Carol Olson
Carol Olson
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Attributes
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Intelligence 2, Wits 3, Resolve 2; Strength 2, Dexterity 3, Stamina 2; Presence 2, Manipulation 3, Composure 2 |
Skills
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Mental: Academics 1, Computer 1, Investigation (Interviewing) 2, Politics 1 Physical: Athletics 2 (Throwing), Survival 1 |
Merits
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Contacts (Portland City Government) 1, Professional Training (Journalist) 3, Resources 1 |
Advantages
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Health: 7, Willpower: 4, Size: 5, Speed: 10, Defense: 5 (Armor: 0), Initiative: 5 |
Integrity
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Rating: 7 |
Current Conditions
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xxx |
Background
Age: 24
xxx
Rumors
Personality
- Virtue: Just. Fairness and justice. She wants everyone to get what they deserve, and will stick her neck out to make sure it happens. Regain all spent Willpower when you set your own goals aside in order to make certain that justice is done.
- Vice: Impatient. Act first, think later. The time for action is now. Regain one spent Willpower when you press the group to move on the first plan presented or when you force a scene to start by taking decisive action.
- Aspirations:
- Get hired at the Oregonian
- Get more articles published
- x
- x
- x
- Integrity: xxx
- Breaking Points:
- Something bad happens to Nancy
- xxx
- xxx
- xxx
- xxx
Equipment
- Possessions: Typewriter
- Weapons: xxx
- Other Notes: X
Conditions
- xxx
Merit Details
Professional Training (Journalist) 3: I have training as a print journalist, which offers distinct advantages.
- Asset Skills: Investigation, Expression
- Networking: I've built connections within my chosen field.
- Contacts: Journalists, Police
- Continuing Education: With the repeated efforts in my field, I tend toward greater successes. When making a roll with my Asset Skills, I benefit from the 9-again quality.
- Breadth of Knowledge: I've picked up a number of particular bits of information and skills unique to my work. Choose a third Asset Skill, and take two Specialties in your character’s Asset Skills.
- Additional Asset Skill: Persuasion
- Additional Specialties: Fast Talking, Interviewing
Contacts (Portland City Government) 1: Contacts provide information. This may be face-to-face, via mail, by telephone, or even by séance in some strange instances. Garnering information via Contacts requires a Manipulation + Social Skill roll, depending on the method used, and the relationship.
Resources (Wealthy Family) 1: One dot is a little spending money here and there. Two is a comfortable, middle class wage. Three is a nicer, upper middle class life. Four is moderately wealthy. Five is filthy rich. Every item has an Availability rating. Once per chapter, your character can procure an item at her Resources level or lower, without issue. An item one Availability above her Resources reduces her effective Resources by one dot for a full month, since she has to rapidly liquidate funds.
Friends and Family
- x
Lifestyle
A description of your characters day to day life.
- Money: xxx
- Clothing & Jewelry: xxx
- Communication: xxx
- Food: xxx
- Housing: xxx
- Days: xxx
- Evenings: xxx
Experience
- 7 skill points held in reserve
- 2 merit points held in reserve