ENERGY WEAPONS
|
Skill
|
Dam
|
Crit
|
Range
|
Encum
|
HP
|
Cost & Rarity
|
Qualities
|
Sourcebook
|
Ranged (Light) Weapons
|
BlasTech DL-7H Heavy Blaster Pistol
|
Light
|
8
|
3
|
Medium
|
2
|
2
|
850cr/6R
|
Out of Ammo
|
DC42
|
BlasTech SE-14r Light Repeating Blaster
|
Light
|
6
|
3
|
Medium
|
2
|
3
|
1000cr/6R
|
Autofire, Stun setting; Out of Ammo
|
DC42
|
Blaster Pistol
|
Light
|
6
|
3
|
Medium
|
1
|
3
|
400cr/4
|
Stun setting
|
AoRCore173, EoECore160
|
Defender Sporting Blaster Pistol
|
Light
|
5
|
3
|
Medium
|
1
|
1
|
650cr/6
|
Stun setting, Accurate 1
|
DA45
|
Disruptor Pistol
|
Light
|
10
|
2
|
Short
|
2
|
2
|
300cr/6R
|
Vicious 4
|
AoRCore173, EoECore160
|
DR-45 "Dragoon" Cavalry Blaster
|
Light
|
8
|
3
|
Medium
|
1
|
3
|
1900cr/6
|
Accurate 1, Stun setting; Maneuver to switch Skill from Ranged (Light) to Ranged (Heavy) or back
|
SoT41
|
Droid Disruptor
|
Light
|
6
|
3
|
Short
|
2
|
1
|
800cr/7
|
Vicious 3 (droids only); only inflicts a slight shock and 2 Strain to organics
|
SoR105
|
ELG-3A Blaster Pistol
|
Light
|
6
|
4
|
Short
|
1
|
0
|
400cr/5
|
Stun setting, Concealed
|
DA45
|
Heavy Blaster Pistol
|
Light
|
7
|
3
|
Medium
|
2
|
3
|
700cr/6
|
Stun setting, Out of Ammo
|
AoRCore173, EoECore160
|
HH-50 Heavy Blaster Pistol
|
Light
|
7
|
3
|
Short
|
3
|
2
|
1300cr/7
|
Linked 1, Stun setting, Vicious 1; Out of Ammo , or Overheat or causes weapon to take one step of damage
|
SoT41
|
Holdout Blaster
|
Light
|
5
|
4
|
Short
|
1
|
1
|
200cr/4
|
Stun setting, Concealed
|
AoRCore173, EoECore160
|
IDX-9 Ion Stunner
|
Light
|
7
|
–
|
Medium
|
1
|
2
|
300cr/4
|
Ion, Stun Damage
|
DoH42
|
Ion Blaster
|
Light
|
10
|
5
|
Short
|
3
|
3
|
250cr/3
|
Disorient 5, Ion
|
AoRCore173, EoECore160
|
Light Blaster Pistol
|
Light
|
5
|
4
|
Medium
|
1
|
2
|
300cr/4
|
Stun setting
|
AoRCore173, EoECore160
|
Loronar Cryoban Rifle
|
Light
|
6
|
–
|
Medium
|
2
|
1
|
450c4/6
|
Ensnare 1, Pierce 5, Stun Damage; armor sealed against cold reduces Pierce to 0; gain in melee attack against someone who has taken damage from this
|
DoH42
|
Merr-Sonn Model 44 Blaster Pistol
|
Light
|
6
|
3
|
Medium
|
1
|
4
|
500cr/4
|
Stun setting
|
DC42
|
Merr-Sonn Model 80 Blaster Pistol
|
Light
|
6
|
2
|
Medium
|
2
|
3
|
550cr/5
|
Stun setting; Time to draw, holster, or stow cannot be reduced by talents
