings: x
Experience
Character Experiences
|
• Current Beats: x • Unspent Experiences: x • Spent Experiences: x |
Experiences Earned
|
x |
Purchases
|
x |
Arcane Experiences
|
• Current Arcane Beats: x • Unspent Arcane Experiences: 0 • Spent: x |