Hammer and Anvil
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Player Characters
- Alaric, a Mountain Dwarf Ranger specializing in hunting creatures of the dark; played by Greg
- Rumli, an odd, orphaned dwarf with unusual abilities; played by Chillos
Character Creation
- We are using: three core rulebooks, Xanathar's Guide to Everything, Volo's Guide to Monsters, Mordenkainen's Tome of Foes, Sword Coast Adventurer's Guide, select Unearthed Arcana PDFs (notably the Rangers Revised), select DM's Guide resources (notably Solve et Coagula, Clerics of Lesser Domains, Faiths of Faerun, Additional Archetypes, Roadside Backgrounds, and several other individual archetypes)
- Standard point buy for abilities.
- Characters start at 5th level.
- Characters receive full hit points through 3rd level.
- Characters begin with magic items: 4 common items, 2 uncommon items, 1 rare item.
- Any of these may be "cashed in" for three exhaustible items of that same rarity (potions, scrolls, etc).
- Common items may also be "cashed in" to place minor magical properties (see charts at the beginning of the section on magic items, DMG) onto higher-powered items, or onto otherwise mundane items.
NPCs & Organizations
- Anvil Vale Icons: The icons whose influence pervades the Anvil Vale.
Setting
Anvil Vale
The dwarven citadels of the Starfrost Mountains, and the settlements of the valley beneath them.
- Hammer Peak: The capital of the Anvil Vale, an ancient dwarven citadel.
- Caer Goldhelm & Oldengar's Valley: The easternmost citadel and the secluded pastoral farming valleys it opens out onto.
- Hamlets of Anvil Vale: The largely human-and-halfling settlements of the Vale, outside of the large towns.
The Undervale
The subterranean world beneath the Vale • Underdark Lore: Lore about the underdark
Resources
- Blank Character Template: For wiki character pages.
- Hammer and Anvil House Rules: House Rules for this campaign