|
DC42
|
Merr-Sonn IR-5 "Intimidator" Blaster Pistol
|
Light
|
5
|
3
|
Medium
|
2
|
2
|
750cr/6R
|
Autofire, Inaccurate 1
|
DC42
|
Military Holdout Blaster
|
Light
|
6
|
3
|
Short
|
1
|
0
|
500cr/5
|
Stun setting, Concealed ; Out of Ammo
|
DA45
|
Mon Cal Battle Baton
|
Light
|
5
|
4
|
Medium
|
1
|
1
|
250cr/6
|
Stun setting
|
SoR105
|
"Renegade" Heavy Blaster Pistol
|
Light
|
8
|
3
|
Medium
|
2
|
3
|
950cr/4
|
Inaccurate 1, Stun setting
|
SoR105
|
SE-14C Blaster Pistol
|
Light
|
5
|
4
|
Short
|
1
|
2
|
650cr/6
|
Autofire, Stun setting
|
FiB42
|
Variable Holdout
|
Light
|
1 to 7
|
4
|
Short
|
1
|
0
|
400cr/7
|
Limited Ammo 12; set damage from 1 to 7, consumes that much ammo; Concealed
|
SoR105
|
Ranged (Heavy) Weapons
|
A280 C Heavy Blaster Rifle
|
Heavy
|
9
|
4
|
Long
|
5
|
2
|
1800cr/7
|
Accurate 1, Cumbersome 3, Stun setting, Repair Difficulty -1
|
FiB42
|
AJ-23 Concussive Rifle
|
Heavy
|
3
|
5
|
Short
|
4
|
2
|
8000cr/4
|
Blast 7, Concussive 2, Inaccurate 2, Knockdown, Stun Damage
|
DoH42
|
Arakyd ACP Array Gun
|
Light
|
6
|
3
|
Short
|
3
|
3
|
890cr/6
|
Blast 5, Stun setting
|
DC42
|
BlasTech DH-X Heavy Blaster Rifle
|
Heavy
|
10
|
3
|
Long
|
7
|
4
|
1900cr/6
|
Cumbersome 3, Pierce 2
|
DC42
|
Blaster Carbine
|
Heavy
|
9
|
3
|
Medium
|
3
|
4
|
850cr/5
|
Stun setting
|
AoRCore173, EoECore160
|
Blaster Rifle
|
Heavy
|
9
|
3
|
Long
|
4
|
4
|
900cr/5
|
Stun setting
|
AoRCore173, EoECore160
|
Bola Carbine
|
Heavy
|
8
|
3
|
Medium
|
3
|
3
|
1600cr/6
|
Accurate 1, Ensnare 1
|
SoR105
|
DH-17 Blaster Carbine
|
Heavy
|
8
|
3
|
Medium
|
2
|
3
|
900cr/6
|
Autofire, Inaccurate 1, Stun setting
|
FiB42
|
Disruptor Rifle
|
Heavy
|
10
|
2
|
Long
|
5
|
4
|
5000cr/6R
|
Cumbersome 2, Vicious 5
|
AoRCore173, EoECore160
|
E5 Blaster Carbine
|
Heavy
|
9
|
3
|
Medium
|
3
|
4
|
550cr/3
|
Inaccurate 1, Stun setting; Overheat or causes weapon to take one step of damage
|
SoT41
|
Heavy Blaster Rifle
|
Heavy
|
10
|
3
|
Long
|
6
|
4
|
1500cr/6
|
Autofire, Cumbersome 3
|
AoRCore173, EoECore160
|
Kyuzo Energy Bow
|
Heavy
|
9
|
4
|
Long
|
6
|
1
|
2400cr/8
|
Cumbersome 3, Knockdown, Pierce 5
|
FiB42
|
Light Repeating Blaster
|
Heavy
|
11
|
3
|
Long
|
7
|
4
|
2250cr/7R
|
Autofire, Cumbersome 4, Pierce 1
|
AoRCore173, EoECore160
|
Mon Cal Spear Blaster
|
Heavy
|
8
|
3
|
Long
|
5
|
3
|
1350cr/5
|
Stun setting; Spear Mode: Melee, Dam +2, Crit 3, Engaged, Pierce 1
|
SoR105
|
Nova Design "Impact" Repulsor Cannon
|
Heavy
|
3
|
6
|
Medium
|
5
|
1
|
100cr/7
|
Blast 5, Concussive 1, Knockdown, Prepare 1, Slow Firing 1
|
ND44
|
"Precision-X" Marksman Rifle
|
Heavy
|
9
|
3
|
Long
|
5
|
1
|
1500cr/8
|
Pierce 1, Stun setting (Medium instead of Short)
|
ND44
|
Pulse Cannon
|
Heavy
|
9
|
3
|
Extreme
|
5
|
1
|
2750cr/6R
|
Cumbersome 3, Pierce 2, Slow Firing 1, Prime Shot (all ammo: Breach 1, Vicious 3)
|
FiB42
|
SoroSuub OK-98 Blaster Carbine
|
Heavy
|
9
|
3
|
Medium
|
4
|
3
|
1100cr/5
|
Stun setting; ignore first Out of Ammo without expending a maneuver; Mechanics to modify for +2 damage but lose ability to ignore Out of Ammo, causes to overheat and explode instead, inflicting one hit from damage and destroying weapon
|
DC42
|
"Subduer-9" Riot Blaster
|
Heavy
|
5
|
2
|
Short
|
6
|
3
|
1250cr/5
|
Blast 6, Cumbersome 3, Stun damage
|
ND44
|
T-7 Ion Disruptor
|
Heavy
|
12
|
2
|
Long
|
6
|
2
|
8000cr/9R
|
Blast 6, Breach 2, Cumbersome 3, Slow Firing 1, Vicious 6; Minimum Crit (Crippled) or (Component Hit)
|
FiB42
|
Z-6 Rotary Blaster Cannon
|
Heavy
|
12
|
4
|
Long
|
6
|
3
|
3000cr/7R
|
Autofire (only), Cumbersome 3, Prepare 1; Overheat ( or , gain 2 Strain + 1 level of weapon damage)
|
FiB42
|
Gunnery Weapons
|
Atgar SpaceDefense 1.8FD Autoturret
|
Gunnery
|
17
|
3
|
Extreme
|
25
|
0
|
12,000cr/6R
|
Autofire, Slow Firing 1, Limited Ammo 8 (negated if wired to power source)
|
FiB42
|
Heavy Repeating Blaster
|
Gunnery
|
15
|
2
|
Long
|
9
|
4
|
600cr/8R
|
Autofire, Cumbersome 5, Pierce 2, Vicious 1
|
AoRCore173, EoECore160
|
J-10 Dual Blaster Cannon
|
Gunnery
|
13
|
2
|
Long
|
8
|
3
|
6750cr/7R
|
Cumbersome 5, Inaccurate 1, Linked 1; Overheat ( or , gain 2 Strain + 1 level of weapon damage)
|
FiB42
|
Reciprocating Quad Blaster Cannon
|
Gunnery
|
10
|
2
|
Long
|
8
|
4
|
9950cr/8R
|
Autofire (only), Breach 1, Cumbersome 4, Inaccurate 1, Prepare 2; Recoil Injuries ( or , receive Crit at -50 to check, min 01)
|
FiB42
|
SoroSuub VX Sidewinder Repeating Blaster
|
Gunnery
|
12
|
3
|
Long
|
8
|
4
|
3350cr/7R
|
Autofire, Cumbersome 5, Pierce 1, Vicious 1
|
DC42
|
SoroSuub HOB Heavy Repeating Blaster
|
Gunnery
|
15
|
3
|
Extreme
|
10
|
4
|
6500cr/8R
|
Autofire, Cumbersome 6, Pierce 2, Vicious 1; Mechanics +; includes a tripod; setup requires 2 Prepare maneuvers for gun, and 2 Prepare maneuvers for tripod
|
DC42
|
SLUGTHROWERS
|
Skill
|
Dam
|
Crit
|
Range
|
Encum
|
HP
|
Cost & Rarity
|
Qualities
|
Sourcebook
|
Ranged (Light) Weapons
|
Slugthrower Pistol
|
Light
|
4
|
5
|
Short
|
1
|
0
|
100cr/3
|
–
|
AoRCore173, EoECore160
|
SH-9 Slugthrower Pistol
|
Light
|
4
|
5
|
Short
|
1
|
0
|
250cr/4
|
Limited Ammo 5, Pierce 2, Concealed , Silent
|
FiB47
|
Verpine Shatter PIstol
|
Light
|
8
|
3
|
Medium
|
1
|
2
|
15,000cr/8
|
Knockdown, Pierce 2; Fragile or inflicts 1 step of damage
|
SoR105
|
Xet Industries Model C "Fiver" Self-Defense Pistol
|
Light
|
5
|
4
|
Short
|
2
|
1
|
200cr/4
|
Accurate 1, Limited Ammo 5
|
DC42
|
Ranged (Heavy) Weapons
|
Berserker Rifle
|
Heavy
|
7
|
4
|
Medium
|
4
|
0
|
500cr/5R
|
Burn 1, Cumbersome 3, Disorient 1
|
FiB47
|
Glunok Fyr Assault Carbine
|
Heavy
|
6
|
5
|
Short
|
4
|
1
|
250cr/4
|
Autofire, Inaccurate 1; Out of Ammo
|
DC42
|
Imperial Heavy Repeater
|
Heavy
|
8
|
4
|
Medium
|
5
|
2
|
1500cr/7R
|
Autofire, Cumbersome 4, Prime Shot (all ammo: Blast 7, Concussive 1, lose Autofire)
|
FiB47
|
Salus DF-D1 Duo-Flechette Rifle
|
Heavy
|
9
|
3
|
Short
|
3
|
3
|
1000cr/5R
|
Blast 4, Limited Ammo 5, Linked 1, Vicious 2
|
SoR105
|
Slugthrower Rifle
|
Heavy
|
7
|
5
|
Medium
|
5
|
1
|
250cr/3
|
Cumbersome 2
|
AoRCore173, EoECore160
|
Verpine Shatter Rifle
|
Heavy
|
12
|
3
|
Extreme
|
3
|
3
|
30,000cr/8
|
Knockdown, Pierce 4; Fragile or inflicts 1 step of damage
|
SoR105
|
Gunnery Weapons
|
Verpine Heavy Shatter Rifle
|
Gunnery
|
15
|
2
|
Extreme
|
4
|
4
|
45,000cr/8
|
Accurate 2, Knockdown, Pierce 6; Fragile or inflicts 1 step of damage
|
SoR105
|
EXPLOSIVES
|
Skill
|
Dam
|
Crit
|
Range
|
Encum
|
HP
|
Cost & Rarity
|
Qualities
|
Sourcebook
|
Ranged (Light) Weapons
|
Brennkeyes Syndicate Knockout Mines
|
Light
|
6
|
–
|
Short
|
1
|
0
|
200cr/6
|
Stun Damage, Limited Ammo 1; ; targets make Resilience or become Immobilized until end of encounter
|
DA45
|
CSPL-12 Projectile Launcher
|
Light
|
as grenade
|
as grenade
|
Medium
|
2
|
2
|
1200cr/6R
|
Limited Ammo 3, plus as grenade
|
FiB47
|
"Lightcaller" Light Flame Projector
|
Light
|
5
|
2
|
Short
|
4
|
1
|
1200cr/7R
|
Blast 2, Burn 2, Pierce 2, Vicious 3
|
ND44
|
Micro-Rocket Launcher Pistol
|
Light
|
–
|
–
|
Medium
|
3
|
0
|
500cr/7
|
–
|
ND46
|
Grenades
|
Armor-Piercing Grenade
|
Light
|
13
|
4
|
Short
|
1
|
0
|
100cr/6
|
Blast 4, Limited Ammo 1, Pierce 3, Trigger (impact, pressure, timer 3)
|
AoRCore173
|
Frag Grenade
|
Light
|
8
|
4
|
Short
|
1
|
0
|
50cr/5
|
Blast 6, Limited Ammo 1, Trigger (impact, pressure, timer 3)
|
AoRCore173, EoECore160
|
Golan Arms MK.4 Heavy Frag Grenade
|
Light
|
9
|
4
|
Short
|
1
|
0
|
75cr/5R
|
Blast 7, Limited Ammo 1, Cumbersome 2
|
DC46
|
Goseia HIC "Mercy" Grenades
|
Light
|
5
|
–
|
Short
|
1
|
0
|
175cr/8
|
Blast 5, Stun Damage, Limited Ammo 1; targets make Resilience or suffer memory alteration of encounter events, plus being Disoriented for one turn per
|
DA45
|
Kirgo Blastworks Lightning 22 Ion Grenade
|
Light
|
10
|
5
|
Short
|
1
|
0
|
65cr/4
|
Blast 7, Disorient 5, Ion, Limited Ammo 1
|
DC46
|
Kirgo Blastworks Nova40 Plasma Grenade
|
Light
|
12
|
3
|
Short
|
1
|
0
|
125cr/6
|
Blast 10, Limited Ammo 1
|
DC46
|
Merr-Sonn D-24 Inferno Grenade
|
Light
|
8
|
3
|
Short
|
1
|
0
|
75cr/5R
|
Blast 5, Burn 2, Limited Ammo 1
|
DC46
|
Merr-Sonn G2 Concussion Grenade
|
Light
|
10
|
5
|
Short
|
1
|
0
|
100cr/5R
|
Blast 8, Concussive 2, Disorient 5, Limited Ammo 1; Disorient affects all characters in Short range, even if not damaged
|
DC46
|
Merr-Sonn N-4 Noise Grenades
|
Light
|
4
|
6
|
Short
|
1
|
0
|
150cr/5
|
Blast 4, Stun Damage, Concussive 1, Limited Ammo 1
|
DA45
|
Shaped Thermal Grenade
|
Light
|
20
|
2
|
Short
|
1
|
0
|
3500cr/8R
|
Breach 2, Limited Ammo 1, Vicious 5, Trigger (impact)
|
FiB47
|
SoroSuub Wipe-3 Data-Purge Grenades
|
Light
|
–
|
–
|
Short
|
1
|
0
|
100cr/7
|
Limited Ammo 1; wipes data, droids make Resilience or suffer 1 Strain, plus 1 per additional ; or cause memory loss
|
DA45
|
Spore/B Stun Grenade
|
Light
|
6
|
3
|
Short
|
1
|
0
|
400cr/5
|
Blast 4, Concussive 2, Limited Ammo 1, Stun Damage; first time suffer attack, roll : if , immediately suffer 6 Strain and begin to suffocate, Medicine to treat suffocation
|
SoR105
|
Spore Stun
|
Light
|
8
|
–
|
Short
|
1
|
0
|
100cr/7
|
Blast 7. Limited Ammo 1, Pierce 3, Stun Damage
|
DoH42
|
Spray Foam
|
Light
|
–
|
–
|
Short
|
1
|
0
|
150cr/5
|
Ensnare 4, Limited Ammo 1; Ensnare triggers automatically on struck targets without need of
|
DoH42
|
Stun Grenade
|
Light
|
8
|
–
|
Short
|
1
|
0
|
75cr/4
|
Disorient 3, Stun damage, Blast 8, Limited Ammo 1, Trigger (impact, timer 3)
|
AoRCore173, EoECore160
|
Thermal Detonator
|
Light
|
20
|
2
|
Short
|
1
|
0
|
2000cr/8R
|
Blast 15 (automatic, all targets), Breach 1, Vicious 4, Limited Ammo 1, Trigger (impact, pressure, timer 3), Accidental Explosion
|
AoRCore173, EoECore160
|
Micro-Rockets
|
Anti-Armor
|
Heavy
|
8
|
4
|
Short
|
1
|
1
|
300cr/5
|
Breach 1, Limited Ammo 1
|
ND46
|
Explosive
|
Heavy
|
7
|
2
|
Short
|
1
|
1
|
150cr/4
|
Blast 6, Limited Ammo 1
|
ND46
|
Flechette
|
Heavy
|
6
|
2
|
Short
|
1
|
1
|
175cr/5
|
Blast 5, Vicious 2, Limited Ammo 1
|
ND46
|
Incendiary
|
Heavy
|
6
|
3
|
Short
|
1
|
1
|
175cr/5
|
Blast 6, Burn 2, Limited Ammo 1
|
ND46
|
Ion
|
Heavy
|
10
|
3
|
Short
|
1
|
1
|
100cr/6
|
Ion, Sunder, Limited Ammo 1
|
ND46
|
Micro-Torpedos
|
Anti-Personnel
|
Heavy
|
8
|
2
|
Long
|
1
|
0
|
100cr/5
|
Blast 6, Limited Ammo 1
|
SoR105
|
Armor Piercing
|
Heavy
|
12
|
3
|
Medium
|
1
|
0
|
150cr/6
|
Blast 2, Limited Ammo 1, Pierce 4
|
SoR105
|
Ink
|
Heavy
|
0
|
–
|
Long
|
1
|
0
|
50cr/5
|
Blast 0, Disorient 4, Limited Ammo 1
|
SoR105
|
Ion
|
Heavy
|
10
|
2
|
Long
|
1
|
0
|
150cr/6
|
Blast 8, Ion, Limited Ammo 1
|
SoR105
|
Net
|
Heavy
|
0
|
–
|
Medium
|
1
|
0
|
100cr/5
|
Blast 0, Ensnare 6, Limited Ammo 1
|
SoR105
|
Stun
|
Heavy
|
8
|
2
|
Long
|
1
|
0
|
300cr/5
|
Blast 4, Concussive 2, Limited Ammo 1, Stun Damage
|
SoR105
|
Ranged (Heavy) Weapons
|
Flame Projector
|
Heavy
|
8
|
2
|
Short
|
6
|
2
|
1000cr/6
|
Burn 3, Blast 8, Burn vs Ally or
|
AoRCore173, EoECore160
|
LJ-50 Concussion Rifle
|
Heavy
|
10
|
2
|
Medium
|
6
|
2
|
200cr/7R
|
Blast 4, Concussive 2, Cumbersome 3, Knockdown, Limited Ammo 4
|
FiB47
|
Mon Cal Defenses Mini-Torpedo Launcher
|
Heavy
|
as Mini-Torpedo
|
as Mini-Torpedo
|
Long
|
4
|
4
|
2000cr/6
|
Cumbersome 2, Limited Ammo 2
|
Sor105
|
Gunnery Weapons
|
Czerka CZ-28 Flamestrike
|
Gunnery
|
9
|
2
|
Short
|
8
|
3
|
2000cr/8R
|
Burn 4, Blast 9, Cumbersome 3, Vicious 2
|
DC42
|
Golan Arms FC1 Flechette Launcher (Anti-Infantry)
|
Gunnery
|
8
|
3
|
Medium
|
6
|
4
|
2500cr/6R
|
Blast 8, Cumbersome 3, Limited Ammo 4, Pierce 6, Prepare 1, Vicious 1
|
DC42
|
Golan Arms FC1 Flechette Launcher (Anti-Vehicle)
|
Gunnery
|
10
|
2
|
Medium
|
6
|
4
|
2500cr/6R
|
Breach 2, Cumbersome 3, Limited Ammo 4, Prepare 1, Vicious 3; Inaccuracy 3 vs Size 1 or smaller targets
|
DC42
|
Malaxan Z50 Grenade Launcher
|
Gunnery
|
as grenade
|
as grenade
|
Medium
|
5
|
3
|
1250cr/4R
|
Cumbersome 3, Limited Ammo 6; uses non-throwable grenades, available in clusters of 6 for 50% cost of typical grenades
|
DC42
|
Missile Tube
|
Gunnery
|
as missile
|
as missile
|
Extreme
|
7
|
4
|
7500cr/8R
|
Cumbersome 3, Prepare 1, Limited Ammo 6
|
AoRCore173, EoECore160
|
Missiles
|
Golan Arms Mk.10 Concussion Missile
|
Gunnery
|
14
|
4
|
Extreme
|
–
|
–
|
200cr/8
|
Blast 10, Concussive 3, Disorient 5, Guided 2
|
DC46
|
Merr-Sonn C-88 Fragmentation Missile
|
Gunnery
|
12
|
4
|
Extreme
|
–
|
–
|
75cr/7
|
Blast 12, Guided 3
|
DC46
|
Merr-Sonn C-908 Incendiary Missile
|
Gunnery
|
10
|
3
|
Extreme
|
–
|
–
|
145cr/7R
|
Blast 10, Burn 3, Guided 2
|
DC46
|
Merr-Sonn SK-44 Plasma Missile
|
Gunnery
|
16
|
3
|
Medium
|
–
|
–
|
160cr/8R
|
Blast 14, Cumbersome 3, Inaccurate 1, Pierce 2
|
DC46
|
Mechanics Weapons
|
Anti-Vehicle Mine
|
Mechanics
|
25
|
2
|
Engaged
|
4
|
0
|
1400cr/6R
|
Blast 2, Breach 4, Limited Ammo 1, Trigger (vehicle pressure)
|
AoRCore173
|
Anti-Personnel Mine
|
Mechanics
|
12
|
3
|
Engaged
|
3
|
0
|
850cr/6
|
Blast 4, Vicious 4, Limited Ammo 1, Trigger (pressure)
|
AoRCore173
|
PROJECTILE WEAPONS
|
Skill
|
Dam
|
Crit
|
Range
|
Encum
|
HP
|
Cost & Rarity
|
Qualities
|
Sourcebook
|
Ranged (Light) Weapons
|
Grapnel Harpoon-Launcher
|
Light
|
3
|
5
|
Medium
|
2
|
0
|
450cr/5
|
Ensnare 3; Ranged (Light) to secure grapnel within Medium range
|
ND44
|
Ranged (Heavy) Weapons
|
Bowcaster
|
Heavy
|
10
|
3
|
Medium
|
5
|
2
|
1250cr/7
|
Cumbersome 3, Knockdown; Maneuver to recock weapon
|
EoECore160
|
Electronet Launcher
|
Heavy
|
6
|
–
|
Short
|
6
|
3
|
2000cr/7
|
Ensnare 5, Stun Damage
|
FLT60
|
Loronar Spray Rifle
|
Heavy
|
7
|
–
|
Medium
|
4
|
1
|
2700cr/6
|
Burn 3, Limited Ammo 3, Pierce 3, Prepare 1, Stun Damage
|
DoH42
|
THROWN WEAPONS
|
Skill
|
Dam
|
Crit
|
Range
|
Encum
|
HP
|
Cost & Rarity
|
Qualities
|
Sourcebook
|
Bola or Net
|
Light
|
2
|
–
|
Short
|
1/3
|
2
|
20cr/2
|
Ensnare 3, Knockdown, Limited Ammo 1; On entangle so well victim cannot make maneuvers and only action is an Athletics to get free
|
EoECore160
|